Core/SAI: Add SAI action to create a conversation
Port From (https://github.com/TrinityCore/TrinityCore/commit/0996d60944dba87f89f393541c009dedeccb45a4)
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@@ -391,7 +391,8 @@ namespace Framework.Constants
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PlayCinematic = 135, // reserved for future uses
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SetMovementSpeed = 136, // movementType, speedInteger, speedFraction
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PlaySpellVisualKit = 137, // spellVisualKitId, kitType (unknown values, copypaste from packet dumps), duration
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End = 138
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CreateConversation = 143, // conversation_template.id
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End = 144
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}
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public enum SmartTargets
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@@ -1328,6 +1328,16 @@ namespace Game.AI
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return false;
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}
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break;
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}
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case SmartActions.CreateConversation:
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{
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if (Global.ConversationDataStorage.GetConversationTemplate(e.Action.conversation.id) == null)
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{
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Log.outError(LogFilter.Sql, $"SmartAIMgr: SMART_ACTION_CREATE_CONVERSATION Entry {e.entryOrGuid} SourceType {e.GetScriptType()} Event {e.event_id} Action {e.GetActionType()} uses invalid entry {e.Action.conversation.id}, skipped.");
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return false;
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}
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break;
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}
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case SmartActions.StartClosestWaypoint:
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@@ -2417,6 +2427,9 @@ namespace Game.AI
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[FieldOffset(4)]
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public SpellVisualKit spellVisualKit;
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[FieldOffset(4)]
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public Conversation conversation;
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[FieldOffset(4)]
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public Raw raw;
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@@ -2929,6 +2942,10 @@ namespace Game.AI
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public uint kitType;
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public uint duration;
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}
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public struct Conversation
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{
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public uint id;
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}
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public struct Raw
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{
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public uint param1;
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@@ -125,7 +125,7 @@ namespace Game.AI
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talkTarget = target.ToPlayer();
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break;
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}
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}
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}
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if (talkTarget == null)
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talkTarget = GetLastInvoker();
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@@ -1532,14 +1532,14 @@ namespace Game.AI
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foreach (var target in targets)
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{
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Creature creature = target.ToCreature();
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Creature creature = target.ToCreature();
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if (creature != null)
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{
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if (IsSmart(creature))
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creature.GetAI<SmartAI>().SetScript9(e, e.Action.timedActionList.id, GetLastInvoker());
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}
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else
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{
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{
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GameObject go = target.ToGameObject();
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if (go != null)
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{
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@@ -1620,7 +1620,7 @@ namespace Game.AI
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{
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List<uint> actionLists = new List<uint>();
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var randTimedActionList = e.Action.randTimedActionList;
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foreach (var id in new[] { randTimedActionList.actionList1, randTimedActionList.actionList2, randTimedActionList.actionList3, randTimedActionList.actionList4, randTimedActionList.actionList5, randTimedActionList.actionList6})
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foreach (var id in new[] { randTimedActionList.actionList1, randTimedActionList.actionList2, randTimedActionList.actionList3, randTimedActionList.actionList4, randTimedActionList.actionList5, randTimedActionList.actionList6 })
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if (id != 0)
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actionLists.Add(id);
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@@ -1640,7 +1640,7 @@ namespace Game.AI
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creature.GetAI<SmartAI>().SetScript9(e, randomId, GetLastInvoker());
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}
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else
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{
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{
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GameObject go = target.ToGameObject();
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if (go != null)
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{
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@@ -2327,6 +2327,26 @@ namespace Game.AI
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Log.outDebug(LogFilter.ScriptsAi, $"SmartScript.ProcessAction:: SMART_ACTION_PLAY_SPELL_VISUAL_KIT: target: {target.GetName()} ({target.GetGUID()}), SpellVisualKit: {e.Action.spellVisualKit.spellVisualKitId}");
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}
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}
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break;
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}
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case SmartActions.CreateConversation:
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{
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WorldObject baseObject = GetBaseObject();
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if (baseObject != null)
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{
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foreach (WorldObject target in targets)
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{
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Player playerTarget = target.ToPlayer();
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if (playerTarget != null)
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{
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Conversation conversation = Conversation.CreateConversation(e.Action.conversation.id, playerTarget,
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playerTarget, new List<ObjectGuid>() { playerTarget.GetGUID() }, null);
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if (!conversation)
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Log.outWarn(LogFilter.ScriptsAi, $"SmartScript.ProcessAction: SMART_ACTION_CREATE_CONVERSATION: id {e.Action.conversation.id}, baseObject {baseObject.GetName()}, target {playerTarget.GetName()} - failed to create");
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}
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}
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}
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break;
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}
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default:
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