Core/Commands: fix .appear command provide wrong undermap position
Port From (https://github.com/TrinityCore/TrinityCore/commit/e58d737a937cab75d892f825da4b01f3a5a1108b)
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@@ -360,7 +360,7 @@ namespace Game.Chat
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// to point to see at target with same orientation
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float x, y, z;
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target.GetContactPoint(_player, out x, out y, out z);
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target.GetClosePoint(out x, out y, out z, _player.GetCombatReach(), 1.0f);
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_player.TeleportTo(target.GetMapId(), x, y, z, _player.GetAbsoluteAngle(target), TeleportToOptions.GMMode);
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PhasingHandler.InheritPhaseShift(_player, target);
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