Core/Battlegrounds: Replace manual criteria timer starts in battlegrounds with new GameEvents api
Port From (https://github.com/TrinityCore/TrinityCore/commit/111fc6ac6fd703bb645046e7a477a986d8519a64)
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@@ -1846,13 +1846,14 @@ namespace Game.BattleGrounds
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return Global.ObjectMgr.GetClosestGraveYard(player, GetPlayerTeam(player.GetGUID()), player);
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}
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public void StartCriteriaTimer(CriteriaStartEvent startEvent, uint entry)
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public void TriggerGameEvent(uint gameEventId)
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{
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GameEvents.TriggerForMap(gameEventId, GetBgMap());
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foreach (var guid in GetPlayers().Keys)
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{
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Player player = Global.ObjAccessor.FindPlayer(guid);
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if (player)
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player.StartCriteriaTimer(startEvent, entry);
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GameEvents.TriggerForPlayer(gameEventId, player);
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}
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}
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