Core/DataStores: Updated db2 structures to 9.2.0

Port From (https://github.com/TrinityCore/TrinityCore/commit/7fbdd6473e5c67d002029d3c3675977e6b037e88)
This commit is contained in:
hondacrx
2022-05-10 09:23:07 -04:00
parent 0bbabbd667
commit af276ca0c4
10 changed files with 32 additions and 18 deletions
@@ -117,6 +117,7 @@ namespace Game.DataStorage
public ushort EmotesID;
public byte Flags;
public uint ChatBubbleDurationMs;
public int VoiceOverPriorityID;
public uint[] SoundKitID = new uint[2];
public ushort[] EmoteID = new ushort[3];
public ushort[] EmoteDelay = new ushort[3];
+2 -2
View File
@@ -349,6 +349,8 @@ namespace Game.DataStorage
public uint DurationInInventory;
public float QualityModifier;
public uint BagFamily;
public uint StartQuestID;
public int LanguageID;
public float ItemRange;
public float[] StatPercentageOfSocket = new float[ItemConst.MaxStats];
public int[] StatPercentEditor = new int[ItemConst.MaxStats];
@@ -375,7 +377,6 @@ namespace Game.DataStorage
public ushort[] ZoneBound = new ushort[2];
public ushort ItemSet;
public ushort LockID;
public ushort StartQuestID;
public ushort PageID;
public ushort ItemDelay;
public ushort MinFactionID;
@@ -390,7 +391,6 @@ namespace Game.DataStorage
public byte SheatheType;
public byte Material;
public byte PageMaterialID;
public byte LanguageID;
public byte Bonding;
public byte DamageType;
public sbyte[] StatModifierBonusStat = new sbyte[ItemConst.MaxStats];
@@ -31,6 +31,9 @@ namespace Game.DataStorage
{
public uint Id;
public LocalizedString Name;
public int Flags;
public int UiTextureKitID;
public int UiTextureKitElementCount;
}
public sealed class LFGDungeonsRecord