Core/Units: moved health and power ordering predicates from Unit header into CommonPredicates
Port From (https://github.com/TrinityCore/TrinityCore/commit/2f6ed2c203b16a1d1e85f61a8b8e2cf3d1a4e784)
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@@ -2995,7 +2995,10 @@ namespace Game.Entities
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return base.GetName(locale);
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}
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public virtual byte GetPetAutoSpellSize() { return 4; }
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public virtual int GetPetAutoSpellSize()
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{
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return SharedConst.MaxSpellCharm;
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}
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public virtual uint GetPetAutoSpellOnPos(byte pos)
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{
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