Core/Players: out of range group updates will now get sent every 5 seconds instead of as soon as they are available to reflect retail behaivior.

Port From (https://github.com/TrinityCore/TrinityCore/commit/0d433b1bc89bf26585688d8041da500ff8dae364)
This commit is contained in:
hondacrx
2021-12-16 12:42:19 -05:00
parent 9ba51bd120
commit a39fdef7c3
2 changed files with 10 additions and 1 deletions
@@ -245,6 +245,8 @@ namespace Game.Entities
float[] m_powerFraction = new float[(int)PowerType.MaxPerClass];
int[] m_MirrorTimer = new int[3];
TimeTrackerSmall m_groupUpdateTimer;
ulong m_GuildIdInvited;
DeclinedName _declinedname;
Runes m_runes = new();