Core/Object: Range check, Needs tested.
Port From (https://github.com/TrinityCore/TrinityCore/commit/b717603a9b3a676e800fc401f4544735287791a9)
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@@ -131,7 +131,7 @@ namespace Game.Entities
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SetGoType(GameObjectTypes.MapObjTransport);
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SetGoAnimProgress(animprogress);
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SetName(goinfo.name);
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SetWorldRotation(0.0f, 0.0f, 0.0f, 1.0f);
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SetLocalRotation(0.0f, 0.0f, 0.0f, 1.0f);
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SetParentRotation(Quaternion.Identity);
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CreateModel();
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