Core/Auras: Remove aura 490 implementation (purpose unknown, needs more spell examples)

Port From (https://github.com/TrinityCore/TrinityCore/commit/342eefcb361900741c17cc40a48fd10436908175)
This commit is contained in:
hondacrx
2022-05-31 13:48:55 -04:00
parent dfee7691f7
commit b30ba3422f
7 changed files with 8 additions and 21 deletions
@@ -88,6 +88,8 @@ namespace Framework.Constants
public const uint SpellAuraPlayerInactive = 43681; // Inactive
public const uint SpellHonorableDefender25y = 68652; // +50% Honor When Standing At A Capture Point That You Control, 25yards Radius (Added In 3.2)
public const uint SpellHonorableDefender60y = 66157; // +50% Honor When Standing At A Capture Point That You Control, 60yards Radius (Added In 3.2), Probably For 40+ Player Battlegrounds
public const uint SpellMercenaryContractHorde = 193472;
public const uint SpellMercenaryContractAlliance = 193475;
public const uint SpellMercenaryHorde1 = 193864;
public const uint SpellMercenaryHordeReactions = 195838;
public const uint SpellMercenaryAlliance1 = 193863;
@@ -77,10 +77,6 @@ namespace Framework.Constants
//Warmode
public const uint WarmodeEnlistedSpellOutside = 269083;
//Mercenary System
public const uint SpellMercenaryContractHorde = 193472;
public const uint SpellMercenaryContractAlliance = 193475;
}
public struct MoneyConstants
@@ -511,7 +511,7 @@ namespace Framework.Constants
CosmeticMounted = 487,
Unk488 = 488,
ModAlternativeDefaultLanguage = 489, // NYI
SwitchTeam = 490,
Unk490 = 490,
Unk491 = 491,
Unk492 = 492,
Unk493 = 493,
+1 -1
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@@ -448,7 +448,7 @@ namespace Game.Entities
m_bgBattlegroundQueueID[i].bgQueueTypeId = val;
m_bgBattlegroundQueueID[i].invitedToInstance = 0;
m_bgBattlegroundQueueID[i].joinTime = (uint)GameTime.GetGameTime();
m_bgBattlegroundQueueID[i].mercenary = HasAura(PlayerConst.SpellMercenaryContractHorde) || HasAura(PlayerConst.SpellMercenaryContractAlliance);
m_bgBattlegroundQueueID[i].mercenary = HasAura(BattlegroundConst.SpellMercenaryContractHorde) || HasAura(BattlegroundConst.SpellMercenaryContractAlliance);
return i;
}
}
+2 -2
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@@ -1822,7 +1822,7 @@ namespace Game.Groups
uint arenaTeamId = reference.GetArenaTeamId((byte)arenaSlot);
Team team = reference.GetTeam();
bool isMercenary = reference.HasAura(PlayerConst.SpellMercenaryContractHorde) || reference.HasAura(PlayerConst.SpellMercenaryContractAlliance);
bool isMercenary = reference.HasAura(BattlegroundConst.SpellMercenaryContractHorde) || reference.HasAura(BattlegroundConst.SpellMercenaryContractAlliance);
// check every member of the group to be able to join
memberscount = 0;
@@ -1871,7 +1871,7 @@ namespace Game.Groups
// check Freeze debuff
if (member.HasAura(9454))
return GroupJoinBattlegroundResult.BattlegroundJoinFailed;
if (isMercenary != (member.HasAura(PlayerConst.SpellMercenaryContractHorde) || member.HasAura(PlayerConst.SpellMercenaryContractAlliance)))
if (isMercenary != (member.HasAura(BattlegroundConst.SpellMercenaryContractHorde) || member.HasAura(BattlegroundConst.SpellMercenaryContractAlliance)))
return GroupJoinBattlegroundResult.BattlegroundJoinMercenary;
}
+2 -2
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@@ -106,10 +106,10 @@ namespace Game
// mercenary applies only to unrated battlegrounds
if (!bg.IsRated() && !bg.IsArena())
{
if (_player.HasAura(PlayerConst.SpellMercenaryContractHorde))
if (_player.HasAura(BattlegroundConst.SpellMercenaryContractHorde))
return Team.Horde;
if (_player.HasAura(PlayerConst.SpellMercenaryContractAlliance))
if (_player.HasAura(BattlegroundConst.SpellMercenaryContractAlliance))
return Team.Alliance;
}
-11
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@@ -5735,17 +5735,6 @@ namespace Game.Spells
}
}
}
[AuraEffectHandler(AuraType.SwitchTeam)]
void HandleSwitchTeam(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
{
if (!mode.HasFlag(AuraEffectHandleModes.Real))
return;
//Player player = aurApp.GetTarget().ToPlayer();
//if (player != null)
//player.SwitchToOppositeTeam(apply);
}
[AuraEffectHandler(AuraType.SetFFAPvp)]
void HandleSetFFAPvP(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)