Core/Auras: Remove aura 490 implementation (purpose unknown, needs more spell examples)
Port From (https://github.com/TrinityCore/TrinityCore/commit/342eefcb361900741c17cc40a48fd10436908175)
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@@ -5735,17 +5735,6 @@ namespace Game.Spells
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}
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}
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}
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[AuraEffectHandler(AuraType.SwitchTeam)]
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void HandleSwitchTeam(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
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{
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if (!mode.HasFlag(AuraEffectHandleModes.Real))
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return;
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//Player player = aurApp.GetTarget().ToPlayer();
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//if (player != null)
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//player.SwitchToOppositeTeam(apply);
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}
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[AuraEffectHandler(AuraType.SetFFAPvp)]
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void HandleSetFFAPvP(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
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