Core/DataStores: Defined map.db2 flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/f6baed006a5fde5d9ae6e6d80a385837640bb90a)
This commit is contained in:
@@ -641,18 +641,18 @@ namespace Framework.Constants
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[Flags]
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public enum ReputationFlags : ushort
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{
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None = 0x0000,
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Visible = 0x0001, // makes visible in client (set or can be set at interaction with target of this faction)
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AtWar = 0x0002, // enable AtWar-button in client. player controlled (except opposition team always war state), Flag only set on initial creation
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Hidden = 0x0004, // hidden faction from reputation pane in client (player can gain reputation, but this update not sent to client)
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Header = 0x0008, // Display as header in UI
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Peaceful = 0x0010,
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Inactive = 0x0020, // player controlled (CMSG_SET_FACTION_INACTIVE)
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ShowPropagated = 0x0040,
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HeaderShowsBar = 0x0080, // Header has its own reputation bar
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CapitalCityForRaceChange = 0x0100,
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Guild = 0x0200,
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GarrisonInvasion = 0x0400
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None = 0x00,
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Visible = 0x01, // makes visible in client (set or can be set at interaction with target of this faction)
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AtWar = 0x02, // enable AtWar-button in client. player controlled (except opposition team always war state), Flag only set on initial creation
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Hidden = 0x04, // hidden faction from reputation pane in client (player can gain reputation, but this update not sent to client)
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Header = 0x08, // Display as header in UI
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Peaceful = 0x10,
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Inactive = 0x20, // player controlled (CMSG_SET_FACTION_INACTIVE)
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ShowPropagated = 0x40,
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HeaderShowsBar = 0x80, // Header has its own reputation bar
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CapitalCityForRaceChange = 0x100,
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Guild = 0x200,
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GarrisonInvasion = 0x400
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}
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public enum Gender : sbyte
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@@ -941,11 +941,67 @@ namespace Framework.Constants
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DisplayMythic = 0x80 // Controls icon displayed on minimap when inside the instance
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}
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public enum MapFlags
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[Flags]
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public enum MapFlags : uint
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{
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CanToggleDifficulty = 0x100,
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FlexLocking = 0x8000,
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Garrison = 0x4000000
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Optimize = 0x01,
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DevelopmentMap = 0x02,
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WeightedBlend = 0x04,
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VertexColoring = 0x08,
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SortObjects = 0x10,
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LimitToPlayersFromOneRealm = 0x20,
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EnableLighting = 0x40,
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InvertedTerrain = 0x80,
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DynamicDifficulty = 0x100,
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ObjectFile = 0x200,
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TextureFile = 0x400,
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GenerateNormals = 0x800,
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FixBorderShadowSeams = 0x1000,
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InfiniteOcean = 0x2000,
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UnderwaterMap = 0x4000,
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FlexibleRaidLocking = 0x8000,
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LimitFarclip = 0x10000,
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UseParentMapFlightBounds = 0x20000,
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NoRaceChangeOnThisMap = 0x40000,
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DisabledForNonGMs = 0x80000,
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WeightedNormals1 = 0x100000,
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DisableLowDetailTerrain = 0x200000,
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EnableOrgArenaBlinkRule = 0x400000,
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WeightedHeightBlend = 0x800000,
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CoalescingAreaSharing = 0x1000000,
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ProvingGrounds = 0x2000000,
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Garrison = 0x4000000,
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EnableAINeedSystem = 0x8000000,
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SingleVServer = 0x10000000,
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UseInstancePool = 0x20000000,
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MapUsesRaidGraphics = 0x40000000,
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ForceCustomUIMap = 0x80000000,
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}
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[Flags]
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public enum MapFlags2 : uint
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{
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DontActivateShowMap = 0x01,
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NoVoteKicks = 0x02,
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NoIncomingTransfers = 0x04,
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DontVoxelizePathData = 0x08,
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TerrainLOD = 0x10,
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UnclampedPointLights = 0x20,
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PVP = 0x40,
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IgnoreInstanceFarmLimit = 0x80,
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DontInheritAreaLightsFromParent = 0x100,
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ForceLightBufferOn = 0x200,
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WMOLiquidScale = 0x400,
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SpellClutterOn = 0x800,
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SpellClutterOff = 0x1000,
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ReducedPathMapHeightValidation = 0x2000,
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NewMinimapGeneration = 0x4000,
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AIBotsDetectedLikePlayers = 0x8000,
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LinearlyLitTerrain = 0x10000,
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FogOfWar = 0x20000,
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DisableSharedWeatherSystems = 0x40000,
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HonorSpellAttribute11LosHitsNocamcollide = 0x80000,
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BelongsToLayer = 0x100000,
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}
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// values based at Holidays.dbc
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@@ -2955,7 +3011,7 @@ namespace Framework.Constants
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public enum CorpseDynFlags
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{
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Lootable = 0x0001
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Lootable = 0x1
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}
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public enum QueryDataGroup
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@@ -51,7 +51,7 @@ namespace Game.DataStorage
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public short WindSettingsID;
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public int ZmpFileDataID;
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public int WdtFileDataID;
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public MapFlags[] Flags = new MapFlags[3];
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public uint[] Flags = new uint[3];
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// Helpers
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public Expansion Expansion() { return (Expansion)ExpansionID; }
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@@ -104,10 +104,13 @@ namespace Game.DataStorage
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}
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}
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public bool IsDynamicDifficultyMap() { return (Flags[0] & MapFlags.CanToggleDifficulty) != 0; }
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public bool IsFlexLocking() { return (Flags[0] & MapFlags.FlexLocking) != 0; }
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public bool IsGarrison() { return (Flags[0] & MapFlags.Garrison) != 0; }
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public bool IsDynamicDifficultyMap() { return GetFlags().HasFlag(MapFlags.DynamicDifficulty); }
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public bool IsFlexLocking() { return GetFlags().HasFlag(MapFlags.FlexibleRaidLocking); }
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public bool IsGarrison() { return GetFlags().HasFlag(MapFlags.Garrison); }
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public bool IsSplitByFaction() { return Id == 609 || Id == 2175; }
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public MapFlags GetFlags() { return (MapFlags)Flags[0]; }
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public MapFlags2 GetFlags2() { return (MapFlags2)Flags[1]; }
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}
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public sealed class MapChallengeModeRecord
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