Misc fixes.

This commit is contained in:
hondacrx
2021-11-15 23:35:21 -05:00
parent 0292bb9c09
commit a7936eb46c
15 changed files with 77 additions and 97 deletions
+7 -7
View File
@@ -150,7 +150,7 @@ namespace Game.BattleFields
if (m_uiKickDontAcceptTimer <= diff)
{
long now = GameTime.GetGameTime();
for (int team = 0; team < SharedConst.BGTeamsCount; team++)
for (int team = 0; team < SharedConst.PvpTeamsCount; team++)
{
foreach (var pair in m_InvitedPlayers[team])
if (pair.Value <= now)
@@ -158,7 +158,7 @@ namespace Game.BattleFields
}
InvitePlayersInZoneToWar();
for (int team = 0; team < SharedConst.BGTeamsCount; team++)
for (int team = 0; team < SharedConst.PvpTeamsCount; team++)
{
foreach (var pair in m_PlayersWillBeKick[team])
if (pair.Value <= now)
@@ -191,7 +191,7 @@ namespace Game.BattleFields
void InvitePlayersInZoneToQueue()
{
for (byte team = 0; team < SharedConst.BGTeamsCount; ++team)
for (byte team = 0; team < SharedConst.PvpTeamsCount; ++team)
{
foreach (var guid in m_players[team])
{
@@ -992,7 +992,7 @@ namespace Game.BattleFields
uint m_ControlTeam;
uint m_GraveyardId;
ObjectGuid[] m_SpiritGuide = new ObjectGuid[SharedConst.BGTeamsCount];
ObjectGuid[] m_SpiritGuide = new ObjectGuid[SharedConst.PvpTeamsCount];
List<ObjectGuid> m_ResurrectQueue = new();
protected BattleField m_Bf;
}
@@ -1131,7 +1131,7 @@ namespace Game.BattleFields
{
float radius = capturePoint.GetGoInfo().ControlZone.radius;
for (byte team = 0; team < SharedConst.BGTeamsCount; ++team)
for (byte team = 0; team < SharedConst.PvpTeamsCount; ++team)
{
foreach (var guid in m_activePlayers[team])
{
@@ -1246,7 +1246,7 @@ namespace Game.BattleFields
void SendUpdateWorldState(uint field, uint value)
{
for (byte team = 0; team < SharedConst.BGTeamsCount; ++team)
for (byte team = 0; team < SharedConst.PvpTeamsCount; ++team)
{
foreach (var guid in m_activePlayers[team]) // send to all players present in the area
{
@@ -1292,7 +1292,7 @@ namespace Game.BattleFields
uint GetTeamId() { return m_team; }
// active Players in the area of the objective, 0 - alliance, 1 - horde
HashSet<ObjectGuid>[] m_activePlayers = new HashSet<ObjectGuid>[SharedConst.BGTeamsCount];
HashSet<ObjectGuid>[] m_activePlayers = new HashSet<ObjectGuid>[SharedConst.PvpTeamsCount];
// Total shift needed to capture the objective
float m_maxValue;