Core/Movement: Implement move time skipped handler
Port From (https://github.com/TrinityCore/TrinityCore/commit/4507a02ada7ff2b30d1e82d4a111fc7143fd0823)
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@@ -694,6 +694,26 @@ namespace Game
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[WorldPacketHandler(ClientOpcodes.MoveTimeSkipped, Processing = PacketProcessing.Inplace)]
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void HandleMoveTimeSkipped(MoveTimeSkipped moveTimeSkipped)
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{
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Unit mover = GetPlayer().m_unitMovedByMe;
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if (mover == null)
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{
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Log.outWarn(LogFilter.Player, $"WorldSession.HandleMoveTimeSkipped wrong mover state from the unit moved by {GetPlayer().GetGUID()}");
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return;
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}
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// prevent tampered movement data
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if (moveTimeSkipped.MoverGUID != mover.GetGUID())
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{
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Log.outWarn(LogFilter.Player, $"WorldSession.HandleMoveTimeSkipped wrong guid from the unit moved by {GetPlayer().GetGUID()}");
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return;
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}
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mover.m_movementInfo.Time += moveTimeSkipped.TimeSkipped;
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MoveSkipTime moveSkipTime = new();
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moveSkipTime.MoverGUID = moveTimeSkipped.MoverGUID;
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moveSkipTime.TimeSkipped = moveTimeSkipped.TimeSkipped;
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mover.SendMessageToSet(moveSkipTime, _player);
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}
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[WorldPacketHandler(ClientOpcodes.MoveSplineDone, Processing = PacketProcessing.ThreadSafe)]
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@@ -982,6 +982,20 @@ namespace Game.Networking.Packets
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public uint TimeSkipped;
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}
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class MoveSkipTime : ServerPacket
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{
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public MoveSkipTime() : base(ServerOpcodes.MoveSkipTime, ConnectionType.Instance) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(MoverGUID);
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_worldPacket.WriteUInt32(TimeSkipped);
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}
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public ObjectGuid MoverGUID;
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public uint TimeSkipped;
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}
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class SummonResponse : ClientPacket
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{
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public SummonResponse(WorldPacket packet) : base(packet) { }
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