Core/SAI: Implemented new action SMART_ACTION_COMPLETE_QUEST
Port From (https://github.com/TrinityCore/TrinityCore/commit/3429871a07c1c1ebe2bd94cb771ef187cb46fd46)
This commit is contained in:
@@ -413,34 +413,6 @@ namespace Game.AI
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}
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break;
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}
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case SmartActions.CallAreaexploredoreventhappens:
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{
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foreach (var target in targets)
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{
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// Special handling for vehicles
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if (IsUnit(target))
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{
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Vehicle vehicle = target.ToUnit().GetVehicleKit();
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if (vehicle != null)
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{
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foreach (var seat in vehicle.Seats)
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{
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Player player = Global.ObjAccessor.GetPlayer(target, seat.Value.Passenger.Guid);
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if (player != null)
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player.AreaExploredOrEventHappens(e.Action.quest.questId);
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}
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}
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}
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if (IsPlayer(target))
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{
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target.ToPlayer().AreaExploredOrEventHappens(e.Action.quest.questId);
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript.ProcessAction. SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: {0} credited quest {1}",
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target.GetGUID().ToString(), e.Action.quest.questId);
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}
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}
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break;
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}
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case SmartActions.Cast:
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{
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if (targets.Empty())
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@@ -714,33 +686,6 @@ namespace Game.AI
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript.ProcessAction. SMART_ACTION_FLEE_FOR_ASSIST: Creature {0} DoFleeToGetAssistance", _me.GetGUID().ToString());
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break;
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}
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case SmartActions.CallGroupeventhappens:
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{
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if (unit == null)
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break;
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// If invoker was pet or charm
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Player playerCharmed = unit.GetCharmerOrOwnerPlayerOrPlayerItself();
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if (playerCharmed != null && GetBaseObject() != null)
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{
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playerCharmed.GroupEventHappens(e.Action.quest.questId, GetBaseObject());
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Log.outDebug(LogFilter.ScriptsAi, "SmartScript.ProcessAction: SMART_ACTION_CALL_GROUPEVENTHAPPENS: Player {0}, group credit for quest {1}",
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unit.GetGUID().ToString(), e.Action.quest.questId);
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}
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// Special handling for vehicles
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Vehicle vehicle = unit.GetVehicleKit();
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if (vehicle != null)
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{
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foreach (var seat in vehicle.Seats)
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{
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Player passenger = Global.ObjAccessor.GetPlayer(unit, seat.Value.Passenger.Guid);
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if (passenger != null)
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passenger.GroupEventHappens(e.Action.quest.questId, GetBaseObject());
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}
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}
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break;
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}
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case SmartActions.CombatStop:
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{
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if (_me == null)
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@@ -2586,6 +2531,34 @@ namespace Game.AI
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break;
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}
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case SmartActions.CompleteQuest:
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{
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uint questId = e.Action.quest.questId;
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Quest quest = Global.ObjectMgr.GetQuestTemplate(questId);
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if (quest == null)
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break;
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foreach (WorldObject target in targets)
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{
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Player player = target?.ToPlayer();
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if (player == null)
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continue;
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QuestStatus questStatus = player.GetQuestStatus(questId);
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if (questStatus == QuestStatus.Rewarded)
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continue;
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if (quest.HasFlag(QuestFlags.CompletionEvent) || quest.HasFlag(QuestFlags.CompletionAreaTrigger))
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{
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if (questStatus == QuestStatus.Incomplete)
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player.AreaExploredOrEventHappens(questId);
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}
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else if (quest.HasFlag(QuestFlags.TrackingEvent)) // Check if the quest is used as a serverside flag
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player.CompleteQuest(questId);
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}
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break;
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}
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default:
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Log.outError(LogFilter.Sql, "SmartScript.ProcessAction: Entry {0} SourceType {1}, Event {2}, Unhandled Action type {3}", e.EntryOrGuid, e.GetScriptType(), e.EventId, e.GetActionType());
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break;
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