Core/Gossip: Drop OptionNpcFlag from gossip_menu_option

Port From (https://github.com/TrinityCore/TrinityCore/commit/ba49dbfdcbbbee4d6be39284c6924bf56d7f6586)
This commit is contained in:
hondacrx
2022-10-11 20:04:52 -04:00
parent 006d47a955
commit b611244add
4 changed files with 94 additions and 103 deletions
+9 -10
View File
@@ -579,8 +579,8 @@ namespace Game
gossipMenuItemsStorage.Clear();
// 0 1 2 3 4 5 6 7 8 9 10 11 12
SQLResult result = DB.World.Query("SELECT MenuID, OptionID, OptionNpc, OptionText, OptionBroadcastTextID, OptionNpcFlag, Language, ActionMenuID, ActionPoiID, BoxCoded, BoxMoney, BoxText, BoxBroadcastTextID " +
// 0 1 2 3 4 5 6 7 8 9 10 11
SQLResult result = DB.World.Query("SELECT MenuID, OptionID, OptionNpc, OptionText, OptionBroadcastTextID, Language, ActionMenuID, ActionPoiID, BoxCoded, BoxMoney, BoxText, BoxBroadcastTextID " +
"FROM gossip_menu_option ORDER BY MenuID, OptionID");
if (result.IsEmpty())
@@ -598,14 +598,13 @@ namespace Game
gMenuItem.OptionNpc = (GossipOptionNpc)result.Read<byte>(2);
gMenuItem.OptionText = result.Read<string>(3);
gMenuItem.OptionBroadcastTextId = result.Read<uint>(4);
gMenuItem.OptionNpcFlag = (NPCFlags)result.Read<ulong>(5);
gMenuItem.Language = result.Read<uint>(6);
gMenuItem.ActionMenuId = result.Read<uint>(7);
gMenuItem.ActionPoiId = result.Read<uint>(8);
gMenuItem.BoxCoded = result.Read<bool>(9);
gMenuItem.BoxMoney = result.Read<uint>(10);
gMenuItem.BoxText = result.Read<string>(11);
gMenuItem.BoxBroadcastTextId = result.Read<uint>(12);
gMenuItem.Language = result.Read<uint>(5);
gMenuItem.ActionMenuId = result.Read<uint>(6);
gMenuItem.ActionPoiId = result.Read<uint>(7);
gMenuItem.BoxCoded = result.Read<bool>(8);
gMenuItem.BoxMoney = result.Read<uint>(9);
gMenuItem.BoxText = result.Read<string>(10);
gMenuItem.BoxBroadcastTextId = result.Read<uint>(11);
if (gMenuItem.OptionNpc >= GossipOptionNpc.Max)
{