Core/Creatures: Added possibility to automatically despawn personal summons on quest remove

Port From (https://github.com/TrinityCore/TrinityCore/commit/b3dce0ac08d4f740505037aff2cad7685444db15)
This commit is contained in:
hondacrx
2024-02-05 17:36:50 -05:00
parent 9546ef12eb
commit aa696fb176
7 changed files with 52 additions and 5 deletions
+26 -5
View File
@@ -1761,8 +1761,6 @@ namespace Game
// We load the creature models after loading but before checking
LoadCreatureTemplateModels();
LoadCreatureSummonedData();
// Checking needs to be done after loading because of the difficulty self referencing
foreach (var template in creatureTemplateStorage.Values)
CheckCreatureTemplate(template);
@@ -2018,12 +2016,13 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, $"Loaded {count} creature template models in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
}
void LoadCreatureSummonedData()
public void LoadCreatureSummonedData()
{
uint oldMSTime = Time.GetMSTime();
// 0 1 2 3
SQLResult result = DB.World.Query("SELECT CreatureID, CreatureIDVisibleToSummoner, GroundMountDisplayID, FlyingMountDisplayID FROM creature_summoned_data");
// 0 1 2 3 4
SQLResult result = DB.World.Query("SELECT CreatureID, CreatureIDVisibleToSummoner, GroundMountDisplayID, FlyingMountDisplayID, DespawnOnQuestsRemoved FROM creature_summoned_data");
if (result.IsEmpty())
{
Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creature summoned data definitions. DB table `creature_summoned_data` is empty.");
@@ -2074,6 +2073,28 @@ namespace Game
}
}
if (!result.IsNull(4))
{
List<uint> questList = new();
foreach (string questStr in result.Read<string>(4).Split(',', StringSplitOptions.RemoveEmptyEntries))
{
if (!uint.TryParse(questStr, out uint questId))
continue;
Quest quest = GetQuestTemplate(questId);
if (quest == null)
{
Log.outError(LogFilter.Sql, $"Table `creature_summoned_data` references non-existing quest {questId} in DespawnOnQuestsRemoved for creature {creatureId}, skipping");
continue;
}
questList.Add(questId);
}
if (!questList.Empty())
summonedData.DespawnOnQuestsRemoved = questList;
}
} while (result.NextRow());
Log.outInfo(LogFilter.ServerLoading, $"Loaded {creatureSummonedDataStorage.Count} creature summoned data definitions in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");