Added some missing SetFallInformation calls

Port From (https://github.com/TrinityCore/TrinityCore/commit/cfefd27cb8171b7fe28781eb8f1d903272830f22)
This commit is contained in:
hondacrx
2019-08-17 12:54:12 -04:00
parent 0a29281557
commit a89ace13c8
6 changed files with 31 additions and 6 deletions
+2 -2
View File
@@ -1790,7 +1790,7 @@ namespace Game.Entities
// this will be used instead of the current location in SaveToDB
teleportDest = new WorldLocation(mapid, x, y, z, orientation);
m_teleport_options = options;
SetFallInformation(0, z);
SetFallInformation(0, GetPositionZ());
// code for finish transfer called in WorldSession.HandleMovementOpcodes()
// at client packet CMSG_MOVE_TELEPORT_ACK
@@ -1902,7 +1902,7 @@ namespace Game.Entities
teleportDest = new WorldLocation(mapid, x, y, z, orientation);
m_teleport_options = options;
SetFallInformation(0, z);
SetFallInformation(0, GetPositionZ());
// if the player is saved before worldportack (at logout for example)
// this will be used instead of the current location in SaveToDB
+10 -3
View File
@@ -305,8 +305,12 @@ namespace Game.Entities
passenger.m_movementInfo.transport.Reset();
Log.outDebug(LogFilter.Transport, "Object {0} removed from transport {1}.", passenger.GetName(), GetName());
if (passenger.IsTypeId(TypeId.Player))
Global.ScriptMgr.OnRemovePassenger(this, passenger.ToPlayer());
Player plr = passenger.ToPlayer();
if (plr != null)
{
Global.ScriptMgr.OnRemovePassenger(this, plr);
plr.SetFallInformation(0, plr.GetPositionZ());
}
}
}
@@ -727,8 +731,11 @@ namespace Game.Entities
break;
}
case TypeId.Player:
if (passenger.IsInWorld)
if (passenger.IsInWorld && !passenger.ToPlayer().IsBeingTeleported())
{
GetMap().PlayerRelocation(passenger.ToPlayer(), x, y, z, o);
passenger.ToPlayer().SetFallInformation(0, passenger.GetPositionZ());
}
break;
case TypeId.GameObject:
GetMap().GameObjectRelocation(passenger.ToGameObject(), x, y, z, o, false);