DB/SAI: Make SMART_EVENT_EVENT_PHASE_CHANGE deprecated; avoid AddAura, re-handle equipment in few scripts

Port From (https://github.com/TrinityCore/TrinityCore/commit/2beb606cdfc168bec14f1af398fad04a3ec0baf7)
This commit is contained in:
hondacrx
2022-05-30 13:06:22 -04:00
parent c355c2967c
commit a23a152492
@@ -1342,6 +1342,17 @@ namespace Game.AI
Log.outError(LogFilter.ScriptsAi, "SmartAIMgr: Not handled event_type({0}), Entry {1} SourceType {2} Event {3} Action {4}, skipped.", e.GetEventType(), e.EntryOrGuid, e.GetScriptType(), e.EventId, e.GetActionType());
return false;
}
// Additional check for deprecated
switch (e.GetEventType())
{
// Deprecated
case SmartEvents.PhaseChange:
Log.outWarn(LogFilter.Sql, "SmartAIMgr: Deprecated event_type: {e}, it might be removed in the future, loaded for now.");
break;
default:
break;
}
}
if (!CheckUnusedEventParams(e))