Core/GameObject: Code cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/73c6c13ace28dc62bb13789e75c304426a16d5bf)
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@@ -831,17 +831,15 @@ namespace Game.Entities
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if (m_respawnDelayTime == 0)
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return;
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if (m_spawnedByDefault && m_spawnId != 0)
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{
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m_respawnTime = 0;
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DestroyForNearbyPlayers();
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return;
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}
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if (!m_spawnedByDefault)
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{
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m_respawnTime = 0;
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Delete();
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if (m_spawnId != 0)
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DestroyForNearbyPlayers();
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else
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Delete();
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return;
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}
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