Core/Misc: Change all unix time columns in character database to bigint (signed)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d29dd1eeb5c52dc76bd741fe1ee0e875c416b8e7)
This commit is contained in:
@@ -255,7 +255,7 @@ namespace Game.Achievements
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continue;
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CompletedAchievementData ca = new();
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ca.Date = achievementResult.Read<uint>(1);
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ca.Date = achievementResult.Read<long>(1);
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ca.Changed = false;
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_achievementPoints += achievement.Points;
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@@ -284,7 +284,7 @@ namespace Game.Achievements
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{
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uint id = criteriaResult.Read<uint>(0);
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ulong counter = criteriaResult.Read<ulong>(1);
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long date = criteriaResult.Read<uint>(2);
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long date = criteriaResult.Read<long>(2);
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Criteria criteria = Global.CriteriaMgr.GetCriteria(id);
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if (criteria == null)
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@@ -768,7 +768,7 @@ namespace Game.Achievements
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continue;
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CompletedAchievementData ca = _completedAchievements[achievementid];
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ca.Date = achievementResult.Read<uint>(1);
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ca.Date = achievementResult.Read<long>(1);
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var guids = new StringArray(achievementResult.Read<string>(2), ' ');
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if (!guids.IsEmpty())
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{
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@@ -792,7 +792,7 @@ namespace Game.Achievements
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{
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uint id = criteriaResult.Read<uint>(0);
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ulong counter = criteriaResult.Read<ulong>(1);
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long date = criteriaResult.Read<uint>(2);
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long date = criteriaResult.Read<long>(2);
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ulong guidLow = criteriaResult.Read<ulong>(3);
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Criteria criteria = Global.CriteriaMgr.GetCriteria(id);
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@@ -839,7 +839,7 @@ namespace Game.Achievements
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_GUILD_ACHIEVEMENT);
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stmt.AddValue(0, _owner.GetId());
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stmt.AddValue(1, pair.Key);
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stmt.AddValue(2, (uint)pair.Value.Date);
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stmt.AddValue(2, pair.Value.Date);
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foreach (var guid in pair.Value.CompletingPlayers)
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guidstr.AppendFormat("{0},", guid.GetCounter());
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@@ -863,7 +863,7 @@ namespace Game.Achievements
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stmt.AddValue(0, _owner.GetId());
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stmt.AddValue(1, pair.Key);
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stmt.AddValue(2, pair.Value.Counter);
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stmt.AddValue(3, (uint)pair.Value.Date);
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stmt.AddValue(3, pair.Value.Date);
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stmt.AddValue(4, pair.Value.PlayerGUID.GetCounter());
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trans.Append(stmt);
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}
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@@ -252,8 +252,8 @@ namespace Game
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auction.BuyoutOrUnitPrice = result.Read<ulong>(5);
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auction.Deposit = result.Read<ulong>(6);
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auction.BidAmount = result.Read<ulong>(7);
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auction.StartTime = Time.UnixTimeToDateTime(result.Read<uint>(8));
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auction.EndTime = Time.UnixTimeToDateTime(result.Read<uint>(9));
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auction.StartTime = Time.UnixTimeToDateTime(result.Read<long>(8));
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auction.EndTime = Time.UnixTimeToDateTime(result.Read<long>(9));
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if (biddersByAuction.ContainsKey(auction.Id))
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auction.BidderHistory = biddersByAuction[auction.Id];
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@@ -654,8 +654,8 @@ namespace Game
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stmt.AddValue(5, auction.BuyoutOrUnitPrice);
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stmt.AddValue(6, auction.Deposit);
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stmt.AddValue(7, auction.BidAmount);
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stmt.AddValue(8, (uint)Time.DateTimeToUnixTime(auction.StartTime));
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stmt.AddValue(9, (uint)Time.DateTimeToUnixTime(auction.EndTime));
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stmt.AddValue(8, Time.DateTimeToUnixTime(auction.StartTime));
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stmt.AddValue(9, Time.DateTimeToUnixTime(auction.EndTime));
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trans.Append(stmt);
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foreach (Item item in auction.Items)
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@@ -124,7 +124,7 @@ namespace Game.BlackMarket
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}
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_currentBid = fields.Read<ulong>(1);
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_secondsRemaining = (uint)(fields.Read<uint>(2) - Global.BlackMarketMgr.GetLastUpdate());
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_secondsRemaining = (uint)(fields.Read<long>(2) - Global.BlackMarketMgr.GetLastUpdate());
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_numBids = fields.Read<uint>(3);
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_bidder = fields.Read<ulong>(4);
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@@ -56,9 +56,9 @@ namespace Game
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string description = result.Read<string>(3);
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CalendarEventType type = (CalendarEventType)result.Read<byte>(4);
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int textureID = result.Read<int>(5);
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uint date = result.Read<uint>(6);
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long date = result.Read<long>(6);
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CalendarFlags flags = (CalendarFlags)result.Read<uint>(7);
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uint lockDate = result.Read<uint>(8);
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long lockDate = result.Read<long>(8);
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ulong guildID = 0;
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if (flags.HasAnyFlag(CalendarFlags.GuildEvent) || flags.HasAnyFlag(CalendarFlags.WithoutInvites))
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@@ -89,7 +89,7 @@ namespace Game
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ObjectGuid invitee = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(2));
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ObjectGuid senderGUID = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(3));
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CalendarInviteStatus status = (CalendarInviteStatus)result.Read<byte>(4);
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uint responseTime = result.Read<uint>(5);
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long responseTime = result.Read<long>(5);
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CalendarModerationRank rank = (CalendarModerationRank)result.Read<byte>(6);
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string note = result.Read<string>(7);
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@@ -165,7 +165,7 @@ namespace Game.Chat
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if (WorldConfig.GetIntValue(WorldCfg.PreserveCustomChannelDuration) > 0)
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{
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_OLD_CHANNELS);
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stmt.AddValue(0, WorldConfig.GetIntValue(WorldCfg.PreserveCustomChannelDuration) * Time.Day);
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stmt.AddValue(0, (long)(WorldConfig.GetIntValue(WorldCfg.PreserveCustomChannelDuration) * Time.Day));
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DB.Characters.Execute(stmt);
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Log.outDebug(LogFilter.ChatSystem, "Cleaned out unused custom chat channels.");
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@@ -245,13 +245,13 @@ namespace Game.Chat.Commands
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handler.SendSysMessage(CypherStrings.BaninfoBanhistory, name);
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do
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{
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long unbanDate = result.Read<uint>(3);
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long unbanDate = result.Read<long>(3);
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bool active = false;
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if (result.Read<bool>(2) && (result.Read<uint>(1) == 0 || unbanDate >= Time.UnixTime))
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if (result.Read<bool>(2) && (result.Read<long>(1) == 0L || unbanDate >= Time.UnixTime))
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active = true;
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bool permanent = (result.Read<uint>(1) == 0);
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string banTime = permanent ? handler.GetCypherString(CypherStrings.BaninfoInfinite) : Time.secsToTimeString(result.Read<uint>(1), true);
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handler.SendSysMessage(CypherStrings.BaninfoHistoryentry, Time.UnixTimeToDateTime(result.Read<uint>(0)).ToShortTimeString(), banTime,
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bool permanent = (result.Read<long>(1) == 0L);
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string banTime = permanent ? handler.GetCypherString(CypherStrings.BaninfoInfinite) : Time.secsToTimeString(result.Read<ulong>(1), true);
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handler.SendSysMessage(CypherStrings.BaninfoHistoryentry, Time.UnixTimeToDateTime(result.Read<long>(0)).ToShortTimeString(), banTime,
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active ? handler.GetCypherString(CypherStrings.Yes) : handler.GetCypherString(CypherStrings.No), result.Read<string>(4), result.Read<string>(5));
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}
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while (result.NextRow());
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@@ -399,12 +399,12 @@ namespace Game.Chat.Commands
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{
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do
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{
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long timeBan = banInfo.Read<uint>(0);
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long timeBan = banInfo.Read<long>(0);
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DateTime tmBan = Time.UnixTimeToDateTime(timeBan);
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string bannedby = banInfo.Read<string>(2).Substring(0, 15);
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string banreason = banInfo.Read<string>(3).Substring(0, 15);
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if (banInfo.Read<uint>(0) == banInfo.Read<uint>(1))
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if (banInfo.Read<long>(0) == banInfo.Read<long>(1))
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{
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handler.SendSysMessage("|{0}|{1:D2}-{2:D2}-{3:D2} {4:D2}:{5:D2}| permanent |{6}|{7}|",
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char_name, tmBan.Year % 100, tmBan.Month + 1, tmBan.Day, tmBan.Hour, tmBan.Minute,
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@@ -412,7 +412,7 @@ namespace Game.Chat.Commands
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}
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else
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{
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long timeUnban = banInfo.Read<uint>(1);
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long timeUnban = banInfo.Read<long>(1);
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DateTime tmUnban = Time.UnixTimeToDateTime(timeUnban);
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handler.SendSysMessage("|{0}|{1:D2}-{2:D2}-{3:D2} {4:D2}:{5:D2}|{6:D2}-{7:D2}-{8:D2} {9:D2}:{10:D2}|{11}|{12}|",
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char_name, tmBan.Year % 100, tmBan.Month + 1, tmBan.Day, tmBan.Hour, tmBan.Minute,
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@@ -654,7 +654,7 @@ namespace Game.Chat
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// account name will be empty for not existed account
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Global.AccountMgr.GetName(info.accountId, out info.accountName);
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info.deleteDate = result.Read<uint>(3);
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info.deleteDate = result.Read<long>(3);
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foundList.Add(info);
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}
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while (result.NextRow());
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@@ -407,8 +407,8 @@ namespace Game.Chat.Commands
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ulong receiverId = result1.Read<ulong>(3);
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string receiver = result1.Read<string>(4);
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string subject = result1.Read<string>(5);
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long deliverTime = result1.Read<uint>(6);
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long expireTime = result1.Read<uint>(7);
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long deliverTime = result1.Read<long>(6);
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long expireTime = result1.Read<long>(7);
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ulong money = result1.Read<ulong>(8);
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byte hasItem = result1.Read<byte>(9);
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uint gold = (uint)(money / MoneyConstants.Gold);
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@@ -692,7 +692,7 @@ namespace Game.Entities
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GetName(), GetGUID().ToString(), quest_id, qstatus);
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}
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long quest_time = result.Read<uint>(2);
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long quest_time = result.Read<long>(2);
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if (quest.HasSpecialFlag(QuestSpecialFlags.Timed) && !GetQuestRewardStatus(quest_id))
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{
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@@ -851,7 +851,7 @@ namespace Game.Entities
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}
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// save _any_ from daily quest times (it must be after last reset anyway)
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m_lastDailyQuestTime = result.Read<uint>(1);
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m_lastDailyQuestTime = result.Read<long>(1);
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Quest quest = Global.ObjectMgr.GetQuestTemplate(quest_id);
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if (quest == null)
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@@ -1176,8 +1176,8 @@ namespace Game.Entities
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m.receiver = result.Read<uint>(3);
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m.subject = result.Read<string>(4);
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m.body = result.Read<string>(5);
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m.expire_time = result.Read<uint>(6);
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m.deliver_time = result.Read<uint>(7);
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m.expire_time = result.Read<long>(6);
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m.deliver_time = result.Read<long>(7);
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m.money = result.Read<ulong>(8);
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m.COD = result.Read<ulong>(9);
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m.checkMask = (MailCheckMask)result.Read<byte>(10);
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@@ -2544,10 +2544,10 @@ namespace Game.Entities
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uint totaltime = result.Read<uint> (fieldIndex++);
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uint leveltime = result.Read<uint>(fieldIndex++);
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float rest_bonus = result.Read<float>(fieldIndex++);
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uint logout_time = result.Read<uint>(fieldIndex++);
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long logout_time = result.Read<long>(fieldIndex++);
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byte is_logout_resting = result.Read<byte>(fieldIndex++);
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uint resettalents_cost = result.Read<uint>(fieldIndex++);
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uint resettalents_time = result.Read<uint>(fieldIndex++);
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long resettalents_time = result.Read<long>(fieldIndex++);
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uint primarySpecialization = result.Read<uint>(fieldIndex++);
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float trans_x = result.Read<float>(fieldIndex++);
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float trans_y = result.Read<float>(fieldIndex++);
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@@ -2559,7 +2559,7 @@ namespace Game.Entities
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ushort at_login = result.Read<ushort>(fieldIndex++);
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ushort zone = result.Read<ushort>(fieldIndex++);
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byte online = result.Read<byte>(fieldIndex++);
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uint death_expire_time = result.Read<uint>(fieldIndex++);
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long death_expire_time = result.Read<long>(fieldIndex++);
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string taxi_path = result.Read<string>(fieldIndex++);
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Difficulty dungeonDifficulty = (Difficulty)result.Read<byte>(fieldIndex++);
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uint totalKills = result.Read<uint>(fieldIndex++);
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@@ -3381,7 +3381,7 @@ namespace Game.Entities
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stmt.AddValue(index++, m_PlayedTimeTotal);
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stmt.AddValue(index++, m_PlayedTimeLevel);
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stmt.AddValue(index++, finiteAlways(_restMgr.GetRestBonus(RestTypes.XP)));
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stmt.AddValue(index++, (uint)Time.UnixTime);
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stmt.AddValue(index++, Time.UnixTime);
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stmt.AddValue(index++, (HasPlayerFlag(PlayerFlags.Resting) ? 1 : 0));
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//save, far from tavern/city
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//save, but in tavern/city
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@@ -3392,7 +3392,7 @@ namespace Game.Entities
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stmt.AddValue(index++, m_stableSlots);
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stmt.AddValue(index++, (ushort)atLoginFlags);
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stmt.AddValue(index++, GetZoneId());
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stmt.AddValue(index++, (uint)m_deathExpireTime);
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stmt.AddValue(index++, m_deathExpireTime);
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ss.Clear();
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ss.Append(m_taxi.SaveTaxiDestinationsToString());
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@@ -3521,7 +3521,7 @@ namespace Game.Entities
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stmt.AddValue(index++, m_PlayedTimeTotal);
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stmt.AddValue(index++, m_PlayedTimeLevel);
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stmt.AddValue(index++, finiteAlways(_restMgr.GetRestBonus(RestTypes.XP)));
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stmt.AddValue(index++, (uint)Time.UnixTime);
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stmt.AddValue(index++, Time.UnixTime);
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stmt.AddValue(index++, (HasPlayerFlag(PlayerFlags.Resting) ? 1 : 0));
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//save, far from tavern/city
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//save, but in tavern/city
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@@ -1543,7 +1543,7 @@ namespace Game
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stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_GAME_EVENT_SAVE);
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stmt.AddValue(0, event_id);
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stmt.AddValue(1, mGameEvent[event_id].state);
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stmt.AddValue(2, mGameEvent[event_id].nextstart != 0 ? mGameEvent[event_id].nextstart : 0);
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stmt.AddValue(2, mGameEvent[event_id].nextstart != 0 ? mGameEvent[event_id].nextstart : 0L);
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trans.Append(stmt);
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DB.Characters.CommitTransaction(trans);
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}
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@@ -66,7 +66,7 @@ namespace Game.Garrisons
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{
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uint plotInstanceId = buildings.Read<uint>(0);
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uint buildingId = buildings.Read<uint>(1);
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ulong timeBuilt = buildings.Read<ulong>(2);
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long timeBuilt = buildings.Read<long>(2);
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bool active = buildings.Read<bool>(3);
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@@ -80,7 +80,7 @@ namespace Game.Garrisons
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plot.BuildingInfo.PacketInfo.HasValue = true;
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plot.BuildingInfo.PacketInfo.Value.GarrPlotInstanceID = plotInstanceId;
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plot.BuildingInfo.PacketInfo.Value.GarrBuildingID = buildingId;
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plot.BuildingInfo.PacketInfo.Value.TimeBuilt = (long)timeBuilt;
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plot.BuildingInfo.PacketInfo.Value.TimeBuilt = timeBuilt;
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plot.BuildingInfo.PacketInfo.Value.Active = active;
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} while (buildings.NextRow());
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@@ -9085,7 +9085,6 @@ namespace Game
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long curTime = Time.UnixTime;
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DateTime lt = Time.UnixTimeToDateTime(curTime).ToLocalTime();
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long basetime = curTime;
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Log.outInfo(LogFilter.Server, "Returning mails current time: hour: {0}, minute: {1}, second: {2} ", lt.Hour, lt.Minute, lt.Second);
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PreparedStatement stmt;
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@@ -9093,11 +9092,11 @@ namespace Game
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if (!serverUp)
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{
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stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_EMPTY_EXPIRED_MAIL);
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stmt.AddValue(0, basetime);
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stmt.AddValue(0, curTime);
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DB.Characters.Execute(stmt);
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}
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stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_EXPIRED_MAIL);
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stmt.AddValue(0, basetime);
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stmt.AddValue(0, curTime);
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SQLResult result = DB.Characters.Query(stmt);
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if (result.IsEmpty())
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{
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@@ -9107,7 +9106,7 @@ namespace Game
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MultiMap<uint, MailItemInfo> itemsCache = new();
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stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_EXPIRED_MAIL_ITEMS);
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stmt.AddValue(0, (uint)basetime);
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stmt.AddValue(0, curTime);
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SQLResult items = DB.Characters.Query(stmt);
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if (!items.IsEmpty())
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{
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@@ -9131,7 +9130,7 @@ namespace Game
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m.sender = result.Read<uint>(2);
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m.receiver = result.Read<ulong>(3);
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bool has_items = result.Read<bool>(4);
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m.expire_time = result.Read<uint>(5);
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m.expire_time = result.Read<long>(5);
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m.deliver_time = 0;
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m.COD = result.Read<ulong>(6);
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m.checkMask = (MailCheckMask)result.Read<byte>(7);
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@@ -9175,8 +9174,8 @@ namespace Game
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stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_MAIL_RETURNED);
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stmt.AddValue(0, m.receiver);
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stmt.AddValue(1, m.sender);
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stmt.AddValue(2, basetime + 30 * Time.Day);
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stmt.AddValue(3, basetime);
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stmt.AddValue(2, curTime + 30 * Time.Day);
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stmt.AddValue(3, curTime);
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stmt.AddValue(4, MailCheckMask.Returned);
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stmt.AddValue(5, m.messageID);
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DB.Characters.Execute(stmt);
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@@ -212,7 +212,7 @@ namespace Game.Groups
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if (difficultyEntry == null || difficultyEntry.InstanceType != mapEntry.InstanceType)
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continue;
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InstanceSave save = Global.InstanceSaveMgr.AddInstanceSave(mapEntry.Id, result.Read<uint>(2), (Difficulty)diff, result.Read<uint>(5), result.Read<uint>(6), result.Read<ulong>(7) == 0, true);
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InstanceSave save = Global.InstanceSaveMgr.AddInstanceSave(mapEntry.Id, result.Read<uint>(2), (Difficulty)diff, result.Read<long>(5), result.Read<uint>(6), result.Read<ulong>(7) == 0, true);
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group.BindToInstance(save, result.Read<bool>(3), true);
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++count;
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}
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@@ -1259,7 +1259,7 @@ namespace Game.Guilds
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m_eventLog.LoadEvent(new EventLogEntry(
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m_id, // guild id
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field.Read<uint>(1), // guid
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field.Read<uint>(6), // timestamp
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field.Read<long>(6), // timestamp
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(GuildEventLogTypes)field.Read<byte>(2), // event type
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field.Read<ulong>(3), // player guid 1
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field.Read<ulong>(4), // player guid 2
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@@ -1297,7 +1297,7 @@ namespace Game.Guilds
|
||||
pLog.LoadEvent(new BankEventLogEntry(
|
||||
m_id, // guild id
|
||||
guid, // guid
|
||||
field.Read<uint>(8), // timestamp
|
||||
field.Read<long>(8), // timestamp
|
||||
dbTabId, // tab id
|
||||
eventType, // event type
|
||||
field.Read<ulong>(4), // player guid
|
||||
@@ -1317,7 +1317,7 @@ namespace Game.Guilds
|
||||
var news = new NewsLogEntry(
|
||||
m_id, // guild id
|
||||
field.Read<uint>(1), // guid
|
||||
field.Read<uint>(6), // timestamp //64 bits?
|
||||
field.Read<long>(6), // timestamp //64 bits?
|
||||
(GuildNews)field.Read<byte>(2), // type
|
||||
ObjectGuid.Create(HighGuid.Player, field.Read<ulong>(3)), // player guid
|
||||
field.Read<uint>(4), // Flags
|
||||
|
||||
@@ -97,7 +97,7 @@ namespace Game.Guilds
|
||||
byte classRoles = result.Read<byte>(3);
|
||||
byte interests = result.Read<byte>(4);
|
||||
string comment = result.Read<string>(5);
|
||||
uint submitTime = result.Read<uint>(6);
|
||||
long submitTime = result.Read<long>(6);
|
||||
|
||||
MembershipRequest request = new(playerId, guildId, availability, classRoles, interests, comment, submitTime);
|
||||
|
||||
|
||||
@@ -143,7 +143,7 @@ namespace Game.Networking.Packets
|
||||
|
||||
StringArguments equipment = new(fields.Read<string>(17));
|
||||
ListPosition = fields.Read<byte>(19);
|
||||
LastPlayedTime = fields.Read<uint>(20);
|
||||
LastPlayedTime = fields.Read<long>(20);
|
||||
|
||||
var spec = Global.DB2Mgr.GetChrSpecializationByIndex(ClassId, fields.Read<byte>(21));
|
||||
if (spec != null)
|
||||
@@ -188,7 +188,7 @@ namespace Game.Networking.Packets
|
||||
foreach (var visualItem in VisualItems)
|
||||
visualItem.Write(data);
|
||||
|
||||
data.WriteUInt32(LastPlayedTime);
|
||||
data.WriteUInt32((uint)LastPlayedTime);
|
||||
data.WriteUInt16(SpecID);
|
||||
data.WriteUInt32(Unknown703);
|
||||
data.WriteUInt32(LastLoginVersion);
|
||||
@@ -242,7 +242,7 @@ namespace Game.Networking.Packets
|
||||
public uint Flags4;
|
||||
public bool FirstLogin;
|
||||
public byte unkWod61x;
|
||||
public uint LastPlayedTime;
|
||||
public long LastPlayedTime;
|
||||
public ushort SpecID;
|
||||
public uint Unknown703;
|
||||
public uint LastLoginVersion;
|
||||
|
||||
@@ -224,9 +224,9 @@ namespace Game.Networking.Packets
|
||||
Text = data.ReadString(data.ReadBits<uint>(12));
|
||||
}
|
||||
|
||||
public SupportTicketChatLine(uint timestamp, string text)
|
||||
public SupportTicketChatLine(long timestamp, string text)
|
||||
{
|
||||
Timestamp = timestamp;
|
||||
Timestamp = (uint)timestamp;
|
||||
Text = text;
|
||||
}
|
||||
|
||||
|
||||
@@ -91,7 +91,7 @@ namespace Game
|
||||
{
|
||||
uint criteriaId = criteriaResult.Read<uint>(0);
|
||||
ulong counter = criteriaResult.Read<ulong>(1);
|
||||
long date = criteriaResult.Read<uint>(2);
|
||||
long date = criteriaResult.Read<long>(2);
|
||||
|
||||
Criteria criteria = Global.CriteriaMgr.GetCriteria(criteriaId);
|
||||
if (criteria == null)
|
||||
@@ -154,7 +154,7 @@ namespace Game
|
||||
stmt.AddValue(0, _owner.GetGUID().GetCounter());
|
||||
stmt.AddValue(1, pair.Key);
|
||||
stmt.AddValue(2, pair.Value.Counter);
|
||||
stmt.AddValue(3, (uint)pair.Value.Date);
|
||||
stmt.AddValue(3, pair.Value.Date);
|
||||
trans.Append(stmt);
|
||||
}
|
||||
|
||||
|
||||
@@ -83,7 +83,7 @@ namespace Game.Scenarios
|
||||
stmt.AddValue(0, id);
|
||||
stmt.AddValue(1, iter.Key);
|
||||
stmt.AddValue(2, iter.Value.Counter);
|
||||
stmt.AddValue(3, (uint)iter.Value.Date);
|
||||
stmt.AddValue(3, iter.Value.Date);
|
||||
trans.Append(stmt);
|
||||
}
|
||||
|
||||
@@ -109,7 +109,7 @@ namespace Game.Scenarios
|
||||
{
|
||||
uint id = result.Read<uint>(0);
|
||||
ulong counter = result.Read<ulong>(1);
|
||||
long date = result.Read<uint>(2);
|
||||
long date = result.Read<long>(2);
|
||||
|
||||
Criteria criteria = Global.CriteriaMgr.GetCriteria(id);
|
||||
if (criteria == null)
|
||||
|
||||
@@ -1691,7 +1691,7 @@ namespace Game
|
||||
|
||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHARACTER_BAN);
|
||||
stmt.AddValue(0, guid.GetCounter());
|
||||
stmt.AddValue(1, duration_secs);
|
||||
stmt.AddValue(1, (long)duration_secs);
|
||||
stmt.AddValue(2, author);
|
||||
stmt.AddValue(3, reason);
|
||||
trans.Append(stmt);
|
||||
|
||||
@@ -514,7 +514,7 @@ namespace Game
|
||||
continue;
|
||||
}
|
||||
|
||||
_accountData[type].Time = result.Read<uint>(1);
|
||||
_accountData[type].Time = result.Read<long>(1);
|
||||
var bytes = result.Read<byte[]>(2);
|
||||
var line = Encoding.Default.GetString(bytes);
|
||||
_accountData[type].Data = line;
|
||||
@@ -522,7 +522,7 @@ namespace Game
|
||||
while (result.NextRow());
|
||||
}
|
||||
|
||||
void SetAccountData(AccountDataTypes type, uint time, string data)
|
||||
void SetAccountData(AccountDataTypes type, long time, string data)
|
||||
{
|
||||
if (Convert.ToBoolean((1 << (int)type) & (int)AccountDataTypes.GlobalCacheMask))
|
||||
{
|
||||
|
||||
@@ -39,22 +39,29 @@ namespace Game.Spells
|
||||
{
|
||||
do
|
||||
{
|
||||
uint spellId = cooldownsResult.Read<uint>(0);
|
||||
if (!Global.SpellMgr.HasSpellInfo(spellId, Difficulty.None))
|
||||
CooldownEntry cooldownEntry = new();
|
||||
cooldownEntry.SpellId = cooldownsResult.Read<uint>(0);
|
||||
if (!Global.SpellMgr.HasSpellInfo(cooldownEntry.SpellId, Difficulty.None))
|
||||
continue;
|
||||
|
||||
int index = (typeof(T) == typeof(Pet) ? 1 : 2);
|
||||
if (typeof(T) == typeof(Pet))
|
||||
{
|
||||
cooldownEntry.CooldownEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<long>(1));
|
||||
cooldownEntry.ItemId = 0;
|
||||
cooldownEntry.CategoryId = cooldownsResult.Read<uint>(2);
|
||||
cooldownEntry.CategoryEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<long>(3));
|
||||
}
|
||||
else
|
||||
{
|
||||
cooldownEntry.CooldownEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<long>(2));
|
||||
cooldownEntry.ItemId = cooldownsResult.Read<uint>(1);
|
||||
cooldownEntry.CategoryId = cooldownsResult.Read<uint>(3);
|
||||
cooldownEntry.CategoryEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<long>(4));
|
||||
}
|
||||
|
||||
CooldownEntry cooldownEntry = new();
|
||||
cooldownEntry.SpellId = spellId;
|
||||
cooldownEntry.CooldownEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<uint>(index++));
|
||||
cooldownEntry.ItemId = 0;
|
||||
cooldownEntry.CategoryId = cooldownsResult.Read<uint>(index++);
|
||||
cooldownEntry.CategoryEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<uint>(index++));
|
||||
|
||||
_spellCooldowns[spellId] = cooldownEntry;
|
||||
_spellCooldowns[cooldownEntry.SpellId] = cooldownEntry;
|
||||
if (cooldownEntry.CategoryId != 0)
|
||||
_categoryCooldowns[cooldownEntry.CategoryId] = _spellCooldowns[spellId];
|
||||
_categoryCooldowns[cooldownEntry.CategoryId] = _spellCooldowns[cooldownEntry.SpellId];
|
||||
|
||||
} while (cooldownsResult.NextRow());
|
||||
}
|
||||
@@ -69,8 +76,8 @@ namespace Game.Spells
|
||||
continue;
|
||||
|
||||
ChargeEntry charges;
|
||||
charges.RechargeStart = Time.UnixTimeToDateTime(chargesResult.Read<uint>(1));
|
||||
charges.RechargeEnd = Time.UnixTimeToDateTime(chargesResult.Read<uint>(2));
|
||||
charges.RechargeStart = Time.UnixTimeToDateTime(chargesResult.Read<long>(1));
|
||||
charges.RechargeEnd = Time.UnixTimeToDateTime(chargesResult.Read<long>(2));
|
||||
_categoryCharges.Add(categoryId, charges);
|
||||
|
||||
} while (chargesResult.NextRow());
|
||||
@@ -90,7 +97,7 @@ namespace Game.Spells
|
||||
stmt.AddValue(0, _owner.GetCharmInfo().GetPetNumber());
|
||||
trans.Append(stmt);
|
||||
|
||||
byte index = 0;
|
||||
byte index;
|
||||
foreach (var pair in _spellCooldowns)
|
||||
{
|
||||
if (!pair.Value.OnHold)
|
||||
@@ -99,9 +106,9 @@ namespace Game.Spells
|
||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET_SPELL_COOLDOWN);
|
||||
stmt.AddValue(index++, _owner.GetCharmInfo().GetPetNumber());
|
||||
stmt.AddValue(index++, pair.Key);
|
||||
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.CooldownEnd));
|
||||
stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.CooldownEnd));
|
||||
stmt.AddValue(index++, pair.Value.CategoryId);
|
||||
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.CategoryEnd));
|
||||
stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.CategoryEnd));
|
||||
trans.Append(stmt);
|
||||
}
|
||||
}
|
||||
@@ -112,8 +119,8 @@ namespace Game.Spells
|
||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET_SPELL_CHARGES);
|
||||
stmt.AddValue(index++, _owner.GetCharmInfo().GetPetNumber());
|
||||
stmt.AddValue(index++, pair.Key);
|
||||
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.RechargeStart));
|
||||
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.RechargeEnd));
|
||||
stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.RechargeStart));
|
||||
stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.RechargeEnd));
|
||||
trans.Append(stmt);
|
||||
}
|
||||
}
|
||||
@@ -127,7 +134,7 @@ namespace Game.Spells
|
||||
stmt.AddValue(0, _owner.GetGUID().GetCounter());
|
||||
trans.Append(stmt);
|
||||
|
||||
byte index = 0;
|
||||
byte index;
|
||||
foreach (var pair in _spellCooldowns)
|
||||
{
|
||||
if (!pair.Value.OnHold)
|
||||
@@ -137,9 +144,9 @@ namespace Game.Spells
|
||||
stmt.AddValue(index++, _owner.GetGUID().GetCounter());
|
||||
stmt.AddValue(index++, pair.Key);
|
||||
stmt.AddValue(index++, pair.Value.ItemId);
|
||||
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.CooldownEnd));
|
||||
stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.CooldownEnd));
|
||||
stmt.AddValue(index++, pair.Value.CategoryId);
|
||||
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.CategoryEnd));
|
||||
stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.CategoryEnd));
|
||||
trans.Append(stmt);
|
||||
}
|
||||
}
|
||||
@@ -150,8 +157,8 @@ namespace Game.Spells
|
||||
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHAR_SPELL_CHARGES);
|
||||
stmt.AddValue(index++, _owner.GetGUID().GetCounter());
|
||||
stmt.AddValue(index++, pair.Key);
|
||||
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.RechargeStart));
|
||||
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.RechargeEnd));
|
||||
stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.RechargeStart));
|
||||
stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.RechargeEnd));
|
||||
trans.Append(stmt);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -116,7 +116,6 @@ namespace Game.SupportSystem
|
||||
float _facing;
|
||||
string _note;
|
||||
|
||||
|
||||
public BugTicket()
|
||||
{
|
||||
_note = "";
|
||||
@@ -134,7 +133,7 @@ namespace Game.SupportSystem
|
||||
_id = fields.Read<uint>(idx);
|
||||
_playerGuid = ObjectGuid.Create(HighGuid.Player, fields.Read<ulong>(++idx));
|
||||
_note = fields.Read<string>(++idx);
|
||||
_createTime = fields.Read<uint>(++idx);
|
||||
_createTime = fields.Read<ulong>(++idx);
|
||||
_mapId = fields.Read<ushort>(++idx);
|
||||
_pos = new Vector3(fields.Read<float>(++idx), fields.Read<float>(++idx), fields.Read<float>(++idx));
|
||||
_facing = fields.Read<float>(++idx);
|
||||
@@ -163,6 +162,7 @@ namespace Game.SupportSystem
|
||||
stmt.AddValue(idx, _id);
|
||||
stmt.AddValue(++idx, _playerGuid.GetCounter());
|
||||
stmt.AddValue(++idx, _note);
|
||||
stmt.AddValue(++idx, _createTime);
|
||||
stmt.AddValue(++idx, _mapId);
|
||||
stmt.AddValue(++idx, _pos.X);
|
||||
stmt.AddValue(++idx, _pos.Y);
|
||||
@@ -184,7 +184,7 @@ namespace Game.SupportSystem
|
||||
|
||||
public override string FormatViewMessageString(CommandHandler handler, bool detailed = false)
|
||||
{
|
||||
ulong curTime = (ulong)Time.UnixTime;
|
||||
var curTime = (ulong)Time.UnixTime;
|
||||
|
||||
StringBuilder ss = new();
|
||||
ss.Append(handler.GetParsedString(CypherStrings.CommandTicketlistguid, _id));
|
||||
@@ -234,7 +234,7 @@ namespace Game.SupportSystem
|
||||
_id = fields.Read<uint>(idx);
|
||||
_playerGuid = ObjectGuid.Create(HighGuid.Player, fields.Read<ulong>(++idx));
|
||||
_note = fields.Read<string>(++idx);
|
||||
_createTime = fields.Read<uint>(++idx);
|
||||
_createTime = fields.Read<ulong>(++idx);
|
||||
_mapId = fields.Read<ushort>(++idx);
|
||||
_pos = new Vector3(fields.Read<float>(++idx), fields.Read<float>(++idx), fields.Read<float>(++idx));
|
||||
_facing = fields.Read<float>(++idx);
|
||||
@@ -263,7 +263,7 @@ namespace Game.SupportSystem
|
||||
|
||||
public void LoadChatLineFromDB(SQLFields fields)
|
||||
{
|
||||
_chatLog.Lines.Add(new SupportTicketSubmitComplaint.SupportTicketChatLine(fields.Read<uint>(0), fields.Read<string>(1)));
|
||||
_chatLog.Lines.Add(new SupportTicketSubmitComplaint.SupportTicketChatLine(fields.Read<long>(0), fields.Read<string>(1)));
|
||||
}
|
||||
|
||||
public override void SaveToDB()
|
||||
@@ -275,6 +275,7 @@ namespace Game.SupportSystem
|
||||
stmt.AddValue(idx, _id);
|
||||
stmt.AddValue(++idx, _playerGuid.GetCounter());
|
||||
stmt.AddValue(++idx, _note);
|
||||
stmt.AddValue(++idx, _createTime);
|
||||
stmt.AddValue(++idx, _mapId);
|
||||
stmt.AddValue(++idx, _pos.X);
|
||||
stmt.AddValue(++idx, _pos.Y);
|
||||
@@ -376,7 +377,7 @@ namespace Game.SupportSystem
|
||||
_id = fields.Read<uint>(idx);
|
||||
_playerGuid = ObjectGuid.Create(HighGuid.Player, fields.Read<ulong>(++idx));
|
||||
_note = fields.Read<string>(++idx);
|
||||
_createTime = fields.Read<uint>(++idx);
|
||||
_createTime = fields.Read<ulong>(++idx);
|
||||
_mapId = fields.Read<ushort>(++idx);
|
||||
_pos = new Vector3(fields.Read<float>(++idx), fields.Read<float>(++idx), fields.Read<float>(++idx));
|
||||
_facing = fields.Read<float>(++idx);
|
||||
@@ -405,6 +406,7 @@ namespace Game.SupportSystem
|
||||
stmt.AddValue(idx, _id);
|
||||
stmt.AddValue(++idx, _playerGuid.GetCounter());
|
||||
stmt.AddValue(++idx, _note);
|
||||
stmt.AddValue(++idx, _createTime);
|
||||
stmt.AddValue(++idx, _mapId);
|
||||
stmt.AddValue(++idx, _pos.X);
|
||||
stmt.AddValue(++idx, _pos.Y);
|
||||
|
||||
Reference in New Issue
Block a user