Core/Creatures: Added possibility to automatically despawn personal summons on quest remove
Port From (https://github.com/TrinityCore/TrinityCore/commit/b3dce0ac08d4f740505037aff2cad7685444db15)
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@@ -437,6 +437,7 @@ namespace Game
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GetPlayer().TakeQuestSourceItem(questId, true); // remove quest src item from player
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GetPlayer().AbandonQuest(questId); // remove all quest items player received before abandoning quest. Note, this does not remove normal drop items that happen to be quest requirements.
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GetPlayer().RemoveActiveQuest(questId);
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GetPlayer().DespawnPersonalSummonsForQuest(questId);
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Log.outInfo(LogFilter.Network, "Player {0} abandoned quest {1}", GetPlayer().GetGUID().ToString(), questId);
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