Core/Creatures: Added possibility to automatically despawn personal summons on quest remove
Port From (https://github.com/TrinityCore/TrinityCore/commit/b3dce0ac08d4f740505037aff2cad7685444db15)
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@@ -3746,6 +3746,7 @@ namespace Game.Spells
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player.RemoveActiveQuest(quest_id, false);
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player.RemoveRewardedQuest(quest_id);
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player.DespawnPersonalSummonsForQuest(quest_id);
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Global.ScriptMgr.OnQuestStatusChange(player, quest_id);
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Global.ScriptMgr.OnQuestStatusChange(player, quest, oldStatus, QuestStatus.None);
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