Core/Object: Range check, Needs tested.
Port From (https://github.com/TrinityCore/TrinityCore/commit/b717603a9b3a676e800fc401f4544735287791a9)
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@@ -381,7 +381,7 @@ namespace Game.Entities
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}
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if (flags.Rotation)
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data.WriteInt64(ToGameObject().GetPackedWorldRotation()); // Rotation
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data.WriteInt64(ToGameObject().GetPackedLocalRotation()); // Rotation
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if (go)
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{
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