Core/Units: moved health and power ordering predicates from Unit header into CommonPredicates
Port From (https://github.com/TrinityCore/TrinityCore/commit/2f6ed2c203b16a1d1e85f61a8b8e2cf3d1a4e784)
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@@ -1497,7 +1497,7 @@ namespace Game.Entities
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public override bool IsLoading() { return m_loading; }
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public override byte GetPetAutoSpellSize() { return (byte)m_autospells.Count; }
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public override int GetPetAutoSpellSize() { return m_autospells.Count; }
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public override uint GetPetAutoSpellOnPos(byte pos)
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{
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if (pos >= m_autospells.Count)
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