Fix build.
This commit is contained in:
@@ -4679,7 +4679,7 @@ namespace Game.Entities
|
||||
}
|
||||
|
||||
public override bool CanFly() { return m_movementInfo.HasMovementFlag(MovementFlag.CanFly); }
|
||||
public override CanEnterWater() { return true; }
|
||||
public override bool CanEnterWater() { return true; }
|
||||
|
||||
public Pet GetPet()
|
||||
{
|
||||
|
||||
@@ -436,7 +436,7 @@ namespace Game.Loots
|
||||
// output error for any still listed ids (not referenced from any loot table)
|
||||
Reference.ReportUnusedIds(lootIdSet);
|
||||
|
||||
Log.outInfo(LogFilter.ServerLoading, "Loaded refence loot templates in {0} ms", Time.GetMSTimeDiffToNow(oldMSTime));
|
||||
Log.outInfo(LogFilter.ServerLoading, "Loaded reference loot templates in {0} ms", Time.GetMSTimeDiffToNow(oldMSTime));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2445,6 +2445,9 @@ namespace Game.Maps
|
||||
|
||||
public void Respawn(RespawnInfo info, SQLTransaction dbTrans = null)
|
||||
{
|
||||
if (info.respawnTime <= GameTime.GetGameTime())
|
||||
return;
|
||||
|
||||
info.respawnTime = GameTime.GetGameTime();
|
||||
SaveRespawnInfoDB(info, dbTrans);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user