Core/Sounds - added missing victory near sound for Arathi Basin

Port From (https://github.com/TrinityCore/TrinityCore/commit/71287d586156aabaa2017c4224de56fce683ead0)
This commit is contained in:
hondacrx
2022-05-26 16:50:43 -04:00
parent 0368d5c9c3
commit b0595fa295
@@ -147,10 +147,15 @@ namespace Game.BattleGrounds.Zones
if (!m_IsInformedNearVictory && m_TeamScores[team] > WarningNearVictoryScore)
{
if (team == TeamId.Alliance)
{
SendBroadcastText(ABBattlegroundBroadcastTexts.AllianceNearVictory, ChatMsg.BgSystemNeutral);
PlaySoundToAll(SoundNearVictoryAlliance);
}
else
{
SendBroadcastText(ABBattlegroundBroadcastTexts.HordeNearVictory, ChatMsg.BgSystemNeutral);
PlaySoundToAll(SoundNearVictory);
PlaySoundToAll(SoundNearVictoryHorde);
}
m_IsInformedNearVictory = true;
}
@@ -749,7 +754,8 @@ namespace Game.BattleGrounds.Zones
public const int SoundCapturedHorde = 8213;
public const uint SoundAssaultedAlliance = 8212;
public const uint SoundAssaultedHorde = 8174;
public const int SoundNearVictory = 8456;
public const int SoundNearVictoryAlliance = 8456;
public const int SoundNearVictoryHorde = 8457;
public const int FlagCapturingTime = 60000;