Core/Auras: Remove aura 490 implementation (purpose unknown, needs more spell examples)

Port From (https://github.com/TrinityCore/TrinityCore/commit/342eefcb361900741c17cc40a48fd10436908175)
This commit is contained in:
hondacrx
2022-05-31 13:48:55 -04:00
parent dfee7691f7
commit b30ba3422f
7 changed files with 8 additions and 21 deletions
-11
View File
@@ -5735,17 +5735,6 @@ namespace Game.Spells
}
}
}
[AuraEffectHandler(AuraType.SwitchTeam)]
void HandleSwitchTeam(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)
{
if (!mode.HasFlag(AuraEffectHandleModes.Real))
return;
//Player player = aurApp.GetTarget().ToPlayer();
//if (player != null)
//player.SwitchToOppositeTeam(apply);
}
[AuraEffectHandler(AuraType.SetFFAPvp)]
void HandleSetFFAPvP(AuraApplication aurApp, AuraEffectHandleModes mode, bool apply)