Fix build. (scripts are fixed but most need updated tho)

This commit is contained in:
hondacrx
2019-08-18 23:23:18 -04:00
parent aa71a8926a
commit b3faf9685a
61 changed files with 1611 additions and 1442 deletions
@@ -35,271 +35,339 @@ namespace Scripts.EasternKingdoms.Karazhan.Midnight
struct TextIds
{
public const uint SayMidnightKill = 0;
public const uint SayAppear = 1;
public const uint SayMount = 2;
public const uint SayKill = 0;
public const uint SayDisarmed = 1;
public const uint SayDeath = 2;
public const uint SayRandom = 3;
public const uint SayRandom = 1;
public const uint SayDisarmed = 2;
public const uint SayMidnightKill = 3;
public const uint SayAppear = 4;
public const uint SayMount = 5;
public const uint SayDeath = 3;
// Midnight
public const uint EmoteCallAttumen = 0;
public const uint EmoteMountUp = 1;
}
struct SpellIds
{
public const uint Shadowcleave = 29832;
public const uint IntangiblePresence = 29833;
public const uint BerserkerCharge = 26561; //Only When Mounted
public const uint SpawnSmoke = 10389;
public const uint Charge = 29847;
// Midnight
public const uint Knockdown = 29711;
public const uint SummonAttumen = 29714;
public const uint Mount = 29770;
public const uint SummonAttumenMounted = 29799;
}
enum Phases
{
None,
AttumenEngages,
Mounted
}
[Script]
public class boss_attumen : ScriptedAI
public class boss_attumen : BossAI
{
public boss_attumen(Creature creature) : base(creature)
public boss_attumen(Creature creature) : base(creature, DataTypes.Attumen)
{
CleaveTimer = RandomHelper.URand(10000, 15000);
CurseTimer = 30000;
RandomYellTimer = RandomHelper.URand(30000, 60000); //Occasionally yell
ChargeTimer = 20000;
ResetTimer = 0;
Initialize();
}
void Initialize()
{
_midnightGUID.Clear();
_phase = Phases.None;
}
public override void Reset()
{
ResetTimer = 0;
Midnight.Clear();
Initialize();
base.Reset();
}
public override void EnterEvadeMode(EvadeReason why)
{
base.EnterEvadeMode(why);
ResetTimer = 2000;
Creature midnight = ObjectAccessor.GetCreature(me, _midnightGUID);
if (midnight != null)
_DespawnAtEvade(10, midnight);
me.DespawnOrUnsummon();
}
public override void EnterCombat(Unit who) { }
public override void ScheduleTasks()
{
_scheduler.Schedule(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(25), task =>
{
DoCastVictim(SpellIds.Shadowcleave);
task.Repeat(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(25));
});
_scheduler.Schedule(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(45), task =>
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0);
if (target != null)
DoCast(target, SpellIds.IntangiblePresence);
task.Repeat(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(45));
});
_scheduler.Schedule(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(60), task =>
{
Talk(TextIds.SayRandom);
task.Repeat(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(60));
});
}
public override void DamageTaken(Unit attacker, ref uint damage)
{
// Attumen does not die until he mounts Midnight, let health fall to 1 and prevent further damage.
if (damage >= me.GetHealth() && _phase != Phases.Mounted)
damage = (uint)(me.GetHealth() - 1);
if (_phase == Phases.AttumenEngages && me.HealthBelowPctDamaged(25, damage))
{
_phase = Phases.None;
Creature midnight = ObjectAccessor.GetCreature(me, _midnightGUID);
if (midnight != null)
midnight.GetAI().DoCastAOE(SpellIds.Mount, true);
}
}
public override void KilledUnit(Unit victim)
{
Talk(TextIds.SayKill);
}
public override void JustSummoned(Creature summon)
{
if (summon.GetEntry() == CreatureIds.AttumenMounted)
{
Creature midnight = ObjectAccessor.GetCreature(me, _midnightGUID);
if (midnight != null)
{
if (midnight.GetHealth() > me.GetHealth())
summon.SetHealth(midnight.GetHealth());
else
summon.SetHealth(me.GetHealth());
summon.GetAI().DoZoneInCombat();
summon.GetAI().SetGUID(_midnightGUID, (int)CreatureIds.Midnight);
}
}
base.JustSummoned(summon);
}
public override void IsSummonedBy(Unit summoner)
{
if (summoner.GetEntry() == CreatureIds.Midnight)
_phase = Phases.AttumenEngages;
if (summoner.GetEntry() == CreatureIds.AttumenUnmounted)
{
_phase = Phases.Mounted;
DoCastSelf(SpellIds.SpawnSmoke);
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(25), task =>
{
Unit target = null;
var t_list = me.GetThreatManager().getThreatList();
List<Unit> target_list = new List<Unit>();
foreach (var itr in t_list)
{
target = Global.ObjAccessor.GetUnit(me, itr.getUnitGuid());
if (target && !target.IsWithinDist(me, 8.00f, false) && target.IsWithinDist(me, 25.0f, false))
target_list.Add(target);
target = null;
}
if (!target_list.Empty())
target = target_list.SelectRandom();
DoCast(target, SpellIds.Charge);
task.Repeat(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(25));
});
_scheduler.Schedule(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(35), task =>
{
DoCastVictim(SpellIds.Knockdown);
task.Repeat(TimeSpan.FromSeconds(25), TimeSpan.FromSeconds(35));
});
}
}
public override void JustDied(Unit killer)
{
Talk(TextIds.SayDeath);
Unit midnight = Global.ObjAccessor.GetUnit(me, Midnight);
Unit midnight = Global.ObjAccessor.GetUnit(me, _midnightGUID);
if (midnight)
midnight.KillSelf();
base.JustDied(killer);
}
public override void SetGUID(ObjectGuid guid, int id = 0)
{
if (id == CreatureIds.Midnight)
_midnightGUID = guid;
}
public override void UpdateAI(uint diff)
{
if (ResetTimer != 0)
{
if (ResetTimer <= diff)
{
ResetTimer = 0;
Unit pMidnight = Global.ObjAccessor.GetUnit(me, Midnight);
if (pMidnight)
{
pMidnight.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
pMidnight.SetVisible(true);
}
Midnight.Clear();
me.SetVisible(false);
me.KillSelf();
}
else ResetTimer -= diff;
}
//Return since we have no target
if (!UpdateVictim())
if (!UpdateVictim() && _phase != Phases.None)
return;
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable | UnitFlags.NotSelectable))
return;
if (CleaveTimer <= diff)
{
DoCastVictim(SpellIds.Shadowcleave);
CleaveTimer = RandomHelper.URand(10000, 15000);
}
else CleaveTimer -= diff;
if (CurseTimer <= diff)
{
DoCastVictim(SpellIds.IntangiblePresence);
CurseTimer = 30000;
}
else CurseTimer -= diff;
if (RandomYellTimer <= diff)
{
Talk(TextIds.SayRandom);
RandomYellTimer = RandomHelper.URand(30000, 60000);
}
else RandomYellTimer -= diff;
if (me.GetUInt32Value(UnitFields.DisplayId) == Misc.MountedDisplayid)
{
if (ChargeTimer <= diff)
{
var t_list = me.GetThreatManager().getThreatList();
List<Unit> target_list = new List<Unit>();
foreach (var hostileRefe in t_list)
{
var unit = Global.ObjAccessor.GetUnit(me, hostileRefe.getUnitGuid());
if (unit && !unit.IsWithinDist(me, SharedConst.AttackDistance, false))
target_list.Add(unit);
unit = null;
}
Unit target = null;
if (!target_list.Empty())
target = target_list.SelectRandom();
DoCast(target, SpellIds.BerserkerCharge);
ChargeTimer = 20000;
}
else ChargeTimer -= diff;
}
else
{
if (HealthBelowPct(25))
{
Creature pMidnight = ObjectAccessor.GetCreature(me, Midnight);
if (pMidnight && pMidnight.IsTypeId(TypeId.Unit))
{
((boss_midnight)pMidnight.GetAI()).Mount(me);
me.SetHealth(pMidnight.GetHealth());
DoResetThreat();
}
}
}
DoMeleeAttackIfReady();
_scheduler.Update(diff, DoMeleeAttackIfReady);
}
public override void SpellHit(Unit source, SpellInfo spell)
{
if (spell.Mechanic == Mechanics.Disarm)
Talk(TextIds.SayDisarmed);
if (spell.Id == SpellIds.Mount)
{
Creature midnight = ObjectAccessor.GetCreature(me, _midnightGUID);
if (midnight != null)
{
_phase = Phases.None;
_scheduler.CancelAll();
midnight.AttackStop();
midnight.RemoveAllAttackers();
midnight.SetReactState(ReactStates.Passive);
midnight.GetMotionMaster().MoveChase(me);
midnight.GetAI().Talk(TextIds.EmoteMountUp);
me.AttackStop();
me.RemoveAllAttackers();
me.SetReactState(ReactStates.Passive);
me.GetMotionMaster().MoveChase(midnight);
Talk(TextIds.SayMount);
_scheduler.Schedule(TimeSpan.FromSeconds(3), task =>
{
Creature midnight1 = ObjectAccessor.GetCreature(me, _midnightGUID);
if (midnight1 != null)
{
if (me.IsWithinMeleeRange(midnight1))
{
DoCastAOE(SpellIds.SummonAttumenMounted);
me.SetVisible(false);
midnight1.SetVisible(false);
}
else
{
midnight1.GetMotionMaster().MoveChase(me);
me.GetMotionMaster().MoveChase(midnight1);
task.Repeat(TimeSpan.FromSeconds(3));
}
}
});
}
}
}
public ObjectGuid Midnight;
uint CleaveTimer;
uint CurseTimer;
uint RandomYellTimer;
uint ChargeTimer; //only when mounted
uint ResetTimer;
ObjectGuid _midnightGUID;
Phases _phase;
}
[Script]
public class boss_midnight : ScriptedAI
public class boss_midnight : BossAI
{
public boss_midnight(Creature creature) : base(creature) { }
public boss_midnight(Creature creature) : base(creature, DataTypes.Attumen)
{
Initialize();
}
void Initialize()
{
_phase = Phases.None;
}
public override void Reset()
{
Phase = 1;
Attumen.Clear();
mountTimer = 0;
me.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
Initialize();
base.Reset();
me.SetVisible(true);
me.SetReactState(ReactStates.Defensive);
}
public override void EnterCombat(Unit who) { }
public override void DamageTaken(Unit attacker, ref uint damage)
{
// Midnight never dies, let health fall to 1 and prevent further damage.
if (damage >= me.GetHealth())
damage = (uint)(me.GetHealth() - 1);
if (_phase == Phases.None && me.HealthBelowPctDamaged(95, damage))
{
_phase = Phases.AttumenEngages;
Talk(TextIds.EmoteCallAttumen);
DoCastAOE(SpellIds.SummonAttumen);
}
else if (_phase == Phases.AttumenEngages && me.HealthBelowPctDamaged(25, damage))
{
_phase = Phases.Mounted;
DoCastAOE(SpellIds.Mount, true);
}
}
public override void JustSummoned(Creature summon)
{
if (summon.GetEntry() == CreatureIds.AttumenUnmounted)
{
_attumenGUID = summon.GetGUID();
summon.GetAI().SetGUID(me.GetGUID(), (int)CreatureIds.Midnight);
summon.GetAI().AttackStart(me.GetVictim());
summon.GetAI().Talk(TextIds.SayAppear);
}
base.JustSummoned(summon);
}
public override void EnterCombat(Unit who)
{
base.EnterCombat(who);
_scheduler.Schedule(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(25), task =>
{
DoCastVictim(SpellIds.Knockdown);
task.Repeat(TimeSpan.FromSeconds(15), TimeSpan.FromSeconds(25));
});
}
public override void EnterEvadeMode(EvadeReason why = EvadeReason.Other)
{
base._DespawnAtEvade(10);
}
public override void KilledUnit(Unit victim)
{
if (Phase == 2)
if (_phase == Phases.AttumenEngages)
{
Unit unit = Global.ObjAccessor.GetUnit(me, Attumen);
if (unit)
Unit unit = Global.ObjAccessor.GetUnit(me, _attumenGUID);
if (unit != null)
Talk(TextIds.SayMidnightKill, unit);
}
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
if (!UpdateVictim() || _phase == Phases.Mounted)
return;
if (Phase == 1 && HealthBelowPct(95))
{
Phase = 2;
Creature attumen = me.SummonCreature(Misc.SummonAttumen, 0.0f, 0.0f, 0.0f, 0.0f, TempSummonType.TimedOrDeadDespawn, 30000);
if (attumen)
{
Attumen = attumen.GetGUID();
attumen.GetAI().AttackStart(me.GetVictim());
SetMidnight(attumen, me.GetGUID());
Talk(TextIds.SayAppear, attumen);
}
}
else if (Phase == 2 && HealthBelowPct(25))
{
Unit pAttumen = Global.ObjAccessor.GetUnit(me, Attumen);
if (pAttumen)
Mount(pAttumen);
}
else if (Phase == 3)
{
if (mountTimer != 0)
{
if (mountTimer <= diff)
{
mountTimer = 0;
me.SetVisible(false);
me.GetMotionMaster().MoveIdle();
Unit pAttumen = Global.ObjAccessor.GetUnit(me, Attumen);
if (pAttumen)
{
pAttumen.SetDisplayId(Misc.MountedDisplayid);
pAttumen.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
if (pAttumen.GetVictim())
{
pAttumen.GetMotionMaster().MoveChase(pAttumen.GetVictim());
pAttumen.SetTarget(pAttumen.GetVictim().GetGUID());
}
pAttumen.SetObjectScale(1);
}
}
else mountTimer -= diff;
}
}
if (Phase != 3)
DoMeleeAttackIfReady();
_scheduler.Update(diff, DoMeleeAttackIfReady);
}
public void Mount(Unit pAttumen)
{
Talk(TextIds.SayMount, pAttumen);
Phase = 3;
me.SetFlag(UnitFields.Flags, UnitFlags.NonAttackable);
pAttumen.SetFlag(UnitFields.Flags, UnitFlags.NonAttackable);
float angle = me.GetAngle(pAttumen);
float distance = me.GetDistance2d(pAttumen);
float newX = me.GetPositionX() + (float)Math.Cos(angle) * (distance / 2);
float newY = me.GetPositionY() + (float)Math.Sin(angle) * (distance / 2);
float newZ = 50;
me.GetMotionMaster().Clear();
me.GetMotionMaster().MovePoint(0, newX, newY, newZ);
distance += 10;
newX = me.GetPositionX() + (float)Math.Cos(angle) * (distance / 2);
newY = me.GetPositionY() + (float)Math.Sin(angle) * (distance / 2);
pAttumen.GetMotionMaster().Clear();
pAttumen.GetMotionMaster().MovePoint(0, newX, newY, newZ);
mountTimer = 1000;
}
void SetMidnight(Creature pAttumen, ObjectGuid value)
{
((boss_attumen)pAttumen.GetAI()).Midnight = value;
}
ObjectGuid Attumen;
byte Phase;
uint mountTimer;
ObjectGuid _attumenGUID;
Phases _phase;
}
}
@@ -35,124 +35,135 @@ namespace Scripts.EasternKingdoms.Karazhan.Curator
struct SpellIds
{
//Flare spell info
public const uint AstralFlarePassive = 30234; //Visual effect + Flare damage
//Curator spell info
public const uint HatefulBolt = 30383;
public const uint Evocation = 30254;
public const uint Enrage = 30403; //Arcane Infusion: Transforms Curator and adds damage.
public const uint ArcaneInfusion = 30403;
public const uint Berserk = 26662;
public const uint SummonAstralFlareNE = 30236;
public const uint SummonAstralFlareNW = 30239;
public const uint SummonAstralFlareSE = 30240;
public const uint SummonAstralFlareSW = 30241;
}
struct EventIds
{
public const uint HatefulBolt = 1;
public const uint SummonAstralFlare = 2;
public const uint ArcaneInfusion = 3;
public const uint Berserk = 4;
}
[Script]
class boss_curator : ScriptedAI
class boss_curator : BossAI
{
public boss_curator(Creature creature) : base(creature)
{
Initialize();
}
void Initialize()
{
_scheduler.Schedule(TimeSpan.FromSeconds(10), task =>
{
//Summon Astral Flare
Creature AstralFlare = DoSpawnCreature(17096, RandomHelper.Rand32() % 37, RandomHelper.Rand32() % 37, 0, 0, TempSummonType.TimedDespawnOOC, 5000);
Unit target = SelectTarget(SelectAggroTarget.Random, 0);
if (AstralFlare && target)
{
AstralFlare.CastSpell(AstralFlare, SpellIds.AstralFlarePassive, false);
AstralFlare.GetAI().AttackStart(target);
}
//Reduce Mana by 10% of max health
int mana = me.GetMaxPower(PowerType.Mana);
if (mana != 0)
{
mana /= 10;
me.ModifyPower(PowerType.Mana, -mana);
//if this get's us below 10%, then we evocate (the 10th should be summoned now)
if (me.GetPower(PowerType.Mana) * 100 / me.GetMaxPower(PowerType.Mana) < 10)
{
Talk(TextIds.SayEvocate);
me.InterruptNonMeleeSpells(false);
DoCast(me, SpellIds.Evocation);
_scheduler.DelayAll(TimeSpan.FromSeconds(20));
//Evocating = true;
//no AddTimer cooldown, this will make first flare appear instantly after evocate end, like expected
return;
}
else
{
if (RandomHelper.URand(0, 1) == 0)
{
Talk(TextIds.SaySummon);
}
}
}
task.Repeat();
});
_scheduler.Schedule(TimeSpan.FromSeconds(15), task =>
{
if (Enraged)
task.Repeat(TimeSpan.FromSeconds(7));
else
task.Repeat();
Unit target = SelectTarget(SelectAggroTarget.TopAggro, 1);
if (target)
DoCast(target, SpellIds.HatefulBolt);
});
Enraged = false;
}
public boss_curator(Creature creature) : base(creature, DataTypes.Curator) { }
public override void Reset()
{
Initialize();
_Reset();
_infused = false;
me.ApplySpellImmune(0, SpellImmunity.Damage, SpellSchoolMask.Arcane, true);
}
public override void KilledUnit(Unit victim)
{
Talk(TextIds.SayKill);
if (victim.GetTypeId() == TypeId.Player)
Talk(TextIds.SayKill);
}
public override void JustDied(Unit killer)
{
_JustDied();
Talk(TextIds.SayDeath);
}
public override void EnterCombat(Unit victim)
{
_EnterCombat();
Talk(TextIds.SayAggro);
_events.ScheduleEvent(EventIds.HatefulBolt, TimeSpan.FromSeconds(12));
_events.ScheduleEvent(EventIds.SummonAstralFlare, TimeSpan.FromSeconds(10));
_events.ScheduleEvent(EventIds.Berserk, TimeSpan.FromMinutes(12));
}
public override void DamageTaken(Unit attacker, ref uint damage)
{
if (!HealthAbovePct(15) && !_infused)
{
_infused = true;
_events.ScheduleEvent(EventIds.ArcaneInfusion, TimeSpan.FromMilliseconds(1));
_events.CancelEvent(EventIds.SummonAstralFlare);
}
}
public override void ExecuteEvent(uint eventId)
{
switch (eventId)
{
case EventIds.HatefulBolt:
Unit target = SelectTarget(SelectAggroTarget.TopAggro, 1);
if (target != null)
DoCast(target, SpellIds.HatefulBolt);
_events.Repeat(TimeSpan.FromSeconds(7), TimeSpan.FromSeconds(15));
break;
case EventIds.ArcaneInfusion:
DoCastSelf(SpellIds.ArcaneInfusion, true);
break;
case EventIds.SummonAstralFlare:
if (RandomHelper.randChance(50))
Talk(TextIds.SaySummon);
DoCastSelf(RandomHelper.RAND(SpellIds.SummonAstralFlareNE, SpellIds.SummonAstralFlareNW, SpellIds.SummonAstralFlareSE, SpellIds.SummonAstralFlareSW), true);
int mana = me.GetMaxPower(PowerType.Mana) / 10;
if (mana != 0)
{
me.ModifyPower(PowerType.Mana, -mana);
if (me.GetPower(PowerType.Mana) * 100 / me.GetMaxPower(PowerType.Mana) < 10)
{
Talk(TextIds.SayEvocate);
me.InterruptNonMeleeSpells(false);
DoCastSelf(SpellIds.Evocation);
}
}
_events.Repeat(TimeSpan.FromSeconds(10));
break;
case EventIds.Berserk:
Talk(TextIds.SayEnrage);
DoCastSelf(SpellIds.Berserk, true);
break;
default:
break;
}
}
bool _infused;
}
[Script]
class npc_curator_astral_flareAI : ScriptedAI
{
public npc_curator_astral_flareAI(Creature creature) : base(creature)
{
me.SetReactState(ReactStates.Passive);
}
public override void Reset()
{
_scheduler.Schedule(TimeSpan.FromSeconds(2), task =>
{
me.SetReactState(ReactStates.Aggressive);
me.RemoveUnitFlag(UnitFlags.NotSelectable);
DoZoneInCombat();
});
}
public override void UpdateAI(uint diff)
{
if (!UpdateVictim())
return;
_scheduler.Update(diff);
if (!Enraged)
{
if (!HealthAbovePct(15))
{
Enraged = true;
DoCast(me, SpellIds.Enrage);
Talk(TextIds.SayEnrage);
}
}
}
bool Enraged;
}
}
@@ -28,19 +28,6 @@ namespace Scripts.EasternKingdoms.Karazhan
{
public const uint MaxEncounter = 12;
public const uint BossAttumen = 1;
public const uint BossMoroes = 2;
public const uint BossMaiden = 3;
public const uint OptionalBoss = 4;
public const uint BossOpera = 5;
public const uint Curator = 6;
public const uint Aran = 7;
public const uint Terestian = 8;
public const uint Netherspite = 9;
public const uint Chess = 10;
public const uint Malchezzar = 11;
public const uint Nightbane = 12;
public static Dialogue[] OzDialogue =
{
new Dialogue(0, 6000),
@@ -108,6 +95,15 @@ namespace Scripts.EasternKingdoms.Karazhan
public const uint NpcArcanagos = 17652;
public const uint NpcSpotlight = 19525;
public static Position[] OptionalSpawn =
{
new Position(-10960.981445f, -1940.138428f, 46.178097f, 4.12f), // Hyakiss the Lurker
new Position(-10945.769531f, -2040.153320f, 49.474438f, 0.077f), // Shadikith the Glider
new Position(-10899.903320f, -2085.573730f, 49.474449f, 1.38f) // Rokad the Ravager
};
public const uint OptionalBossRequiredDeathCount = 50;
}
struct Dialogue
@@ -124,12 +120,22 @@ namespace Scripts.EasternKingdoms.Karazhan
struct DataTypes
{
public const uint OperaPerformance = 13;
public const uint Attumen = 1;
public const uint Moroes = 2;
public const uint MaidenOfVirtue = 3;
public const uint OptionalBoss = 4;
public const uint OperaPerformance = 5;
public const uint Curator = 6;
public const uint Aran = 7;
public const uint Terestian = 8;
public const uint Netherspite = 9;
public const uint Chess = 10;
public const uint Malchezzar = 11;
public const uint Nightbane = 12;
public const uint OperaOzDeathcount = 14;
public const uint Kilrek = 15;
public const uint Terestian = 16;
public const uint Moroes = 17;
public const uint GoCurtains = 18;
public const uint GoStagedoorleft = 19;
public const uint GoStagedoorright = 20;
@@ -143,6 +149,7 @@ namespace Scripts.EasternKingdoms.Karazhan
public const uint MastersTerraceDoor1 = 27;
public const uint MastersTerraceDoor2 = 28;
public const uint GoSideEntranceDoor = 29;
public const uint GoBlackenedUrn = 30;
}
struct OperaEvents
@@ -152,6 +159,47 @@ namespace Scripts.EasternKingdoms.Karazhan
public const uint RAJ = 3;
}
struct CreatureIds
{
public const uint HyakissTheLurker = 16179;
public const uint RokadTheRavager = 16181;
public const uint ShadikithTheGlider = 16180;
public const uint TerestianIllhoof = 15688;
public const uint Moroes = 15687;
public const uint Nightbane = 17225;
public const uint AttumenUnmounted = 15550;
public const uint AttumenMounted = 16152;
public const uint Midnight = 16151;
// Trash
public const uint ColdmistWidow = 16171;
public const uint ColdmistStalker = 16170;
public const uint Shadowbat = 16173;
public const uint VampiricShadowbat = 16175;
public const uint GreaterShadowbat = 16174;
public const uint PhaseHound = 16178;
public const uint Dreadbeast = 16177;
public const uint Shadowbeast = 16176;
public const uint Kilrek = 17229;
}
struct GameObjectIds
{
public const uint StageCurtain = 183932;
public const uint StageDoorLeft = 184278;
public const uint StageDoorRight = 184279;
public const uint PrivateLibraryDoor = 184517;
public const uint MassiveDoor = 185521;
public const uint GamesmanHallDoor = 184276;
public const uint GamesmanHallExitDoor = 184277;
public const uint NetherspaceDoor = 185134;
public const uint MastersTerraceDoor = 184274;
public const uint MastersTerraceDoor2 = 184280;
public const uint SideEntranceDoor = 184275;
public const uint DustCoveredChest = 185119;
public const uint BlackenedUrn = 194092;
}
[Script]
public class instance_karazhan : InstanceMapScript
{
@@ -162,33 +210,70 @@ namespace Scripts.EasternKingdoms.Karazhan
public instance_karazhan_InstanceMapScript(InstanceMap map) : base(map)
{
SetHeaders("KZ");
SetBossNumber(karazhanConst.MaxEncounter);
// 1 - OZ, 2 - HOOD, 3 - RAJ, this never gets altered.
m_uiOperaEvent = RandomHelper.URand(1, 3);
m_uiOzDeathCount = 0;
}
public override bool IsEncounterInProgress()
{
for (byte i = 0; i < karazhanConst.MaxEncounter; ++i)
if (m_auiEncounter[i] == (uint)EncounterState.InProgress)
return true;
return false;
OperaEvent = RandomHelper.URand(1, 3);
OzDeathCount = 0;
OptionalBossCount = 0;
}
public override void OnCreatureCreate(Creature creature)
{
switch (creature.GetEntry())
{
case 17229:
m_uiKilrekGUID = creature.GetGUID();
case CreatureIds.Kilrek:
KilrekGUID = creature.GetGUID();
break;
case 15688:
m_uiTerestianGUID = creature.GetGUID();
case CreatureIds.TerestianIllhoof:
TerestianGUID = creature.GetGUID();
break;
case 15687:
m_uiMoroesGUID = creature.GetGUID();
case CreatureIds.Moroes:
MoroesGUID = creature.GetGUID();
break;
case CreatureIds.Nightbane:
NightbaneGUID = creature.GetGUID();
break;
}
}
public override void OnUnitDeath(Unit unit)
{
Creature creature = unit.ToCreature();
if (creature == null)
return;
switch (creature.GetEntry())
{
case CreatureIds.ColdmistWidow:
case CreatureIds.ColdmistStalker:
case CreatureIds.Shadowbat:
case CreatureIds.VampiricShadowbat:
case CreatureIds.GreaterShadowbat:
case CreatureIds.PhaseHound:
case CreatureIds.Dreadbeast:
case CreatureIds.Shadowbeast:
if (GetBossState(DataTypes.OptionalBoss) == EncounterState.ToBeDecided)
{
++OptionalBossCount;
if (OptionalBossCount == karazhanConst.OptionalBossRequiredDeathCount)
{
switch (RandomHelper.URand(CreatureIds.HyakissTheLurker, CreatureIds.RokadTheRavager))
{
case CreatureIds.HyakissTheLurker:
instance.SummonCreature(CreatureIds.HyakissTheLurker, karazhanConst.OptionalSpawn[0]);
break;
case CreatureIds.ShadikithTheGlider:
instance.SummonCreature(CreatureIds.ShadikithTheGlider, karazhanConst.OptionalSpawn[1]);
break;
case CreatureIds.RokadTheRavager:
instance.SummonCreature(CreatureIds.RokadTheRavager, karazhanConst.OptionalSpawn[2]);
break;
}
}
}
break;
default:
break;
}
}
@@ -197,67 +282,42 @@ namespace Scripts.EasternKingdoms.Karazhan
{
switch (type)
{
case karazhanConst.BossAttumen:
m_auiEncounter[0] = uiData;
break;
case karazhanConst.BossMoroes:
if (m_auiEncounter[1] == (uint)EncounterState.Done)
break;
m_auiEncounter[1] = uiData;
break;
case karazhanConst.BossMaiden:
m_auiEncounter[2] = uiData;
break;
case karazhanConst.OptionalBoss:
m_auiEncounter[3] = uiData;
break;
case karazhanConst.BossOpera:
m_auiEncounter[4] = uiData;
if (uiData == (uint)EncounterState.Done)
UpdateEncounterStateForKilledCreature(16812, null);
break;
case karazhanConst.Curator:
m_auiEncounter[5] = uiData;
break;
case karazhanConst.Aran:
m_auiEncounter[6] = uiData;
break;
case karazhanConst.Terestian:
m_auiEncounter[7] = uiData;
break;
case karazhanConst.Netherspite:
m_auiEncounter[8] = uiData;
break;
case karazhanConst.Chess:
if (uiData == (uint)EncounterState.Done)
DoRespawnGameObject(DustCoveredChest, Time.Day);
m_auiEncounter[9] = uiData;
break;
case karazhanConst.Malchezzar:
m_auiEncounter[10] = uiData;
break;
case karazhanConst.Nightbane:
if (m_auiEncounter[11] != (uint)EncounterState.Done)
m_auiEncounter[11] = uiData;
break;
case DataTypes.OperaOzDeathcount:
if (uiData == (uint)EncounterState.Special)
++m_uiOzDeathCount;
++OzDeathCount;
else if (uiData == (uint)EncounterState.InProgress)
m_uiOzDeathCount = 0;
OzDeathCount = 0;
break;
}
}
public override bool SetBossState(uint id, EncounterState state)
{
if (!base.SetBossState(id, state))
return false;
switch (id)
{
case DataTypes.OperaPerformance:
if (state == EncounterState.Done)
{
HandleGameObject(StageDoorLeftGUID, true);
HandleGameObject(StageDoorRightGUID, true);
GameObject sideEntrance = instance.GetGameObject(SideEntranceDoor);
if (sideEntrance != null)
sideEntrance.RemoveFlag(GameObjectFlags.Locked);
UpdateEncounterStateForKilledCreature(16812, null);
}
break;
case DataTypes.Chess:
if (state == EncounterState.Done)
DoRespawnGameObject(DustCoveredChest, Time.Day);
break;
default:
break;
}
if (uiData == (uint)EncounterState.Done)
{
OUT_SAVE_INST_DATA();
strSaveData =
$"{m_auiEncounter[0]} {m_auiEncounter[1]} {m_auiEncounter[2]} {m_auiEncounter[3]} {m_auiEncounter[4]} {m_auiEncounter[5]} {m_auiEncounter[6]} {m_auiEncounter[7]} {m_auiEncounter[8]} {m_auiEncounter[9]} {m_auiEncounter[10]} {m_auiEncounter[11]}";
SaveToDB();
OUT_SAVE_INST_DATA_COMPLETE();
}
return true;
}
public override void SetGuidData(uint identifier, ObjectGuid data)
@@ -270,53 +330,56 @@ namespace Scripts.EasternKingdoms.Karazhan
{
switch (go.GetEntry())
{
case 183932:
m_uiCurtainGUID = go.GetGUID();
case GameObjectIds.StageCurtain:
CurtainGUID = go.GetGUID();
break;
case 184278:
m_uiStageDoorLeftGUID = go.GetGUID();
if (m_auiEncounter[4] == (uint)EncounterState.Done)
case GameObjectIds.StageDoorLeft:
StageDoorLeftGUID = go.GetGUID();
if (GetBossState(DataTypes.OperaPerformance) == EncounterState.Done)
go.SetGoState(GameObjectState.Active);
break;
case 184279:
m_uiStageDoorRightGUID = go.GetGUID();
if (m_auiEncounter[4] == (uint)EncounterState.Done)
case GameObjectIds.StageDoorRight:
StageDoorRightGUID = go.GetGUID();
if (GetBossState(DataTypes.OperaPerformance) == EncounterState.Done)
go.SetGoState(GameObjectState.Active);
break;
case 184517:
m_uiLibraryDoor = go.GetGUID();
case GameObjectIds.PrivateLibraryDoor:
LibraryDoor = go.GetGUID();
break;
case 185521:
m_uiMassiveDoor = go.GetGUID();
case GameObjectIds.MassiveDoor:
MassiveDoor = go.GetGUID();
break;
case 184276:
m_uiGamesmansDoor = go.GetGUID();
case GameObjectIds.GamesmanHallDoor:
GamesmansDoor = go.GetGUID();
break;
case 184277:
m_uiGamesmansExitDoor = go.GetGUID();
case GameObjectIds.GamesmanHallExitDoor:
GamesmansExitDoor = go.GetGUID();
break;
case 185134:
m_uiNetherspaceDoor = go.GetGUID();
case GameObjectIds.NetherspaceDoor:
NetherspaceDoor = go.GetGUID();
break;
case 184274:
case GameObjectIds.MastersTerraceDoor:
MastersTerraceDoor[0] = go.GetGUID();
break;
case 184280:
case GameObjectIds.MastersTerraceDoor2:
MastersTerraceDoor[1] = go.GetGUID();
break;
case 184275:
m_uiSideEntranceDoor = go.GetGUID();
if (m_auiEncounter[4] == (uint)EncounterState.Done)
go.SetFlag(GameObjectFields.Flags, GameObjectFlags.Locked);
case GameObjectIds.SideEntranceDoor:
SideEntranceDoor = go.GetGUID();
if (GetBossState(DataTypes.OperaPerformance) == EncounterState.Done)
go.AddFlag(GameObjectFlags.Locked);
else
go.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.Locked);
go.RemoveFlag(GameObjectFlags.Locked);
break;
case 185119:
case GameObjectIds.DustCoveredChest:
DustCoveredChest = go.GetGUID();
break;
case GameObjectIds.BlackenedUrn:
BlackenedUrnGUID = go.GetGUID();
break;
}
switch (m_uiOperaEvent)
switch (OperaEvent)
{
// @todo Set Object visibilities for Opera based on performance
case OperaEvents.Oz:
@@ -330,43 +393,14 @@ namespace Scripts.EasternKingdoms.Karazhan
}
}
public override string GetSaveData()
{
return strSaveData;
}
public override uint GetData(uint uiData)
{
switch (uiData)
{
case karazhanConst.BossAttumen:
return m_auiEncounter[0];
case karazhanConst.BossMoroes:
return m_auiEncounter[1];
case karazhanConst.BossMaiden:
return m_auiEncounter[2];
case karazhanConst.OptionalBoss:
return m_auiEncounter[3];
case karazhanConst.BossOpera:
return m_auiEncounter[4];
case karazhanConst.Curator:
return m_auiEncounter[5];
case karazhanConst.Aran:
return m_auiEncounter[6];
case karazhanConst.Terestian:
return m_auiEncounter[7];
case karazhanConst.Netherspite:
return m_auiEncounter[8];
case karazhanConst.Chess:
return m_auiEncounter[9];
case karazhanConst.Malchezzar:
return m_auiEncounter[10];
case karazhanConst.Nightbane:
return m_auiEncounter[11];
case DataTypes.OperaPerformance:
return m_uiOperaEvent;
return OperaEvent;
case DataTypes.OperaOzDeathcount:
return m_uiOzDeathCount;
return OzDeathCount;
}
return 0;
@@ -377,82 +411,64 @@ namespace Scripts.EasternKingdoms.Karazhan
switch (uiData)
{
case DataTypes.Kilrek:
return m_uiKilrekGUID;
return KilrekGUID;
case DataTypes.Terestian:
return m_uiTerestianGUID;
return TerestianGUID;
case DataTypes.Moroes:
return m_uiMoroesGUID;
return MoroesGUID;
case DataTypes.Nightbane:
return NightbaneGUID;
case DataTypes.GoStagedoorleft:
return m_uiStageDoorLeftGUID;
return StageDoorLeftGUID;
case DataTypes.GoStagedoorright:
return m_uiStageDoorRightGUID;
return StageDoorRightGUID;
case DataTypes.GoCurtains:
return m_uiCurtainGUID;
return CurtainGUID;
case DataTypes.GoLibraryDoor:
return m_uiLibraryDoor;
return LibraryDoor;
case DataTypes.GoMassiveDoor:
return m_uiMassiveDoor;
return MassiveDoor;
case DataTypes.GoSideEntranceDoor:
return m_uiSideEntranceDoor;
return SideEntranceDoor;
case DataTypes.GoGameDoor:
return m_uiGamesmansDoor;
return GamesmansDoor;
case DataTypes.GoGameExitDoor:
return m_uiGamesmansExitDoor;
return GamesmansExitDoor;
case DataTypes.GoNetherDoor:
return m_uiNetherspaceDoor;
return NetherspaceDoor;
case DataTypes.MastersTerraceDoor1:
return MastersTerraceDoor[0];
case DataTypes.MastersTerraceDoor2:
return MastersTerraceDoor[1];
case DataTypes.ImageOfMedivh:
return ImageGUID;
case DataTypes.GoBlackenedUrn:
return BlackenedUrnGUID;
}
return ObjectGuid.Empty;
}
public override void Load(string str)
{
if (string.IsNullOrEmpty(str))
{
OUT_LOAD_INST_DATA_FAIL();
return;
}
OUT_LOAD_INST_DATA(str);
StringArguments loadStream = new StringArguments(str);
for (byte i = 0; i < karazhanConst.MaxEncounter; ++i)
{
var state = (EncounterState)loadStream.NextUInt32();
// Do not load an encounter as "In Progress" - reset it instead.
m_auiEncounter[i] = (uint)(state == EncounterState.InProgress ? EncounterState.NotStarted : state);
}
OUT_LOAD_INST_DATA_COMPLETE();
}
uint[] m_auiEncounter = new uint[karazhanConst.MaxEncounter];
string strSaveData;
uint m_uiOperaEvent;
uint m_uiOzDeathCount;
ObjectGuid m_uiCurtainGUID;
ObjectGuid m_uiStageDoorLeftGUID;
ObjectGuid m_uiStageDoorRightGUID;
ObjectGuid m_uiKilrekGUID;
ObjectGuid m_uiTerestianGUID;
ObjectGuid m_uiMoroesGUID;
ObjectGuid m_uiLibraryDoor; // Door at Shade of Aran
ObjectGuid m_uiMassiveDoor; // Door at Netherspite
ObjectGuid m_uiSideEntranceDoor; // Side Entrance
ObjectGuid m_uiGamesmansDoor; // Door before Chess
ObjectGuid m_uiGamesmansExitDoor; // Door after Chess
ObjectGuid m_uiNetherspaceDoor; // Door at Malchezaar
uint OperaEvent;
uint OzDeathCount;
uint OptionalBossCount;
ObjectGuid CurtainGUID;
ObjectGuid StageDoorLeftGUID;
ObjectGuid StageDoorRightGUID;
ObjectGuid KilrekGUID;
ObjectGuid TerestianGUID;
ObjectGuid MoroesGUID;
ObjectGuid NightbaneGUID;
ObjectGuid LibraryDoor; // Door at Shade of Aran
ObjectGuid MassiveDoor; // Door at Netherspite
ObjectGuid SideEntranceDoor; // Side Entrance
ObjectGuid GamesmansDoor; // Door before Chess
ObjectGuid GamesmansExitDoor; // Door after Chess
ObjectGuid NetherspaceDoor; // Door at Malchezaar
ObjectGuid[] MastersTerraceDoor = new ObjectGuid[2];
ObjectGuid ImageGUID;
ObjectGuid DustCoveredChest;
ObjectGuid BlackenedUrnGUID;
}
public override InstanceScript GetInstanceScript(InstanceMap map)
@@ -112,12 +112,12 @@ namespace Scripts.EasternKingdoms.Karazhan.Moroes
if (me.IsAlive())
SpawnAdds();
instance.SetData(karazhanConst.BossMoroes, (uint)EncounterState.NotStarted);
instance.SetBossState(DataTypes.Moroes, EncounterState.NotStarted);
}
void StartEvent()
{
instance.SetData(karazhanConst.BossMoroes, (uint)EncounterState.InProgress);
instance.SetBossState(DataTypes.Moroes, EncounterState.InProgress);
DoZoneInCombat();
}
@@ -140,7 +140,7 @@ namespace Scripts.EasternKingdoms.Karazhan.Moroes
{
Talk(TextIds.Death);
instance.SetData(karazhanConst.BossMoroes, (uint)EncounterState.Done);
instance.SetBossState(DataTypes.Moroes, EncounterState.Done);
DeSpawnAdds();
@@ -229,7 +229,7 @@ namespace Scripts.EasternKingdoms.Karazhan.Moroes
if (!UpdateVictim())
return;
if (instance.GetData(karazhanConst.BossMoroes) == 0)
if (instance.GetData(DataTypes.Moroes) == 0)
{
EnterEvadeMode();
return;
@@ -338,7 +338,7 @@ namespace Scripts.EasternKingdoms.Karazhan.Moroes
public override void Reset()
{
instance.SetData(karazhanConst.BossMoroes, (uint)EncounterState.NotStarted);
instance.SetBossState(DataTypes.Moroes, EncounterState.NotStarted);
}
public void AcquireGUID()
@@ -371,7 +371,7 @@ namespace Scripts.EasternKingdoms.Karazhan.Moroes
public override void UpdateAI(uint diff)
{
if (instance.GetData(karazhanConst.BossMoroes) == 0)
if (instance.GetData(DataTypes.Moroes) == 0)
EnterEvadeMode();
DoMeleeAttackIfReady();
@@ -25,8 +25,7 @@ using System.Collections.Generic;
namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
#region Wizard of Oz
struct WizardOfOz
struct TextIds
{
public const uint SayDorotheeDeath = 0;
public const uint SayDorotheeSummon = 1;
@@ -49,52 +48,70 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public const uint SayCroneAggro = 0;
public const uint SayCroneDeath = 1;
public const uint SayCroneSlay = 2;
// Dorothee
public const uint SpellWaterbolt = 31012;
public const uint SpellScream = 31013;
public const uint SpellSummontito = 31014;
// Tito
public const uint SpellYipping = 31015;
// Strawman
public const uint SpellBrainBash = 31046;
public const uint SpellBrainWipe = 31069;
public const uint SpellBurningStraw = 31075;
// Tinhead
public const uint SpellCleave = 31043;
public const uint SpellRust = 31086;
// Roar
public const uint SpellMangle = 31041;
public const uint SpellShred = 31042;
public const uint SpellFrightenedScream = 31013;
// Crone
public const uint SpellChainLightning = 32337;
// Cyclone
public const uint SpellKnockback = 32334;
public const uint SpellCycloneVisual = 32332;
public const uint NpcTito = 17548;
public const uint NpcCyclone = 18412;
public const uint NpcCrone = 18168;
}
public class WizardofOzBase : ScriptedAI
struct SpellIds
{
public WizardofOzBase(Creature creature) : base(creature) { }
// Dorothee
public const uint Waterbolt = 31012;
public const uint Scream = 31013;
public const uint Summontito = 31014;
// Tito
public const uint Yipping = 31015;
// Strawman
public const uint BrainBash = 31046;
public const uint BrainWipe = 31069;
public const uint BurningStraw = 31075;
// Tinhead
public const uint Cleave = 31043;
public const uint Rust = 31086;
// Roar
public const uint Mangle = 31041;
public const uint Shred = 31042;
public const uint FrightenedScream = 31013;
// Crone
public const uint ChainLightning = 32337;
// Cyclone
public const uint Knockback = 32334;
public const uint CycloneVisual = 32332;
}
struct CreatureIds
{
public const uint Tito = 17548;
public const uint Cyclone = 18412;
public const uint Crone = 18168;
}
#region Wizard of Oz
public abstract class WizardofOzBase : ScriptedAI
{
public WizardofOzBase(Creature creature) : base(creature)
{
Initialize();
instance = creature.GetInstanceScript();
}
public abstract void Initialize();
public override void Reset()
{
Initialize();
}
public void SummonCroneIfReady(InstanceScript instance, Creature creature)
{
instance.SetData(DataTypes.OperaOzDeathcount, (uint)EncounterState.Special); // Increment DeathCount
instance.SetBossState(DataTypes.OperaOzDeathcount, EncounterState.Special); // Increment DeathCount
if (instance.GetData(DataTypes.OperaOzDeathcount) == 4)
{
Creature pCrone = creature.SummonCreature(WizardOfOz.NpcCrone, -10891.96f, -1755.95f, creature.GetPositionZ(), 4.64f, TempSummonType.TimedOrDeadDespawn, Time.Hour * 2 * Time.InMilliseconds);
Creature pCrone = creature.SummonCreature(CreatureIds.Crone, -10891.96f, -1755.95f, creature.GetPositionZ(), 4.64f, TempSummonType.TimedOrDeadDespawn, Time.Hour * 2 * Time.InMilliseconds);
if (pCrone)
{
if (creature.GetVictim())
@@ -106,17 +123,16 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public bool TitoDied;
public ObjectGuid DorotheeGUID;
public uint AggroTimer;
public InstanceScript instance;
}
[Script]
public class boss_dorothee : WizardofOzBase
{
public boss_dorothee(Creature creature) : base(creature)
{
instance = creature.GetInstanceScript();
}
public boss_dorothee(Creature creature) : base(creature) { }
public override void Reset()
public override void Initialize()
{
AggroTimer = 500;
@@ -130,7 +146,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void EnterCombat(Unit who)
{
Talk(WizardOfOz.SayDorotheeAggro);
Talk(TextIds.SayDorotheeAggro);
}
public override void JustReachedHome()
@@ -140,14 +156,14 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void JustDied(Unit killer)
{
Talk(WizardOfOz.SayDorotheeDeath);
Talk(TextIds.SayDorotheeDeath);
SummonCroneIfReady(instance, me);
}
public override void AttackStart(Unit who)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
if (me.HasUnitFlag(UnitFlags.NonAttackable))
return;
base.AttackStart(who);
@@ -155,7 +171,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void MoveInLineOfSight(Unit who)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
if (me.HasUnitFlag(UnitFlags.NonAttackable))
return;
base.MoveInLineOfSight(who);
@@ -167,7 +183,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
if (AggroTimer <= diff)
{
me.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
me.RemoveUnitFlag(UnitFlags.NonAttackable);
AggroTimer = 0;
}
else AggroTimer -= diff;
@@ -178,14 +194,14 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
if (WaterBoltTimer <= diff)
{
DoCast(SelectTarget(SelectAggroTarget.Random, 0), WizardOfOz.SpellWaterbolt);
DoCast(SelectTarget(SelectAggroTarget.Random, 0), SpellIds.Waterbolt);
WaterBoltTimer = (uint)(TitoDied ? 1500 : 5000);
}
else WaterBoltTimer -= diff;
if (FearTimer <= diff)
{
DoCastVictim(WizardOfOz.SpellScream);
DoCastVictim(SpellIds.Scream);
FearTimer = 30000;
}
else FearTimer -= diff;
@@ -202,10 +218,10 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
void SummonTito()
{
Creature pTito = me.SummonCreature(WizardOfOz.NpcTito, 0.0f, 0.0f, 0.0f, 0.0f, TempSummonType.TimedDespawnOOC, 30000);
Creature pTito = me.SummonCreature(CreatureIds.Tito, 0.0f, 0.0f, 0.0f, 0.0f, TempSummonType.TimedDespawnOOC, 30000);
if (pTito)
{
Talk(WizardOfOz.SayDorotheeSummon);
Talk(TextIds.SayDorotheeSummon);
DorotheeGUID = me.GetGUID();
pTito.GetAI().AttackStart(me.GetVictim());
SummonedTito = true;
@@ -213,8 +229,6 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
}
}
InstanceScript instance;
uint WaterBoltTimer;
uint FearTimer;
uint SummonTitoTimer;
@@ -225,9 +239,12 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
[Script]
public class npc_tito : WizardofOzBase
{
public npc_tito(Creature creature) : base(creature) { }
public npc_tito(Creature creature) : base(creature)
{
Initialize();
}
public override void Reset()
public override void Initialize()
{
DorotheeGUID.Clear();
YipTimer = 10000;
@@ -243,7 +260,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
if (Dorothee && Dorothee.IsAlive())
{
TitoDied = true;
Talk(WizardOfOz.SayDorotheeTitoDeath, Dorothee);
Talk(TextIds.SayDorotheeTitoDeath, Dorothee);
}
}
}
@@ -255,7 +272,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
if (YipTimer <= diff)
{
DoCastVictim(WizardOfOz.SpellYipping);
DoCastVictim(SpellIds.Yipping);
YipTimer = 10000;
}
else YipTimer -= diff;
@@ -271,10 +288,11 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
public boss_strawman(Creature creature) : base(creature)
{
Initialize();
instance = creature.GetInstanceScript();
}
public override void Reset()
public override void Initialize()
{
AggroTimer = 13000;
BrainBashTimer = 5000;
@@ -283,7 +301,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void AttackStart(Unit who)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
if (me.HasUnitFlag(UnitFlags.NonAttackable))
return;
base.AttackStart(who);
@@ -291,7 +309,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void MoveInLineOfSight(Unit who)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
if (me.HasUnitFlag(UnitFlags.NonAttackable))
return;
base.MoveInLineOfSight(who);
@@ -299,27 +317,27 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void EnterCombat(Unit who)
{
Talk(WizardOfOz.SayStrawmanAggro);
Talk(TextIds.SayStrawmanAggro);
}
public override void SpellHit(Unit caster, SpellInfo Spell)
{
if ((Spell.SchoolMask == SpellSchoolMask.Fire) && ((RandomHelper.randChance() % 10) == 0))
{
DoCast(me, WizardOfOz.SpellBurningStraw, true);
DoCast(me, SpellIds.BurningStraw, true);
}
}
public override void JustDied(Unit killer)
{
Talk(WizardOfOz.SayStrawmanDeath);
Talk(TextIds.SayStrawmanDeath);
SummonCroneIfReady(instance, me);
}
public override void KilledUnit(Unit victim)
{
Talk(WizardOfOz.SayStrawmanSlay);
Talk(TextIds.SayStrawmanSlay);
}
public override void UpdateAI(uint diff)
@@ -328,7 +346,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
if (AggroTimer <= diff)
{
me.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
me.RemoveUnitFlag(UnitFlags.NonAttackable);
AggroTimer = 0;
}
else AggroTimer -= diff;
@@ -339,7 +357,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
if (BrainBashTimer <= diff)
{
DoCastVictim(WizardOfOz.SpellBrainBash);
DoCastVictim(SpellIds.BrainBash);
BrainBashTimer = 15000;
}
else BrainBashTimer -= diff;
@@ -348,7 +366,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
Unit target = SelectTarget(SelectAggroTarget.Random, 0, 100, true);
if (target)
DoCast(target, WizardOfOz.SpellBrainWipe);
DoCast(target, SpellIds.BrainWipe);
BrainWipeTimer = 20000;
}
else BrainWipeTimer -= diff;
@@ -356,8 +374,6 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
DoMeleeAttackIfReady();
}
InstanceScript instance;
uint BrainBashTimer;
uint BrainWipeTimer;
}
@@ -365,12 +381,9 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
[Script]
class boss_tinhead : WizardofOzBase
{
public boss_tinhead(Creature creature) : base(creature)
{
instance = creature.GetInstanceScript();
}
public boss_tinhead(Creature creature) : base(creature) { }
public override void Reset()
public override void Initialize()
{
AggroTimer = 15000;
CleaveTimer = 5000;
@@ -381,7 +394,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void EnterCombat(Unit who)
{
Talk(WizardOfOz.SayTinheadAggro);
Talk(TextIds.SayTinheadAggro);
}
public override void JustReachedHome()
@@ -391,7 +404,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void AttackStart(Unit who)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
if (me.HasUnitFlag(UnitFlags.NonAttackable))
return;
base.AttackStart(who);
@@ -399,7 +412,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void MoveInLineOfSight(Unit who)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
if (me.HasUnitFlag(UnitFlags.NonAttackable))
return;
base.MoveInLineOfSight(who);
@@ -407,14 +420,14 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void JustDied(Unit killer)
{
Talk(WizardOfOz.SayTinheadDeath);
Talk(TextIds.SayTinheadDeath);
SummonCroneIfReady(instance, me);
}
public override void KilledUnit(Unit victim)
{
Talk(WizardOfOz.SayTinheadSlay);
Talk(TextIds.SayTinheadSlay);
}
public override void UpdateAI(uint diff)
@@ -423,7 +436,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
if (AggroTimer <= diff)
{
me.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
me.RemoveUnitFlag(UnitFlags.NonAttackable);
AggroTimer = 0;
}
else AggroTimer -= diff;
@@ -434,7 +447,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
if (CleaveTimer <= diff)
{
DoCastVictim(WizardOfOz.SpellCleave);
DoCastVictim(SpellIds.Cleave);
CleaveTimer = 5000;
}
else CleaveTimer -= diff;
@@ -444,8 +457,8 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
if (RustTimer <= diff)
{
++RustCount;
Talk(WizardOfOz.EmoteRust);
DoCast(me, WizardOfOz.SpellRust);
Talk(TextIds.EmoteRust);
DoCast(me, SpellIds.Rust);
RustTimer = 6000;
}
else RustTimer -= diff;
@@ -454,8 +467,6 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
DoMeleeAttackIfReady();
}
InstanceScript instance;
uint CleaveTimer;
uint RustTimer;
@@ -465,12 +476,9 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
[Script]
class boss_roar : WizardofOzBase
{
public boss_roar(Creature creature) : base(creature)
{
instance = creature.GetInstanceScript();
}
public boss_roar(Creature creature) : base(creature) { }
public override void Reset()
public override void Initialize()
{
AggroTimer = 20000;
MangleTimer = 5000;
@@ -478,25 +486,25 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
ScreamTimer = 15000;
}
public override void MoveInLineOfSight(Unit who)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
return;
base.MoveInLineOfSight(who);
}
public override void AttackStart(Unit who)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
if (me.HasUnitFlag(UnitFlags.NonAttackable))
return;
base.AttackStart(who);
}
public override void MoveInLineOfSight(Unit who)
{
if (me.HasUnitFlag(UnitFlags.NonAttackable))
return;
base.MoveInLineOfSight(who);
}
public override void EnterCombat(Unit who)
{
Talk(WizardOfOz.SayRoarAggro);
Talk(TextIds.SayRoarAggro);
}
public override void JustReachedHome()
@@ -506,14 +514,14 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void JustDied(Unit killer)
{
Talk(WizardOfOz.SayRoarDeath);
Talk(TextIds.SayRoarDeath);
SummonCroneIfReady(instance, me);
}
public override void KilledUnit(Unit victim)
{
Talk(WizardOfOz.SayRoarSlay);
Talk(TextIds.SayRoarSlay);
}
public override void UpdateAI(uint diff)
@@ -522,7 +530,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
if (AggroTimer <= diff)
{
me.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
me.RemoveUnitFlag(UnitFlags.NonAttackable);
AggroTimer = 0;
}
else AggroTimer -= diff;
@@ -533,21 +541,21 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
if (MangleTimer <= diff)
{
DoCastVictim(WizardOfOz.SpellMangle);
DoCastVictim(SpellIds.Mangle);
MangleTimer = RandomHelper.URand(5000, 8000);
}
else MangleTimer -= diff;
if (ShredTimer <= diff)
{
DoCastVictim(WizardOfOz.SpellShred);
DoCastVictim(SpellIds.Shred);
ShredTimer = RandomHelper.URand(10000, 15000);
}
else ShredTimer -= diff;
if (ScreamTimer <= diff)
{
DoCastVictim(WizardOfOz.SpellFrightenedScream);
DoCastVictim(SpellIds.FrightenedScream);
ScreamTimer = RandomHelper.URand(20000, 30000);
}
else ScreamTimer -= diff;
@@ -555,8 +563,6 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
DoMeleeAttackIfReady();
}
InstanceScript instance;
uint MangleTimer;
uint ShredTimer;
uint ScreamTimer;
@@ -570,8 +576,9 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
instance = creature.GetInstanceScript();
}
public override void Reset()
public override void Initialize()
{
me.RemoveUnitFlag(UnitFlags.ImmuneToPc | UnitFlags.NonAttackable);
CycloneTimer = 30000;
ChainLightningTimer = 10000;
}
@@ -583,27 +590,21 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void KilledUnit(Unit victim)
{
Talk(WizardOfOz.SayCroneSlay);
Talk(TextIds.SayCroneSlay);
}
public override void EnterCombat(Unit who)
{
Talk(WizardOfOz.SayCroneAggro);
me.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
me.RemoveFlag(UnitFields.Flags, UnitFlags.ImmuneToPc);
Talk(TextIds.SayCroneAggro);
me.RemoveUnitFlag(UnitFlags.NonAttackable);
me.RemoveUnitFlag(UnitFlags.ImmuneToPc);
}
public override void JustDied(Unit killer)
{
Talk(WizardOfOz.SayCroneDeath);
Talk(TextIds.SayCroneDeath);
instance.SetData(karazhanConst.BossOpera, (uint)EncounterState.Done);
instance.HandleGameObject(instance.GetGuidData(DataTypes.GoStagedoorleft), true);
instance.HandleGameObject(instance.GetGuidData(DataTypes.GoStagedoorright), true);
GameObject pSideEntrance = instance.instance.GetGameObject(instance.GetGuidData(DataTypes.GoSideEntranceDoor));
if (pSideEntrance)
pSideEntrance.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.Locked);
instance.SetBossState(DataTypes.OperaPerformance, EncounterState.Done);
}
public override void UpdateAI(uint diff)
@@ -611,21 +612,21 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
if (!UpdateVictim())
return;
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
me.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
if (me.HasUnitFlag(UnitFlags.NonAttackable))
me.RemoveUnitFlag(UnitFlags.NonAttackable);
if (CycloneTimer <= diff)
{
Creature Cyclone = DoSpawnCreature(WizardOfOz.NpcCyclone, RandomHelper.FRand(0, 9), RandomHelper.FRand(0, 9), 0, 0, TempSummonType.TimedDespawn, 15000);
Creature Cyclone = DoSpawnCreature(CreatureIds.Cyclone, RandomHelper.FRand(0, 9), RandomHelper.FRand(0, 9), 0, 0, TempSummonType.TimedDespawn, 15000);
if (Cyclone)
Cyclone.CastSpell(Cyclone, WizardOfOz.SpellCycloneVisual, true);
Cyclone.CastSpell(Cyclone, SpellIds.CycloneVisual, true);
CycloneTimer = 30000;
}
else CycloneTimer -= diff;
if (ChainLightningTimer <= diff)
{
DoCastVictim(WizardOfOz.SpellChainLightning);
DoCastVictim(SpellIds.ChainLightning);
ChainLightningTimer = 15000;
}
else ChainLightningTimer -= diff;
@@ -633,8 +634,6 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
DoMeleeAttackIfReady();
}
InstanceScript instance;
uint CycloneTimer;
uint ChainLightningTimer;
}
@@ -655,8 +654,8 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void UpdateAI(uint diff)
{
if (!me.HasAura(WizardOfOz.SpellKnockback))
DoCast(me, WizardOfOz.SpellKnockback, true);
if (!me.HasAura(SpellIds.Knockback))
DoCast(me, SpellIds.Knockback, true);
if (MoveTimer <= diff)
{
@@ -746,14 +745,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void JustDied(Unit killer)
{
DoPlaySoundToSet(me, RedRidingHood.SoundWolfDeath);
instance.SetData(karazhanConst.BossOpera, (uint)EncounterState.Done);
instance.HandleGameObject(instance.GetGuidData(DataTypes.GoStagedoorleft), true);
instance.HandleGameObject(instance.GetGuidData(DataTypes.GoStagedoorright), true);
GameObject pSideEntrance = instance.instance.GetGameObject(instance.GetGuidData(DataTypes.GoSideEntranceDoor));
if (pSideEntrance)
pSideEntrance.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.Locked);
instance.SetBossState(DataTypes.OperaPerformance, EncounterState.Done);
}
public override void UpdateAI(uint diff)
@@ -884,7 +876,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void MoveInLineOfSight(Unit who)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
if (me.HasUnitFlag(UnitFlags.NonAttackable))
return;
base.MoveInLineOfSight(who);
@@ -895,7 +887,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
me.InterruptNonMeleeSpells(true);
me.RemoveAllAuras();
me.SetHealth(0);
me.SetFlag(UnitFields.Flags, UnitFlags.NotSelectable);
me.AddUnitFlag(UnitFlags.NotSelectable);
me.GetMotionMaster().MovementExpired(false);
me.GetMotionMaster().MoveIdle();
me.SetStandState(UnitStandStateType.Dead);
@@ -903,7 +895,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public void Resurrect(Creature target)
{
target.RemoveFlag(UnitFields.Flags, UnitFlags.NotSelectable);
target.RemoveUnitFlag(UnitFlags.NotSelectable);
target.SetFullHealth();
target.SetStandState(UnitStandStateType.Stand);
target.CastSpell(target, JulianneRomulo.SpellResVisual, true);
@@ -972,7 +964,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void AttackStart(Unit who)
{
if (me.HasFlag(UnitFields.Flags, UnitFlags.NonAttackable))
if (me.HasUnitFlag(UnitFlags.NonAttackable))
return;
base.AttackStart(who);
@@ -1026,12 +1018,12 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
Romulo = ObjectAccessor.GetCreature(me, RomuloGUID);
if (Romulo)
{
Romulo.RemoveFlag(UnitFields.Flags, UnitFlags.NotSelectable);
Romulo.RemoveUnitFlag(UnitFlags.NotSelectable);
Romulo.GetMotionMaster().Clear();
Romulo.setDeathState(DeathState.JustDied);
Romulo.CombatStop(true);
Romulo.DeleteThreatList();
Romulo.SetUInt32Value(ObjectFields.DynamicFlags, (uint)UnitDynFlags.Lootable);
Romulo.SetDynamicFlags(UnitDynFlags.Lootable);
}
return;
@@ -1055,14 +1047,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void JustDied(Unit killer)
{
Talk(JulianneRomulo.SayJulianneDeath02);
instance.SetData(karazhanConst.BossOpera, (uint)EncounterState.Done);
instance.HandleGameObject(instance.GetGuidData(DataTypes.GoStagedoorleft), true);
instance.HandleGameObject(instance.GetGuidData(DataTypes.GoStagedoorright), true);
GameObject pSideEntrance = instance.instance.GetGameObject(instance.GetGuidData(DataTypes.GoSideEntranceDoor));
if (pSideEntrance)
pSideEntrance.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.Locked);
instance.SetBossState(DataTypes.OperaPerformance, EncounterState.Done);
}
public override void KilledUnit(Unit victim)
@@ -1087,7 +1072,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
if (AggroYellTimer <= diff)
{
Talk(JulianneRomulo.SayJulianneAggro);
me.RemoveFlag(UnitFields.Flags, UnitFlags.NonAttackable);
me.RemoveUnitFlag(UnitFlags.NonAttackable);
me.SetFaction(16);
AggroYellTimer = 0;
}
@@ -1271,12 +1256,12 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
Julianne = ObjectAccessor.GetCreature(me, JulianneGUID);
if (Julianne)
{
Julianne.RemoveFlag(UnitFields.Flags, UnitFlags.NotSelectable);
Julianne.RemoveUnitFlag(UnitFlags.NotSelectable);
Julianne.GetMotionMaster().Clear();
Julianne.setDeathState(DeathState.JustDied);
Julianne.CombatStop(true);
Julianne.DeleteThreatList();
Julianne.SetUInt32Value(ObjectFields.DynamicFlags, (uint)UnitDynFlags.Lootable);
Julianne.SetDynamicFlags(UnitDynFlags.Lootable);
}
return;
}
@@ -1313,14 +1298,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public override void JustDied(Unit killer)
{
Talk(JulianneRomulo.SayRomuloDeath);
instance.SetData(karazhanConst.BossOpera, (uint)EncounterState.Done);
instance.HandleGameObject(instance.GetGuidData(DataTypes.GoStagedoorleft), true);
instance.HandleGameObject(instance.GetGuidData(DataTypes.GoStagedoorright), true);
GameObject pSideEntrance = instance.instance.GetGameObject(instance.GetGuidData(DataTypes.GoSideEntranceDoor));
if (pSideEntrance)
pSideEntrance.RemoveFlag(GameObjectFields.Flags, GameObjectFlags.Locked);
instance.SetBossState(DataTypes.OperaPerformance, EncounterState.Done);
}
public override void KilledUnit(Unit victim)
@@ -1428,7 +1406,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
public void StartEvent()
{
instance.SetData(karazhanConst.BossOpera, (uint)EncounterState.InProgress);
instance.SetBossState(DataTypes.OperaPerformance, EncounterState.InProgress);
//resets count for this event, in case earlier failed
if (m_uiEventId == OperaEvents.Oz)
@@ -1454,7 +1432,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
Creature spotlight = me.SummonCreature(karazhanConst.NpcSpotlight, me.GetPositionX(), me.GetPositionY(), me.GetPositionZ(), 0.0f, TempSummonType.TimedOrDeadDespawn, 60000);
if (spotlight)
{
spotlight.SetFlag(UnitFields.Flags, UnitFlags.NotSelectable);
spotlight.AddUnitFlag(UnitFlags.NotSelectable);
spotlight.CastSpell(spotlight, karazhanConst.SpellSpotlight, false);
m_uiSpotlightGUID = spotlight.GetGUID();
}
@@ -1530,11 +1508,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
Creature creature = me.SummonCreature(entry, PosX, karazhanConst.SPAWN_Y, karazhanConst.SPAWN_Z, karazhanConst.SPAWN_O, TempSummonType.TimedOrDeadDespawn, Time.Hour * 2 * Time.InMilliseconds);
if (creature)
{
// In case database has bad flags
creature.SetUInt32Value(UnitFields.Flags, 0);
creature.SetFlag(UnitFields.Flags, UnitFlags.NonAttackable);
}
creature.AddUnitFlag(UnitFlags.NonAttackable);
}
RaidWiped = false;
@@ -1654,7 +1628,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
if (instance != null)
{
// Check for death of Moroes and if opera event is not done already
if (instance.GetData(karazhanConst.BossMoroes) == (uint)EncounterState.Done && instance.GetData(karazhanConst.BossOpera) != (uint)EncounterState.Done)
if (instance.GetBossState(DataTypes.Moroes) == EncounterState.Done && instance.GetBossState(DataTypes.OperaPerformance) != EncounterState.Done)
{
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, karazhanConst.OZ_GOSSIP1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1);
@@ -153,7 +153,7 @@ namespace Scripts.EasternKingdoms
Initialize();
_events.Reset();
me.SetFaction(7);
me.SetFlag(UnitFields.Flags, UnitFlags.ImmuneToPc);
me.AddUnitFlag(UnitFlags.ImmuneToPc);
me.SetStandState(UnitStandStateType.Kneel);
me.LoadEquipment(0, true);
}
@@ -261,7 +261,7 @@ namespace Scripts.EasternKingdoms
else
{
me.SetFaction(14);
me.RemoveFlag(UnitFields.Flags, UnitFlags.ImmuneToPc);
me.RemoveUnitFlag(UnitFlags.ImmuneToPc);
phase = UnworthyInitiatePhase.Attacking;
Player target = Global.ObjAccessor.GetPlayer(me, playerGUID);
@@ -468,7 +468,7 @@ namespace Scripts.EasternKingdoms
me.RestoreFaction();
base.Reset();
me.SetFlag(UnitFields.Flags, UnitFlags.Unk15);
me.AddUnitFlag(UnitFlags.Unk15);
}
public override void SpellHit(Unit pCaster, SpellInfo pSpell)
@@ -569,8 +569,8 @@ namespace Scripts.EasternKingdoms
return true;
}
creature.RemoveFlag(UnitFields.Flags, UnitFlags.ImmuneToPc);
creature.RemoveFlag(UnitFields.Flags, UnitFlags.Unk15);
creature.RemoveUnitFlag(UnitFlags.ImmuneToPc);
creature.RemoveUnitFlag(UnitFlags.Unk15);
player.CastSpell(creature, SpellIds.Duel, false);
player.CastSpell(player, SpellIds.DuelFlag, true);
@@ -703,7 +703,7 @@ namespace Scripts.EasternKingdoms
if (charmer.HasAura(SpellIds.EffectStolenHorse))
{
charmer.RemoveAurasDueToSpell(SpellIds.EffectStolenHorse);
caster.RemoveFlag(UnitFields.NpcFlags, NPCFlags.SpellClick);
caster.RemoveNpcFlag(NPCFlags.SpellClick);
caster.SetFaction(35);
DoCast(caster, SpellIds.CallDarkRider, true);
Creature Dark_Rider = me.FindNearestCreature(CreatureIds.DarkRiderOfAcherus, 15);
@@ -765,8 +765,8 @@ namespace Scripts.EasternKingdoms
return;
deathcharger.RestoreFaction();
deathcharger.RemoveFlag(UnitFields.NpcFlags, NPCFlags.SpellClick);
deathcharger.SetFlag(UnitFields.Flags, UnitFlags.NotSelectable);
deathcharger.RemoveNpcFlag(NPCFlags.SpellClick);
deathcharger.AddUnitFlag(UnitFlags.NotSelectable);
if (!me.GetVehicle() && deathcharger.IsVehicle() && deathcharger.GetVehicleKit().HasEmptySeat(0))
me.EnterVehicle(deathcharger);
}
@@ -779,8 +779,8 @@ namespace Scripts.EasternKingdoms
if (killer.IsTypeId(TypeId.Player) && deathcharger.IsTypeId(TypeId.Unit) && deathcharger.IsVehicle())
{
deathcharger.SetFlag(UnitFields.NpcFlags, NPCFlags.SpellClick);
deathcharger.RemoveFlag(UnitFields.Flags, UnitFlags.NotSelectable);
deathcharger.AddNpcFlag(NPCFlags.SpellClick);
deathcharger.RemoveUnitFlag(UnitFlags.NotSelectable);
deathcharger.SetFaction(2096);
}
}