Core/Misc: Change all unix time columns in character database to bigint (signed)

Port From (https://github.com/TrinityCore/TrinityCore/commit/d29dd1eeb5c52dc76bd741fe1ee0e875c416b8e7)
This commit is contained in:
hondacrx
2021-04-06 23:32:52 -04:00
parent b274d1f6ab
commit be2292e815
25 changed files with 243 additions and 141 deletions
@@ -255,7 +255,7 @@ namespace Game.Achievements
continue; continue;
CompletedAchievementData ca = new(); CompletedAchievementData ca = new();
ca.Date = achievementResult.Read<uint>(1); ca.Date = achievementResult.Read<long>(1);
ca.Changed = false; ca.Changed = false;
_achievementPoints += achievement.Points; _achievementPoints += achievement.Points;
@@ -284,7 +284,7 @@ namespace Game.Achievements
{ {
uint id = criteriaResult.Read<uint>(0); uint id = criteriaResult.Read<uint>(0);
ulong counter = criteriaResult.Read<ulong>(1); ulong counter = criteriaResult.Read<ulong>(1);
long date = criteriaResult.Read<uint>(2); long date = criteriaResult.Read<long>(2);
Criteria criteria = Global.CriteriaMgr.GetCriteria(id); Criteria criteria = Global.CriteriaMgr.GetCriteria(id);
if (criteria == null) if (criteria == null)
@@ -768,7 +768,7 @@ namespace Game.Achievements
continue; continue;
CompletedAchievementData ca = _completedAchievements[achievementid]; CompletedAchievementData ca = _completedAchievements[achievementid];
ca.Date = achievementResult.Read<uint>(1); ca.Date = achievementResult.Read<long>(1);
var guids = new StringArray(achievementResult.Read<string>(2), ' '); var guids = new StringArray(achievementResult.Read<string>(2), ' ');
if (!guids.IsEmpty()) if (!guids.IsEmpty())
{ {
@@ -792,7 +792,7 @@ namespace Game.Achievements
{ {
uint id = criteriaResult.Read<uint>(0); uint id = criteriaResult.Read<uint>(0);
ulong counter = criteriaResult.Read<ulong>(1); ulong counter = criteriaResult.Read<ulong>(1);
long date = criteriaResult.Read<uint>(2); long date = criteriaResult.Read<long>(2);
ulong guidLow = criteriaResult.Read<ulong>(3); ulong guidLow = criteriaResult.Read<ulong>(3);
Criteria criteria = Global.CriteriaMgr.GetCriteria(id); Criteria criteria = Global.CriteriaMgr.GetCriteria(id);
@@ -839,7 +839,7 @@ namespace Game.Achievements
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_GUILD_ACHIEVEMENT); stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_GUILD_ACHIEVEMENT);
stmt.AddValue(0, _owner.GetId()); stmt.AddValue(0, _owner.GetId());
stmt.AddValue(1, pair.Key); stmt.AddValue(1, pair.Key);
stmt.AddValue(2, (uint)pair.Value.Date); stmt.AddValue(2, pair.Value.Date);
foreach (var guid in pair.Value.CompletingPlayers) foreach (var guid in pair.Value.CompletingPlayers)
guidstr.AppendFormat("{0},", guid.GetCounter()); guidstr.AppendFormat("{0},", guid.GetCounter());
@@ -863,7 +863,7 @@ namespace Game.Achievements
stmt.AddValue(0, _owner.GetId()); stmt.AddValue(0, _owner.GetId());
stmt.AddValue(1, pair.Key); stmt.AddValue(1, pair.Key);
stmt.AddValue(2, pair.Value.Counter); stmt.AddValue(2, pair.Value.Counter);
stmt.AddValue(3, (uint)pair.Value.Date); stmt.AddValue(3, pair.Value.Date);
stmt.AddValue(4, pair.Value.PlayerGUID.GetCounter()); stmt.AddValue(4, pair.Value.PlayerGUID.GetCounter());
trans.Append(stmt); trans.Append(stmt);
} }
+4 -4
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@@ -252,8 +252,8 @@ namespace Game
auction.BuyoutOrUnitPrice = result.Read<ulong>(5); auction.BuyoutOrUnitPrice = result.Read<ulong>(5);
auction.Deposit = result.Read<ulong>(6); auction.Deposit = result.Read<ulong>(6);
auction.BidAmount = result.Read<ulong>(7); auction.BidAmount = result.Read<ulong>(7);
auction.StartTime = Time.UnixTimeToDateTime(result.Read<uint>(8)); auction.StartTime = Time.UnixTimeToDateTime(result.Read<long>(8));
auction.EndTime = Time.UnixTimeToDateTime(result.Read<uint>(9)); auction.EndTime = Time.UnixTimeToDateTime(result.Read<long>(9));
if (biddersByAuction.ContainsKey(auction.Id)) if (biddersByAuction.ContainsKey(auction.Id))
auction.BidderHistory = biddersByAuction[auction.Id]; auction.BidderHistory = biddersByAuction[auction.Id];
@@ -654,8 +654,8 @@ namespace Game
stmt.AddValue(5, auction.BuyoutOrUnitPrice); stmt.AddValue(5, auction.BuyoutOrUnitPrice);
stmt.AddValue(6, auction.Deposit); stmt.AddValue(6, auction.Deposit);
stmt.AddValue(7, auction.BidAmount); stmt.AddValue(7, auction.BidAmount);
stmt.AddValue(8, (uint)Time.DateTimeToUnixTime(auction.StartTime)); stmt.AddValue(8, Time.DateTimeToUnixTime(auction.StartTime));
stmt.AddValue(9, (uint)Time.DateTimeToUnixTime(auction.EndTime)); stmt.AddValue(9, Time.DateTimeToUnixTime(auction.EndTime));
trans.Append(stmt); trans.Append(stmt);
foreach (Item item in auction.Items) foreach (Item item in auction.Items)
+1 -1
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@@ -124,7 +124,7 @@ namespace Game.BlackMarket
} }
_currentBid = fields.Read<ulong>(1); _currentBid = fields.Read<ulong>(1);
_secondsRemaining = (uint)(fields.Read<uint>(2) - Global.BlackMarketMgr.GetLastUpdate()); _secondsRemaining = (uint)(fields.Read<long>(2) - Global.BlackMarketMgr.GetLastUpdate());
_numBids = fields.Read<uint>(3); _numBids = fields.Read<uint>(3);
_bidder = fields.Read<ulong>(4); _bidder = fields.Read<ulong>(4);
+3 -3
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@@ -56,9 +56,9 @@ namespace Game
string description = result.Read<string>(3); string description = result.Read<string>(3);
CalendarEventType type = (CalendarEventType)result.Read<byte>(4); CalendarEventType type = (CalendarEventType)result.Read<byte>(4);
int textureID = result.Read<int>(5); int textureID = result.Read<int>(5);
uint date = result.Read<uint>(6); long date = result.Read<long>(6);
CalendarFlags flags = (CalendarFlags)result.Read<uint>(7); CalendarFlags flags = (CalendarFlags)result.Read<uint>(7);
uint lockDate = result.Read<uint>(8); long lockDate = result.Read<long>(8);
ulong guildID = 0; ulong guildID = 0;
if (flags.HasAnyFlag(CalendarFlags.GuildEvent) || flags.HasAnyFlag(CalendarFlags.WithoutInvites)) if (flags.HasAnyFlag(CalendarFlags.GuildEvent) || flags.HasAnyFlag(CalendarFlags.WithoutInvites))
@@ -89,7 +89,7 @@ namespace Game
ObjectGuid invitee = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(2)); ObjectGuid invitee = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(2));
ObjectGuid senderGUID = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(3)); ObjectGuid senderGUID = ObjectGuid.Create(HighGuid.Player, result.Read<ulong>(3));
CalendarInviteStatus status = (CalendarInviteStatus)result.Read<byte>(4); CalendarInviteStatus status = (CalendarInviteStatus)result.Read<byte>(4);
uint responseTime = result.Read<uint>(5); long responseTime = result.Read<long>(5);
CalendarModerationRank rank = (CalendarModerationRank)result.Read<byte>(6); CalendarModerationRank rank = (CalendarModerationRank)result.Read<byte>(6);
string note = result.Read<string>(7); string note = result.Read<string>(7);
+1 -1
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@@ -165,7 +165,7 @@ namespace Game.Chat
if (WorldConfig.GetIntValue(WorldCfg.PreserveCustomChannelDuration) > 0) if (WorldConfig.GetIntValue(WorldCfg.PreserveCustomChannelDuration) > 0)
{ {
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_OLD_CHANNELS); PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_OLD_CHANNELS);
stmt.AddValue(0, WorldConfig.GetIntValue(WorldCfg.PreserveCustomChannelDuration) * Time.Day); stmt.AddValue(0, (long)(WorldConfig.GetIntValue(WorldCfg.PreserveCustomChannelDuration) * Time.Day));
DB.Characters.Execute(stmt); DB.Characters.Execute(stmt);
Log.outDebug(LogFilter.ChatSystem, "Cleaned out unused custom chat channels."); Log.outDebug(LogFilter.ChatSystem, "Cleaned out unused custom chat channels.");
+8 -8
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@@ -245,13 +245,13 @@ namespace Game.Chat.Commands
handler.SendSysMessage(CypherStrings.BaninfoBanhistory, name); handler.SendSysMessage(CypherStrings.BaninfoBanhistory, name);
do do
{ {
long unbanDate = result.Read<uint>(3); long unbanDate = result.Read<long>(3);
bool active = false; bool active = false;
if (result.Read<bool>(2) && (result.Read<uint>(1) == 0 || unbanDate >= Time.UnixTime)) if (result.Read<bool>(2) && (result.Read<long>(1) == 0L || unbanDate >= Time.UnixTime))
active = true; active = true;
bool permanent = (result.Read<uint>(1) == 0); bool permanent = (result.Read<long>(1) == 0L);
string banTime = permanent ? handler.GetCypherString(CypherStrings.BaninfoInfinite) : Time.secsToTimeString(result.Read<uint>(1), true); string banTime = permanent ? handler.GetCypherString(CypherStrings.BaninfoInfinite) : Time.secsToTimeString(result.Read<ulong>(1), true);
handler.SendSysMessage(CypherStrings.BaninfoHistoryentry, Time.UnixTimeToDateTime(result.Read<uint>(0)).ToShortTimeString(), banTime, handler.SendSysMessage(CypherStrings.BaninfoHistoryentry, Time.UnixTimeToDateTime(result.Read<long>(0)).ToShortTimeString(), banTime,
active ? handler.GetCypherString(CypherStrings.Yes) : handler.GetCypherString(CypherStrings.No), result.Read<string>(4), result.Read<string>(5)); active ? handler.GetCypherString(CypherStrings.Yes) : handler.GetCypherString(CypherStrings.No), result.Read<string>(4), result.Read<string>(5));
} }
while (result.NextRow()); while (result.NextRow());
@@ -399,12 +399,12 @@ namespace Game.Chat.Commands
{ {
do do
{ {
long timeBan = banInfo.Read<uint>(0); long timeBan = banInfo.Read<long>(0);
DateTime tmBan = Time.UnixTimeToDateTime(timeBan); DateTime tmBan = Time.UnixTimeToDateTime(timeBan);
string bannedby = banInfo.Read<string>(2).Substring(0, 15); string bannedby = banInfo.Read<string>(2).Substring(0, 15);
string banreason = banInfo.Read<string>(3).Substring(0, 15); string banreason = banInfo.Read<string>(3).Substring(0, 15);
if (banInfo.Read<uint>(0) == banInfo.Read<uint>(1)) if (banInfo.Read<long>(0) == banInfo.Read<long>(1))
{ {
handler.SendSysMessage("|{0}|{1:D2}-{2:D2}-{3:D2} {4:D2}:{5:D2}| permanent |{6}|{7}|", handler.SendSysMessage("|{0}|{1:D2}-{2:D2}-{3:D2} {4:D2}:{5:D2}| permanent |{6}|{7}|",
char_name, tmBan.Year % 100, tmBan.Month + 1, tmBan.Day, tmBan.Hour, tmBan.Minute, char_name, tmBan.Year % 100, tmBan.Month + 1, tmBan.Day, tmBan.Hour, tmBan.Minute,
@@ -412,7 +412,7 @@ namespace Game.Chat.Commands
} }
else else
{ {
long timeUnban = banInfo.Read<uint>(1); long timeUnban = banInfo.Read<long>(1);
DateTime tmUnban = Time.UnixTimeToDateTime(timeUnban); DateTime tmUnban = Time.UnixTimeToDateTime(timeUnban);
handler.SendSysMessage("|{0}|{1:D2}-{2:D2}-{3:D2} {4:D2}:{5:D2}|{6:D2}-{7:D2}-{8:D2} {9:D2}:{10:D2}|{11}|{12}|", handler.SendSysMessage("|{0}|{1:D2}-{2:D2}-{3:D2} {4:D2}:{5:D2}|{6:D2}-{7:D2}-{8:D2} {9:D2}:{10:D2}|{11}|{12}|",
char_name, tmBan.Year % 100, tmBan.Month + 1, tmBan.Day, tmBan.Hour, tmBan.Minute, char_name, tmBan.Year % 100, tmBan.Month + 1, tmBan.Day, tmBan.Hour, tmBan.Minute,
@@ -654,7 +654,7 @@ namespace Game.Chat
// account name will be empty for not existed account // account name will be empty for not existed account
Global.AccountMgr.GetName(info.accountId, out info.accountName); Global.AccountMgr.GetName(info.accountId, out info.accountName);
info.deleteDate = result.Read<uint>(3); info.deleteDate = result.Read<long>(3);
foundList.Add(info); foundList.Add(info);
} }
while (result.NextRow()); while (result.NextRow());
+2 -2
View File
@@ -407,8 +407,8 @@ namespace Game.Chat.Commands
ulong receiverId = result1.Read<ulong>(3); ulong receiverId = result1.Read<ulong>(3);
string receiver = result1.Read<string>(4); string receiver = result1.Read<string>(4);
string subject = result1.Read<string>(5); string subject = result1.Read<string>(5);
long deliverTime = result1.Read<uint>(6); long deliverTime = result1.Read<long>(6);
long expireTime = result1.Read<uint>(7); long expireTime = result1.Read<long>(7);
ulong money = result1.Read<ulong>(8); ulong money = result1.Read<ulong>(8);
byte hasItem = result1.Read<byte>(9); byte hasItem = result1.Read<byte>(9);
uint gold = (uint)(money / MoneyConstants.Gold); uint gold = (uint)(money / MoneyConstants.Gold);
+10 -10
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@@ -692,7 +692,7 @@ namespace Game.Entities
GetName(), GetGUID().ToString(), quest_id, qstatus); GetName(), GetGUID().ToString(), quest_id, qstatus);
} }
long quest_time = result.Read<uint>(2); long quest_time = result.Read<long>(2);
if (quest.HasSpecialFlag(QuestSpecialFlags.Timed) && !GetQuestRewardStatus(quest_id)) if (quest.HasSpecialFlag(QuestSpecialFlags.Timed) && !GetQuestRewardStatus(quest_id))
{ {
@@ -851,7 +851,7 @@ namespace Game.Entities
} }
// save _any_ from daily quest times (it must be after last reset anyway) // save _any_ from daily quest times (it must be after last reset anyway)
m_lastDailyQuestTime = result.Read<uint>(1); m_lastDailyQuestTime = result.Read<long>(1);
Quest quest = Global.ObjectMgr.GetQuestTemplate(quest_id); Quest quest = Global.ObjectMgr.GetQuestTemplate(quest_id);
if (quest == null) if (quest == null)
@@ -1176,8 +1176,8 @@ namespace Game.Entities
m.receiver = result.Read<uint>(3); m.receiver = result.Read<uint>(3);
m.subject = result.Read<string>(4); m.subject = result.Read<string>(4);
m.body = result.Read<string>(5); m.body = result.Read<string>(5);
m.expire_time = result.Read<uint>(6); m.expire_time = result.Read<long>(6);
m.deliver_time = result.Read<uint>(7); m.deliver_time = result.Read<long>(7);
m.money = result.Read<ulong>(8); m.money = result.Read<ulong>(8);
m.COD = result.Read<ulong>(9); m.COD = result.Read<ulong>(9);
m.checkMask = (MailCheckMask)result.Read<byte>(10); m.checkMask = (MailCheckMask)result.Read<byte>(10);
@@ -2544,10 +2544,10 @@ namespace Game.Entities
uint totaltime = result.Read<uint> (fieldIndex++); uint totaltime = result.Read<uint> (fieldIndex++);
uint leveltime = result.Read<uint>(fieldIndex++); uint leveltime = result.Read<uint>(fieldIndex++);
float rest_bonus = result.Read<float>(fieldIndex++); float rest_bonus = result.Read<float>(fieldIndex++);
uint logout_time = result.Read<uint>(fieldIndex++); long logout_time = result.Read<long>(fieldIndex++);
byte is_logout_resting = result.Read<byte>(fieldIndex++); byte is_logout_resting = result.Read<byte>(fieldIndex++);
uint resettalents_cost = result.Read<uint>(fieldIndex++); uint resettalents_cost = result.Read<uint>(fieldIndex++);
uint resettalents_time = result.Read<uint>(fieldIndex++); long resettalents_time = result.Read<long>(fieldIndex++);
uint primarySpecialization = result.Read<uint>(fieldIndex++); uint primarySpecialization = result.Read<uint>(fieldIndex++);
float trans_x = result.Read<float>(fieldIndex++); float trans_x = result.Read<float>(fieldIndex++);
float trans_y = result.Read<float>(fieldIndex++); float trans_y = result.Read<float>(fieldIndex++);
@@ -2559,7 +2559,7 @@ namespace Game.Entities
ushort at_login = result.Read<ushort>(fieldIndex++); ushort at_login = result.Read<ushort>(fieldIndex++);
ushort zone = result.Read<ushort>(fieldIndex++); ushort zone = result.Read<ushort>(fieldIndex++);
byte online = result.Read<byte>(fieldIndex++); byte online = result.Read<byte>(fieldIndex++);
uint death_expire_time = result.Read<uint>(fieldIndex++); long death_expire_time = result.Read<long>(fieldIndex++);
string taxi_path = result.Read<string>(fieldIndex++); string taxi_path = result.Read<string>(fieldIndex++);
Difficulty dungeonDifficulty = (Difficulty)result.Read<byte>(fieldIndex++); Difficulty dungeonDifficulty = (Difficulty)result.Read<byte>(fieldIndex++);
uint totalKills = result.Read<uint>(fieldIndex++); uint totalKills = result.Read<uint>(fieldIndex++);
@@ -3381,7 +3381,7 @@ namespace Game.Entities
stmt.AddValue(index++, m_PlayedTimeTotal); stmt.AddValue(index++, m_PlayedTimeTotal);
stmt.AddValue(index++, m_PlayedTimeLevel); stmt.AddValue(index++, m_PlayedTimeLevel);
stmt.AddValue(index++, finiteAlways(_restMgr.GetRestBonus(RestTypes.XP))); stmt.AddValue(index++, finiteAlways(_restMgr.GetRestBonus(RestTypes.XP)));
stmt.AddValue(index++, (uint)Time.UnixTime); stmt.AddValue(index++, Time.UnixTime);
stmt.AddValue(index++, (HasPlayerFlag(PlayerFlags.Resting) ? 1 : 0)); stmt.AddValue(index++, (HasPlayerFlag(PlayerFlags.Resting) ? 1 : 0));
//save, far from tavern/city //save, far from tavern/city
//save, but in tavern/city //save, but in tavern/city
@@ -3392,7 +3392,7 @@ namespace Game.Entities
stmt.AddValue(index++, m_stableSlots); stmt.AddValue(index++, m_stableSlots);
stmt.AddValue(index++, (ushort)atLoginFlags); stmt.AddValue(index++, (ushort)atLoginFlags);
stmt.AddValue(index++, GetZoneId()); stmt.AddValue(index++, GetZoneId());
stmt.AddValue(index++, (uint)m_deathExpireTime); stmt.AddValue(index++, m_deathExpireTime);
ss.Clear(); ss.Clear();
ss.Append(m_taxi.SaveTaxiDestinationsToString()); ss.Append(m_taxi.SaveTaxiDestinationsToString());
@@ -3521,7 +3521,7 @@ namespace Game.Entities
stmt.AddValue(index++, m_PlayedTimeTotal); stmt.AddValue(index++, m_PlayedTimeTotal);
stmt.AddValue(index++, m_PlayedTimeLevel); stmt.AddValue(index++, m_PlayedTimeLevel);
stmt.AddValue(index++, finiteAlways(_restMgr.GetRestBonus(RestTypes.XP))); stmt.AddValue(index++, finiteAlways(_restMgr.GetRestBonus(RestTypes.XP)));
stmt.AddValue(index++, (uint)Time.UnixTime); stmt.AddValue(index++, Time.UnixTime);
stmt.AddValue(index++, (HasPlayerFlag(PlayerFlags.Resting) ? 1 : 0)); stmt.AddValue(index++, (HasPlayerFlag(PlayerFlags.Resting) ? 1 : 0));
//save, far from tavern/city //save, far from tavern/city
//save, but in tavern/city //save, but in tavern/city
+1 -1
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@@ -1543,7 +1543,7 @@ namespace Game
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_GAME_EVENT_SAVE); stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_GAME_EVENT_SAVE);
stmt.AddValue(0, event_id); stmt.AddValue(0, event_id);
stmt.AddValue(1, mGameEvent[event_id].state); stmt.AddValue(1, mGameEvent[event_id].state);
stmt.AddValue(2, mGameEvent[event_id].nextstart != 0 ? mGameEvent[event_id].nextstart : 0); stmt.AddValue(2, mGameEvent[event_id].nextstart != 0 ? mGameEvent[event_id].nextstart : 0L);
trans.Append(stmt); trans.Append(stmt);
DB.Characters.CommitTransaction(trans); DB.Characters.CommitTransaction(trans);
} }
+2 -2
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@@ -66,7 +66,7 @@ namespace Game.Garrisons
{ {
uint plotInstanceId = buildings.Read<uint>(0); uint plotInstanceId = buildings.Read<uint>(0);
uint buildingId = buildings.Read<uint>(1); uint buildingId = buildings.Read<uint>(1);
ulong timeBuilt = buildings.Read<ulong>(2); long timeBuilt = buildings.Read<long>(2);
bool active = buildings.Read<bool>(3); bool active = buildings.Read<bool>(3);
@@ -80,7 +80,7 @@ namespace Game.Garrisons
plot.BuildingInfo.PacketInfo.HasValue = true; plot.BuildingInfo.PacketInfo.HasValue = true;
plot.BuildingInfo.PacketInfo.Value.GarrPlotInstanceID = plotInstanceId; plot.BuildingInfo.PacketInfo.Value.GarrPlotInstanceID = plotInstanceId;
plot.BuildingInfo.PacketInfo.Value.GarrBuildingID = buildingId; plot.BuildingInfo.PacketInfo.Value.GarrBuildingID = buildingId;
plot.BuildingInfo.PacketInfo.Value.TimeBuilt = (long)timeBuilt; plot.BuildingInfo.PacketInfo.Value.TimeBuilt = timeBuilt;
plot.BuildingInfo.PacketInfo.Value.Active = active; plot.BuildingInfo.PacketInfo.Value.Active = active;
} while (buildings.NextRow()); } while (buildings.NextRow());
+6 -7
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@@ -9085,7 +9085,6 @@ namespace Game
long curTime = Time.UnixTime; long curTime = Time.UnixTime;
DateTime lt = Time.UnixTimeToDateTime(curTime).ToLocalTime(); DateTime lt = Time.UnixTimeToDateTime(curTime).ToLocalTime();
long basetime = curTime;
Log.outInfo(LogFilter.Server, "Returning mails current time: hour: {0}, minute: {1}, second: {2} ", lt.Hour, lt.Minute, lt.Second); Log.outInfo(LogFilter.Server, "Returning mails current time: hour: {0}, minute: {1}, second: {2} ", lt.Hour, lt.Minute, lt.Second);
PreparedStatement stmt; PreparedStatement stmt;
@@ -9093,11 +9092,11 @@ namespace Game
if (!serverUp) if (!serverUp)
{ {
stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_EMPTY_EXPIRED_MAIL); stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_EMPTY_EXPIRED_MAIL);
stmt.AddValue(0, basetime); stmt.AddValue(0, curTime);
DB.Characters.Execute(stmt); DB.Characters.Execute(stmt);
} }
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_EXPIRED_MAIL); stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_EXPIRED_MAIL);
stmt.AddValue(0, basetime); stmt.AddValue(0, curTime);
SQLResult result = DB.Characters.Query(stmt); SQLResult result = DB.Characters.Query(stmt);
if (result.IsEmpty()) if (result.IsEmpty())
{ {
@@ -9107,7 +9106,7 @@ namespace Game
MultiMap<uint, MailItemInfo> itemsCache = new(); MultiMap<uint, MailItemInfo> itemsCache = new();
stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_EXPIRED_MAIL_ITEMS); stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_EXPIRED_MAIL_ITEMS);
stmt.AddValue(0, (uint)basetime); stmt.AddValue(0, curTime);
SQLResult items = DB.Characters.Query(stmt); SQLResult items = DB.Characters.Query(stmt);
if (!items.IsEmpty()) if (!items.IsEmpty())
{ {
@@ -9131,7 +9130,7 @@ namespace Game
m.sender = result.Read<uint>(2); m.sender = result.Read<uint>(2);
m.receiver = result.Read<ulong>(3); m.receiver = result.Read<ulong>(3);
bool has_items = result.Read<bool>(4); bool has_items = result.Read<bool>(4);
m.expire_time = result.Read<uint>(5); m.expire_time = result.Read<long>(5);
m.deliver_time = 0; m.deliver_time = 0;
m.COD = result.Read<ulong>(6); m.COD = result.Read<ulong>(6);
m.checkMask = (MailCheckMask)result.Read<byte>(7); m.checkMask = (MailCheckMask)result.Read<byte>(7);
@@ -9175,8 +9174,8 @@ namespace Game
stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_MAIL_RETURNED); stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_MAIL_RETURNED);
stmt.AddValue(0, m.receiver); stmt.AddValue(0, m.receiver);
stmt.AddValue(1, m.sender); stmt.AddValue(1, m.sender);
stmt.AddValue(2, basetime + 30 * Time.Day); stmt.AddValue(2, curTime + 30 * Time.Day);
stmt.AddValue(3, basetime); stmt.AddValue(3, curTime);
stmt.AddValue(4, MailCheckMask.Returned); stmt.AddValue(4, MailCheckMask.Returned);
stmt.AddValue(5, m.messageID); stmt.AddValue(5, m.messageID);
DB.Characters.Execute(stmt); DB.Characters.Execute(stmt);
+1 -1
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@@ -212,7 +212,7 @@ namespace Game.Groups
if (difficultyEntry == null || difficultyEntry.InstanceType != mapEntry.InstanceType) if (difficultyEntry == null || difficultyEntry.InstanceType != mapEntry.InstanceType)
continue; continue;
InstanceSave save = Global.InstanceSaveMgr.AddInstanceSave(mapEntry.Id, result.Read<uint>(2), (Difficulty)diff, result.Read<uint>(5), result.Read<uint>(6), result.Read<ulong>(7) == 0, true); InstanceSave save = Global.InstanceSaveMgr.AddInstanceSave(mapEntry.Id, result.Read<uint>(2), (Difficulty)diff, result.Read<long>(5), result.Read<uint>(6), result.Read<ulong>(7) == 0, true);
group.BindToInstance(save, result.Read<bool>(3), true); group.BindToInstance(save, result.Read<bool>(3), true);
++count; ++count;
} }
+3 -3
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@@ -1259,7 +1259,7 @@ namespace Game.Guilds
m_eventLog.LoadEvent(new EventLogEntry( m_eventLog.LoadEvent(new EventLogEntry(
m_id, // guild id m_id, // guild id
field.Read<uint>(1), // guid field.Read<uint>(1), // guid
field.Read<uint>(6), // timestamp field.Read<long>(6), // timestamp
(GuildEventLogTypes)field.Read<byte>(2), // event type (GuildEventLogTypes)field.Read<byte>(2), // event type
field.Read<ulong>(3), // player guid 1 field.Read<ulong>(3), // player guid 1
field.Read<ulong>(4), // player guid 2 field.Read<ulong>(4), // player guid 2
@@ -1297,7 +1297,7 @@ namespace Game.Guilds
pLog.LoadEvent(new BankEventLogEntry( pLog.LoadEvent(new BankEventLogEntry(
m_id, // guild id m_id, // guild id
guid, // guid guid, // guid
field.Read<uint>(8), // timestamp field.Read<long>(8), // timestamp
dbTabId, // tab id dbTabId, // tab id
eventType, // event type eventType, // event type
field.Read<ulong>(4), // player guid field.Read<ulong>(4), // player guid
@@ -1317,7 +1317,7 @@ namespace Game.Guilds
var news = new NewsLogEntry( var news = new NewsLogEntry(
m_id, // guild id m_id, // guild id
field.Read<uint>(1), // guid field.Read<uint>(1), // guid
field.Read<uint>(6), // timestamp //64 bits? field.Read<long>(6), // timestamp //64 bits?
(GuildNews)field.Read<byte>(2), // type (GuildNews)field.Read<byte>(2), // type
ObjectGuid.Create(HighGuid.Player, field.Read<ulong>(3)), // player guid ObjectGuid.Create(HighGuid.Player, field.Read<ulong>(3)), // player guid
field.Read<uint>(4), // Flags field.Read<uint>(4), // Flags
+1 -1
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@@ -97,7 +97,7 @@ namespace Game.Guilds
byte classRoles = result.Read<byte>(3); byte classRoles = result.Read<byte>(3);
byte interests = result.Read<byte>(4); byte interests = result.Read<byte>(4);
string comment = result.Read<string>(5); string comment = result.Read<string>(5);
uint submitTime = result.Read<uint>(6); long submitTime = result.Read<long>(6);
MembershipRequest request = new(playerId, guildId, availability, classRoles, interests, comment, submitTime); MembershipRequest request = new(playerId, guildId, availability, classRoles, interests, comment, submitTime);
@@ -143,7 +143,7 @@ namespace Game.Networking.Packets
StringArguments equipment = new(fields.Read<string>(17)); StringArguments equipment = new(fields.Read<string>(17));
ListPosition = fields.Read<byte>(19); ListPosition = fields.Read<byte>(19);
LastPlayedTime = fields.Read<uint>(20); LastPlayedTime = fields.Read<long>(20);
var spec = Global.DB2Mgr.GetChrSpecializationByIndex(ClassId, fields.Read<byte>(21)); var spec = Global.DB2Mgr.GetChrSpecializationByIndex(ClassId, fields.Read<byte>(21));
if (spec != null) if (spec != null)
@@ -188,7 +188,7 @@ namespace Game.Networking.Packets
foreach (var visualItem in VisualItems) foreach (var visualItem in VisualItems)
visualItem.Write(data); visualItem.Write(data);
data.WriteUInt32(LastPlayedTime); data.WriteUInt32((uint)LastPlayedTime);
data.WriteUInt16(SpecID); data.WriteUInt16(SpecID);
data.WriteUInt32(Unknown703); data.WriteUInt32(Unknown703);
data.WriteUInt32(LastLoginVersion); data.WriteUInt32(LastLoginVersion);
@@ -242,7 +242,7 @@ namespace Game.Networking.Packets
public uint Flags4; public uint Flags4;
public bool FirstLogin; public bool FirstLogin;
public byte unkWod61x; public byte unkWod61x;
public uint LastPlayedTime; public long LastPlayedTime;
public ushort SpecID; public ushort SpecID;
public uint Unknown703; public uint Unknown703;
public uint LastLoginVersion; public uint LastLoginVersion;
@@ -224,9 +224,9 @@ namespace Game.Networking.Packets
Text = data.ReadString(data.ReadBits<uint>(12)); Text = data.ReadString(data.ReadBits<uint>(12));
} }
public SupportTicketChatLine(uint timestamp, string text) public SupportTicketChatLine(long timestamp, string text)
{ {
Timestamp = timestamp; Timestamp = (uint)timestamp;
Text = text; Text = text;
} }
@@ -91,7 +91,7 @@ namespace Game
{ {
uint criteriaId = criteriaResult.Read<uint>(0); uint criteriaId = criteriaResult.Read<uint>(0);
ulong counter = criteriaResult.Read<ulong>(1); ulong counter = criteriaResult.Read<ulong>(1);
long date = criteriaResult.Read<uint>(2); long date = criteriaResult.Read<long>(2);
Criteria criteria = Global.CriteriaMgr.GetCriteria(criteriaId); Criteria criteria = Global.CriteriaMgr.GetCriteria(criteriaId);
if (criteria == null) if (criteria == null)
@@ -154,7 +154,7 @@ namespace Game
stmt.AddValue(0, _owner.GetGUID().GetCounter()); stmt.AddValue(0, _owner.GetGUID().GetCounter());
stmt.AddValue(1, pair.Key); stmt.AddValue(1, pair.Key);
stmt.AddValue(2, pair.Value.Counter); stmt.AddValue(2, pair.Value.Counter);
stmt.AddValue(3, (uint)pair.Value.Date); stmt.AddValue(3, pair.Value.Date);
trans.Append(stmt); trans.Append(stmt);
} }
+2 -2
View File
@@ -83,7 +83,7 @@ namespace Game.Scenarios
stmt.AddValue(0, id); stmt.AddValue(0, id);
stmt.AddValue(1, iter.Key); stmt.AddValue(1, iter.Key);
stmt.AddValue(2, iter.Value.Counter); stmt.AddValue(2, iter.Value.Counter);
stmt.AddValue(3, (uint)iter.Value.Date); stmt.AddValue(3, iter.Value.Date);
trans.Append(stmt); trans.Append(stmt);
} }
@@ -109,7 +109,7 @@ namespace Game.Scenarios
{ {
uint id = result.Read<uint>(0); uint id = result.Read<uint>(0);
ulong counter = result.Read<ulong>(1); ulong counter = result.Read<ulong>(1);
long date = result.Read<uint>(2); long date = result.Read<long>(2);
Criteria criteria = Global.CriteriaMgr.GetCriteria(id); Criteria criteria = Global.CriteriaMgr.GetCriteria(id);
if (criteria == null) if (criteria == null)
+1 -1
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@@ -1691,7 +1691,7 @@ namespace Game
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHARACTER_BAN); stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHARACTER_BAN);
stmt.AddValue(0, guid.GetCounter()); stmt.AddValue(0, guid.GetCounter());
stmt.AddValue(1, duration_secs); stmt.AddValue(1, (long)duration_secs);
stmt.AddValue(2, author); stmt.AddValue(2, author);
stmt.AddValue(3, reason); stmt.AddValue(3, reason);
trans.Append(stmt); trans.Append(stmt);
+2 -2
View File
@@ -514,7 +514,7 @@ namespace Game
continue; continue;
} }
_accountData[type].Time = result.Read<uint>(1); _accountData[type].Time = result.Read<long>(1);
var bytes = result.Read<byte[]>(2); var bytes = result.Read<byte[]>(2);
var line = Encoding.Default.GetString(bytes); var line = Encoding.Default.GetString(bytes);
_accountData[type].Data = line; _accountData[type].Data = line;
@@ -522,7 +522,7 @@ namespace Game
while (result.NextRow()); while (result.NextRow());
} }
void SetAccountData(AccountDataTypes type, uint time, string data) void SetAccountData(AccountDataTypes type, long time, string data)
{ {
if (Convert.ToBoolean((1 << (int)type) & (int)AccountDataTypes.GlobalCacheMask)) if (Convert.ToBoolean((1 << (int)type) & (int)AccountDataTypes.GlobalCacheMask))
{ {
+31 -24
View File
@@ -39,22 +39,29 @@ namespace Game.Spells
{ {
do do
{ {
uint spellId = cooldownsResult.Read<uint>(0); CooldownEntry cooldownEntry = new();
if (!Global.SpellMgr.HasSpellInfo(spellId, Difficulty.None)) cooldownEntry.SpellId = cooldownsResult.Read<uint>(0);
if (!Global.SpellMgr.HasSpellInfo(cooldownEntry.SpellId, Difficulty.None))
continue; continue;
int index = (typeof(T) == typeof(Pet) ? 1 : 2); if (typeof(T) == typeof(Pet))
{
cooldownEntry.CooldownEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<long>(1));
cooldownEntry.ItemId = 0;
cooldownEntry.CategoryId = cooldownsResult.Read<uint>(2);
cooldownEntry.CategoryEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<long>(3));
}
else
{
cooldownEntry.CooldownEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<long>(2));
cooldownEntry.ItemId = cooldownsResult.Read<uint>(1);
cooldownEntry.CategoryId = cooldownsResult.Read<uint>(3);
cooldownEntry.CategoryEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<long>(4));
}
CooldownEntry cooldownEntry = new(); _spellCooldowns[cooldownEntry.SpellId] = cooldownEntry;
cooldownEntry.SpellId = spellId;
cooldownEntry.CooldownEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<uint>(index++));
cooldownEntry.ItemId = 0;
cooldownEntry.CategoryId = cooldownsResult.Read<uint>(index++);
cooldownEntry.CategoryEnd = Time.UnixTimeToDateTime(cooldownsResult.Read<uint>(index++));
_spellCooldowns[spellId] = cooldownEntry;
if (cooldownEntry.CategoryId != 0) if (cooldownEntry.CategoryId != 0)
_categoryCooldowns[cooldownEntry.CategoryId] = _spellCooldowns[spellId]; _categoryCooldowns[cooldownEntry.CategoryId] = _spellCooldowns[cooldownEntry.SpellId];
} while (cooldownsResult.NextRow()); } while (cooldownsResult.NextRow());
} }
@@ -69,8 +76,8 @@ namespace Game.Spells
continue; continue;
ChargeEntry charges; ChargeEntry charges;
charges.RechargeStart = Time.UnixTimeToDateTime(chargesResult.Read<uint>(1)); charges.RechargeStart = Time.UnixTimeToDateTime(chargesResult.Read<long>(1));
charges.RechargeEnd = Time.UnixTimeToDateTime(chargesResult.Read<uint>(2)); charges.RechargeEnd = Time.UnixTimeToDateTime(chargesResult.Read<long>(2));
_categoryCharges.Add(categoryId, charges); _categoryCharges.Add(categoryId, charges);
} while (chargesResult.NextRow()); } while (chargesResult.NextRow());
@@ -90,7 +97,7 @@ namespace Game.Spells
stmt.AddValue(0, _owner.GetCharmInfo().GetPetNumber()); stmt.AddValue(0, _owner.GetCharmInfo().GetPetNumber());
trans.Append(stmt); trans.Append(stmt);
byte index = 0; byte index;
foreach (var pair in _spellCooldowns) foreach (var pair in _spellCooldowns)
{ {
if (!pair.Value.OnHold) if (!pair.Value.OnHold)
@@ -99,9 +106,9 @@ namespace Game.Spells
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET_SPELL_COOLDOWN); stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET_SPELL_COOLDOWN);
stmt.AddValue(index++, _owner.GetCharmInfo().GetPetNumber()); stmt.AddValue(index++, _owner.GetCharmInfo().GetPetNumber());
stmt.AddValue(index++, pair.Key); stmt.AddValue(index++, pair.Key);
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.CooldownEnd)); stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.CooldownEnd));
stmt.AddValue(index++, pair.Value.CategoryId); stmt.AddValue(index++, pair.Value.CategoryId);
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.CategoryEnd)); stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.CategoryEnd));
trans.Append(stmt); trans.Append(stmt);
} }
} }
@@ -112,8 +119,8 @@ namespace Game.Spells
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET_SPELL_CHARGES); stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_PET_SPELL_CHARGES);
stmt.AddValue(index++, _owner.GetCharmInfo().GetPetNumber()); stmt.AddValue(index++, _owner.GetCharmInfo().GetPetNumber());
stmt.AddValue(index++, pair.Key); stmt.AddValue(index++, pair.Key);
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.RechargeStart)); stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.RechargeStart));
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.RechargeEnd)); stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.RechargeEnd));
trans.Append(stmt); trans.Append(stmt);
} }
} }
@@ -127,7 +134,7 @@ namespace Game.Spells
stmt.AddValue(0, _owner.GetGUID().GetCounter()); stmt.AddValue(0, _owner.GetGUID().GetCounter());
trans.Append(stmt); trans.Append(stmt);
byte index = 0; byte index;
foreach (var pair in _spellCooldowns) foreach (var pair in _spellCooldowns)
{ {
if (!pair.Value.OnHold) if (!pair.Value.OnHold)
@@ -137,9 +144,9 @@ namespace Game.Spells
stmt.AddValue(index++, _owner.GetGUID().GetCounter()); stmt.AddValue(index++, _owner.GetGUID().GetCounter());
stmt.AddValue(index++, pair.Key); stmt.AddValue(index++, pair.Key);
stmt.AddValue(index++, pair.Value.ItemId); stmt.AddValue(index++, pair.Value.ItemId);
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.CooldownEnd)); stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.CooldownEnd));
stmt.AddValue(index++, pair.Value.CategoryId); stmt.AddValue(index++, pair.Value.CategoryId);
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.CategoryEnd)); stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.CategoryEnd));
trans.Append(stmt); trans.Append(stmt);
} }
} }
@@ -150,8 +157,8 @@ namespace Game.Spells
stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHAR_SPELL_CHARGES); stmt = DB.Characters.GetPreparedStatement(CharStatements.INS_CHAR_SPELL_CHARGES);
stmt.AddValue(index++, _owner.GetGUID().GetCounter()); stmt.AddValue(index++, _owner.GetGUID().GetCounter());
stmt.AddValue(index++, pair.Key); stmt.AddValue(index++, pair.Key);
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.RechargeStart)); stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.RechargeStart));
stmt.AddValue(index++, (uint)Time.DateTimeToUnixTime(pair.Value.RechargeEnd)); stmt.AddValue(index++, Time.DateTimeToUnixTime(pair.Value.RechargeEnd));
trans.Append(stmt); trans.Append(stmt);
} }
} }
+8 -6
View File
@@ -116,7 +116,6 @@ namespace Game.SupportSystem
float _facing; float _facing;
string _note; string _note;
public BugTicket() public BugTicket()
{ {
_note = ""; _note = "";
@@ -134,7 +133,7 @@ namespace Game.SupportSystem
_id = fields.Read<uint>(idx); _id = fields.Read<uint>(idx);
_playerGuid = ObjectGuid.Create(HighGuid.Player, fields.Read<ulong>(++idx)); _playerGuid = ObjectGuid.Create(HighGuid.Player, fields.Read<ulong>(++idx));
_note = fields.Read<string>(++idx); _note = fields.Read<string>(++idx);
_createTime = fields.Read<uint>(++idx); _createTime = fields.Read<ulong>(++idx);
_mapId = fields.Read<ushort>(++idx); _mapId = fields.Read<ushort>(++idx);
_pos = new Vector3(fields.Read<float>(++idx), fields.Read<float>(++idx), fields.Read<float>(++idx)); _pos = new Vector3(fields.Read<float>(++idx), fields.Read<float>(++idx), fields.Read<float>(++idx));
_facing = fields.Read<float>(++idx); _facing = fields.Read<float>(++idx);
@@ -163,6 +162,7 @@ namespace Game.SupportSystem
stmt.AddValue(idx, _id); stmt.AddValue(idx, _id);
stmt.AddValue(++idx, _playerGuid.GetCounter()); stmt.AddValue(++idx, _playerGuid.GetCounter());
stmt.AddValue(++idx, _note); stmt.AddValue(++idx, _note);
stmt.AddValue(++idx, _createTime);
stmt.AddValue(++idx, _mapId); stmt.AddValue(++idx, _mapId);
stmt.AddValue(++idx, _pos.X); stmt.AddValue(++idx, _pos.X);
stmt.AddValue(++idx, _pos.Y); stmt.AddValue(++idx, _pos.Y);
@@ -184,7 +184,7 @@ namespace Game.SupportSystem
public override string FormatViewMessageString(CommandHandler handler, bool detailed = false) public override string FormatViewMessageString(CommandHandler handler, bool detailed = false)
{ {
ulong curTime = (ulong)Time.UnixTime; var curTime = (ulong)Time.UnixTime;
StringBuilder ss = new(); StringBuilder ss = new();
ss.Append(handler.GetParsedString(CypherStrings.CommandTicketlistguid, _id)); ss.Append(handler.GetParsedString(CypherStrings.CommandTicketlistguid, _id));
@@ -234,7 +234,7 @@ namespace Game.SupportSystem
_id = fields.Read<uint>(idx); _id = fields.Read<uint>(idx);
_playerGuid = ObjectGuid.Create(HighGuid.Player, fields.Read<ulong>(++idx)); _playerGuid = ObjectGuid.Create(HighGuid.Player, fields.Read<ulong>(++idx));
_note = fields.Read<string>(++idx); _note = fields.Read<string>(++idx);
_createTime = fields.Read<uint>(++idx); _createTime = fields.Read<ulong>(++idx);
_mapId = fields.Read<ushort>(++idx); _mapId = fields.Read<ushort>(++idx);
_pos = new Vector3(fields.Read<float>(++idx), fields.Read<float>(++idx), fields.Read<float>(++idx)); _pos = new Vector3(fields.Read<float>(++idx), fields.Read<float>(++idx), fields.Read<float>(++idx));
_facing = fields.Read<float>(++idx); _facing = fields.Read<float>(++idx);
@@ -263,7 +263,7 @@ namespace Game.SupportSystem
public void LoadChatLineFromDB(SQLFields fields) public void LoadChatLineFromDB(SQLFields fields)
{ {
_chatLog.Lines.Add(new SupportTicketSubmitComplaint.SupportTicketChatLine(fields.Read<uint>(0), fields.Read<string>(1))); _chatLog.Lines.Add(new SupportTicketSubmitComplaint.SupportTicketChatLine(fields.Read<long>(0), fields.Read<string>(1)));
} }
public override void SaveToDB() public override void SaveToDB()
@@ -275,6 +275,7 @@ namespace Game.SupportSystem
stmt.AddValue(idx, _id); stmt.AddValue(idx, _id);
stmt.AddValue(++idx, _playerGuid.GetCounter()); stmt.AddValue(++idx, _playerGuid.GetCounter());
stmt.AddValue(++idx, _note); stmt.AddValue(++idx, _note);
stmt.AddValue(++idx, _createTime);
stmt.AddValue(++idx, _mapId); stmt.AddValue(++idx, _mapId);
stmt.AddValue(++idx, _pos.X); stmt.AddValue(++idx, _pos.X);
stmt.AddValue(++idx, _pos.Y); stmt.AddValue(++idx, _pos.Y);
@@ -376,7 +377,7 @@ namespace Game.SupportSystem
_id = fields.Read<uint>(idx); _id = fields.Read<uint>(idx);
_playerGuid = ObjectGuid.Create(HighGuid.Player, fields.Read<ulong>(++idx)); _playerGuid = ObjectGuid.Create(HighGuid.Player, fields.Read<ulong>(++idx));
_note = fields.Read<string>(++idx); _note = fields.Read<string>(++idx);
_createTime = fields.Read<uint>(++idx); _createTime = fields.Read<ulong>(++idx);
_mapId = fields.Read<ushort>(++idx); _mapId = fields.Read<ushort>(++idx);
_pos = new Vector3(fields.Read<float>(++idx), fields.Read<float>(++idx), fields.Read<float>(++idx)); _pos = new Vector3(fields.Read<float>(++idx), fields.Read<float>(++idx), fields.Read<float>(++idx));
_facing = fields.Read<float>(++idx); _facing = fields.Read<float>(++idx);
@@ -405,6 +406,7 @@ namespace Game.SupportSystem
stmt.AddValue(idx, _id); stmt.AddValue(idx, _id);
stmt.AddValue(++idx, _playerGuid.GetCounter()); stmt.AddValue(++idx, _playerGuid.GetCounter());
stmt.AddValue(++idx, _note); stmt.AddValue(++idx, _note);
stmt.AddValue(++idx, _createTime);
stmt.AddValue(++idx, _mapId); stmt.AddValue(++idx, _mapId);
stmt.AddValue(++idx, _pos.X); stmt.AddValue(++idx, _pos.X);
stmt.AddValue(++idx, _pos.Y); stmt.AddValue(++idx, _pos.Y);
+49 -48
View File
@@ -25,7 +25,7 @@ DROP TABLE IF EXISTS `account_data`;
CREATE TABLE `account_data` ( CREATE TABLE `account_data` (
`accountId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Account Identifier', `accountId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Account Identifier',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0', `type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`time` int(10) unsigned NOT NULL DEFAULT '0', `time` bigint(20) NOT NULL DEFAULT '0',
`data` blob NOT NULL, `data` blob NOT NULL,
PRIMARY KEY (`accountId`,`type`) PRIMARY KEY (`accountId`,`type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
@@ -221,8 +221,8 @@ CREATE TABLE `auctionhouse` (
`buyoutOrUnitPrice` bigint(20) unsigned NOT NULL DEFAULT '0', `buyoutOrUnitPrice` bigint(20) unsigned NOT NULL DEFAULT '0',
`deposit` bigint(20) unsigned NOT NULL DEFAULT '0', `deposit` bigint(20) unsigned NOT NULL DEFAULT '0',
`bidAmount` bigint(20) unsigned NOT NULL DEFAULT '0', `bidAmount` bigint(20) unsigned NOT NULL DEFAULT '0',
`startTime` int(10) unsigned NOT NULL DEFAULT '0', `startTime` bigint(20) NOT NULL DEFAULT '0',
`endTime` int(10) unsigned NOT NULL DEFAULT '0', `endTime` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`) PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -246,7 +246,7 @@ DROP TABLE IF EXISTS `blackmarket_auctions`;
CREATE TABLE `blackmarket_auctions` ( CREATE TABLE `blackmarket_auctions` (
`marketId` int(10) NOT NULL DEFAULT '0', `marketId` int(10) NOT NULL DEFAULT '0',
`currentBid` bigint(20) unsigned NOT NULL DEFAULT '0', `currentBid` bigint(20) unsigned NOT NULL DEFAULT '0',
`time` int(10) NOT NULL DEFAULT '0', `time` bigint(20) NOT NULL DEFAULT '0',
`numBids` int(10) NOT NULL DEFAULT '0', `numBids` int(10) NOT NULL DEFAULT '0',
`bidder` bigint(20) unsigned NOT NULL DEFAULT '0', `bidder` bigint(20) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`marketId`) PRIMARY KEY (`marketId`)
@@ -300,9 +300,9 @@ CREATE TABLE `calendar_events` (
`Description` varchar(255) NOT NULL DEFAULT '', `Description` varchar(255) NOT NULL DEFAULT '',
`EventType` tinyint(1) unsigned NOT NULL DEFAULT '4', `EventType` tinyint(1) unsigned NOT NULL DEFAULT '4',
`TextureID` int(10) NOT NULL DEFAULT '-1', `TextureID` int(10) NOT NULL DEFAULT '-1',
`Date` int(10) unsigned NOT NULL DEFAULT '0', `Date` bigint(20) NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0', `Flags` int(10) unsigned NOT NULL DEFAULT '0',
`LockDate` int(10) unsigned NOT NULL DEFAULT '0', `LockDate` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`EventID`) PRIMARY KEY (`EventID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -329,7 +329,7 @@ CREATE TABLE `calendar_invites` (
`Invitee` bigint(20) unsigned NOT NULL DEFAULT '0', `Invitee` bigint(20) unsigned NOT NULL DEFAULT '0',
`Sender` bigint(20) unsigned NOT NULL DEFAULT '0', `Sender` bigint(20) unsigned NOT NULL DEFAULT '0',
`Status` tinyint(1) unsigned NOT NULL DEFAULT '0', `Status` tinyint(1) unsigned NOT NULL DEFAULT '0',
`ResponseTime` int(10) unsigned NOT NULL DEFAULT '0', `ResponseTime` bigint(20) NOT NULL DEFAULT '0',
`ModerationRank` tinyint(1) unsigned NOT NULL DEFAULT '0', `ModerationRank` tinyint(1) unsigned NOT NULL DEFAULT '0',
`Note` varchar(255) NOT NULL DEFAULT '', `Note` varchar(255) NOT NULL DEFAULT '',
PRIMARY KEY (`InviteID`) PRIMARY KEY (`InviteID`)
@@ -359,7 +359,7 @@ CREATE TABLE `channels` (
`ownership` tinyint(3) unsigned NOT NULL DEFAULT '1', `ownership` tinyint(3) unsigned NOT NULL DEFAULT '1',
`password` varchar(32) DEFAULT NULL, `password` varchar(32) DEFAULT NULL,
`bannedList` text, `bannedList` text,
`lastUsed` int(10) unsigned NOT NULL, `lastUsed` bigint(20) unsigned NOT NULL,
PRIMARY KEY (`name`,`team`) PRIMARY KEY (`name`,`team`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Channel System'; ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Channel System';
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -383,7 +383,7 @@ DROP TABLE IF EXISTS `character_account_data`;
CREATE TABLE `character_account_data` ( CREATE TABLE `character_account_data` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0', `guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`type` tinyint(3) unsigned NOT NULL DEFAULT '0', `type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`time` int(10) unsigned NOT NULL DEFAULT '0', `time` bigint(20) NOT NULL DEFAULT '0',
`data` blob NOT NULL, `data` blob NOT NULL,
PRIMARY KEY (`guid`,`type`) PRIMARY KEY (`guid`,`type`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
@@ -408,7 +408,7 @@ DROP TABLE IF EXISTS `character_achievement`;
CREATE TABLE `character_achievement` ( CREATE TABLE `character_achievement` (
`guid` bigint(20) unsigned NOT NULL, `guid` bigint(20) unsigned NOT NULL,
`achievement` int(10) unsigned NOT NULL, `achievement` int(10) unsigned NOT NULL,
`date` int(10) unsigned NOT NULL DEFAULT '0', `date` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`achievement`) PRIMARY KEY (`guid`,`achievement`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -433,7 +433,7 @@ CREATE TABLE `character_achievement_progress` (
`guid` bigint(20) unsigned NOT NULL, `guid` bigint(20) unsigned NOT NULL,
`criteria` int(10) unsigned NOT NULL, `criteria` int(10) unsigned NOT NULL,
`counter` bigint(20) unsigned NOT NULL, `counter` bigint(20) unsigned NOT NULL,
`date` int(10) unsigned NOT NULL DEFAULT '0', `date` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`criteria`) PRIMARY KEY (`guid`,`criteria`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -597,8 +597,8 @@ DROP TABLE IF EXISTS `character_banned`;
/*!40101 SET character_set_client = utf8 */; /*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_banned` ( CREATE TABLE `character_banned` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
`bandate` int(10) unsigned NOT NULL DEFAULT '0', `bandate` bigint(20) NOT NULL DEFAULT '0',
`unbandate` int(10) unsigned NOT NULL DEFAULT '0', `unbandate` bigint(20) NOT NULL DEFAULT '0',
`bannedby` varchar(50) NOT NULL, `bannedby` varchar(50) NOT NULL,
`banreason` varchar(255) NOT NULL, `banreason` varchar(255) NOT NULL,
`active` tinyint(3) unsigned NOT NULL DEFAULT '1', `active` tinyint(3) unsigned NOT NULL DEFAULT '1',
@@ -939,7 +939,7 @@ CREATE TABLE `character_garrison_buildings` (
`guid` bigint(20) unsigned NOT NULL, `guid` bigint(20) unsigned NOT NULL,
`plotInstanceId` int(10) unsigned NOT NULL DEFAULT '0', `plotInstanceId` int(10) unsigned NOT NULL DEFAULT '0',
`buildingId` int(10) unsigned NOT NULL DEFAULT '0', `buildingId` int(10) unsigned NOT NULL DEFAULT '0',
`timeBuilt` bigint(20) unsigned NOT NULL, `timeBuilt` bigint(20) NOT NULL,
`active` tinyint(3) unsigned NOT NULL DEFAULT '0', `active` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`plotInstanceId`) PRIMARY KEY (`guid`,`plotInstanceId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
@@ -1250,7 +1250,7 @@ CREATE TABLE `character_queststatus` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0', `guid` bigint(20) unsigned NOT NULL DEFAULT '0',
`quest` int(10) unsigned NOT NULL DEFAULT '0', `quest` int(10) unsigned NOT NULL DEFAULT '0',
`status` tinyint(3) unsigned NOT NULL DEFAULT '0', `status` tinyint(3) unsigned NOT NULL DEFAULT '0',
`timer` int(10) unsigned NOT NULL DEFAULT '0', `timer` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`quest`) PRIMARY KEY (`guid`,`quest`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -1274,7 +1274,7 @@ DROP TABLE IF EXISTS `character_queststatus_daily`;
CREATE TABLE `character_queststatus_daily` ( CREATE TABLE `character_queststatus_daily` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
`quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier', `quest` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Quest Identifier',
`time` int(10) unsigned NOT NULL DEFAULT '0', `time` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`quest`), PRIMARY KEY (`guid`,`quest`),
KEY `idx_guid` (`guid`) KEY `idx_guid` (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
@@ -1372,7 +1372,7 @@ CREATE TABLE `character_queststatus_objectives_criteria_progress` (
`guid` bigint(20) unsigned NOT NULL, `guid` bigint(20) unsigned NOT NULL,
`criteriaId` int(10) unsigned NOT NULL, `criteriaId` int(10) unsigned NOT NULL,
`counter` bigint(20) unsigned NOT NULL, `counter` bigint(20) unsigned NOT NULL,
`date` int(10) unsigned NOT NULL DEFAULT '0', `date` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`criteriaId`) PRIMARY KEY (`guid`,`criteriaId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System'; ) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Player System';
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -1570,8 +1570,8 @@ DROP TABLE IF EXISTS `character_spell_charges`;
CREATE TABLE `character_spell_charges` ( CREATE TABLE `character_spell_charges` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part', `guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part',
`categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCategory.dbc Identifier', `categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCategory.dbc Identifier',
`rechargeStart` int(10) unsigned NOT NULL DEFAULT '0', `rechargeStart` bigint(20) NOT NULL DEFAULT '0',
`rechargeEnd` int(10) unsigned NOT NULL DEFAULT '0', `rechargeEnd` bigint(20) NOT NULL DEFAULT '0',
KEY `idx_guid` (`guid`) USING BTREE KEY `idx_guid` (`guid`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -1596,9 +1596,9 @@ CREATE TABLE `character_spell_cooldown` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part', `guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part',
`spell` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier', `spell` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier',
`item` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Item Identifier', `item` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Item Identifier',
`time` int(10) unsigned NOT NULL DEFAULT '0', `time` bigint(20) NOT NULL DEFAULT '0',
`categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id', `categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id',
`categoryEnd` int(10) unsigned NOT NULL DEFAULT '0', `categoryEnd` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`spell`) PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -1806,11 +1806,11 @@ CREATE TABLE `characters` (
`cinematic` tinyint(3) unsigned NOT NULL DEFAULT '0', `cinematic` tinyint(3) unsigned NOT NULL DEFAULT '0',
`totaltime` int(10) unsigned NOT NULL DEFAULT '0', `totaltime` int(10) unsigned NOT NULL DEFAULT '0',
`leveltime` int(10) unsigned NOT NULL DEFAULT '0', `leveltime` int(10) unsigned NOT NULL DEFAULT '0',
`logout_time` int(10) unsigned NOT NULL DEFAULT '0', `logout_time` bigint(20) NOT NULL DEFAULT '0',
`is_logout_resting` tinyint(3) unsigned NOT NULL DEFAULT '0', `is_logout_resting` tinyint(3) unsigned NOT NULL DEFAULT '0',
`rest_bonus` float NOT NULL DEFAULT '0', `rest_bonus` float NOT NULL DEFAULT '0',
`resettalents_cost` int(10) unsigned NOT NULL DEFAULT '0', `resettalents_cost` int(10) unsigned NOT NULL DEFAULT '0',
`resettalents_time` int(10) unsigned NOT NULL DEFAULT '0', `resettalents_time` bigint(20) NOT NULL DEFAULT '0',
`numRespecs` tinyint(3) unsigned NOT NULL DEFAULT '0', `numRespecs` tinyint(3) unsigned NOT NULL DEFAULT '0',
`primarySpecialization` int(10) unsigned NOT NULL DEFAULT '0', `primarySpecialization` int(10) unsigned NOT NULL DEFAULT '0',
`trans_x` float NOT NULL DEFAULT '0', `trans_x` float NOT NULL DEFAULT '0',
@@ -1822,7 +1822,7 @@ CREATE TABLE `characters` (
`stable_slots` tinyint(3) unsigned NOT NULL DEFAULT '0', `stable_slots` tinyint(3) unsigned NOT NULL DEFAULT '0',
`at_login` smallint(5) unsigned NOT NULL DEFAULT '0', `at_login` smallint(5) unsigned NOT NULL DEFAULT '0',
`zone` smallint(5) unsigned NOT NULL DEFAULT '0', `zone` smallint(5) unsigned NOT NULL DEFAULT '0',
`death_expire_time` int(10) unsigned NOT NULL DEFAULT '0', `death_expire_time` bigint(20) NOT NULL DEFAULT '0',
`taxi_path` text, `taxi_path` text,
`totalKills` int(10) unsigned NOT NULL DEFAULT '0', `totalKills` int(10) unsigned NOT NULL DEFAULT '0',
`todayKills` smallint(5) unsigned NOT NULL DEFAULT '0', `todayKills` smallint(5) unsigned NOT NULL DEFAULT '0',
@@ -1846,7 +1846,7 @@ CREATE TABLE `characters` (
`actionBars` tinyint(3) unsigned NOT NULL DEFAULT '0', `actionBars` tinyint(3) unsigned NOT NULL DEFAULT '0',
`deleteInfos_Account` int(10) unsigned DEFAULT NULL, `deleteInfos_Account` int(10) unsigned DEFAULT NULL,
`deleteInfos_Name` varchar(12) DEFAULT NULL, `deleteInfos_Name` varchar(12) DEFAULT NULL,
`deleteDate` int(10) unsigned DEFAULT NULL, `deleteDate` bigint(20) DEFAULT NULL,
`honor` int(10) unsigned NOT NULL DEFAULT '0', `honor` int(10) unsigned NOT NULL DEFAULT '0',
`honorLevel` int(10) unsigned NOT NULL DEFAULT '1', `honorLevel` int(10) unsigned NOT NULL DEFAULT '1',
`honorRestState` tinyint(3) unsigned NOT NULL DEFAULT '2', `honorRestState` tinyint(3) unsigned NOT NULL DEFAULT '2',
@@ -1964,7 +1964,7 @@ DROP TABLE IF EXISTS `creature_respawn`;
/*!40101 SET character_set_client = utf8 */; /*!40101 SET character_set_client = utf8 */;
CREATE TABLE `creature_respawn` ( CREATE TABLE `creature_respawn` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
`respawnTime` bigint(20) unsigned NOT NULL DEFAULT '0', `respawnTime` bigint(20) NOT NULL DEFAULT '0',
`mapId` smallint(10) unsigned NOT NULL DEFAULT '0', `mapId` smallint(10) unsigned NOT NULL DEFAULT '0',
`instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier', `instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier',
PRIMARY KEY (`guid`,`instanceId`), PRIMARY KEY (`guid`,`instanceId`),
@@ -2015,7 +2015,7 @@ DROP TABLE IF EXISTS `game_event_save`;
CREATE TABLE `game_event_save` ( CREATE TABLE `game_event_save` (
`eventEntry` tinyint(3) unsigned NOT NULL, `eventEntry` tinyint(3) unsigned NOT NULL,
`state` tinyint(3) unsigned NOT NULL DEFAULT '1', `state` tinyint(3) unsigned NOT NULL DEFAULT '1',
`next_start` int(10) unsigned NOT NULL DEFAULT '0', `next_start` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`eventEntry`) PRIMARY KEY (`eventEntry`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -2038,7 +2038,7 @@ DROP TABLE IF EXISTS `gameobject_respawn`;
/*!40101 SET character_set_client = utf8 */; /*!40101 SET character_set_client = utf8 */;
CREATE TABLE `gameobject_respawn` ( CREATE TABLE `gameobject_respawn` (
`guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier', `guid` bigint(20) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier',
`respawnTime` bigint(20) unsigned NOT NULL DEFAULT '0', `respawnTime` bigint(20) NOT NULL DEFAULT '0',
`mapId` smallint(10) unsigned NOT NULL DEFAULT '0', `mapId` smallint(10) unsigned NOT NULL DEFAULT '0',
`instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier', `instanceId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Instance Identifier',
PRIMARY KEY (`guid`,`instanceId`), PRIMARY KEY (`guid`,`instanceId`),
@@ -2066,7 +2066,7 @@ CREATE TABLE `gm_bug` (
`id` int(10) unsigned NOT NULL, `id` int(10) unsigned NOT NULL,
`playerGuid` bigint(20) unsigned NOT NULL, `playerGuid` bigint(20) unsigned NOT NULL,
`note` text NOT NULL, `note` text NOT NULL,
`createTime` int(10) unsigned NOT NULL DEFAULT '0', `createTime` bigint(20) NOT NULL DEFAULT '0',
`mapId` smallint(5) unsigned NOT NULL DEFAULT '0', `mapId` smallint(5) unsigned NOT NULL DEFAULT '0',
`posX` float NOT NULL DEFAULT '0', `posX` float NOT NULL DEFAULT '0',
`posY` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0',
@@ -2099,7 +2099,7 @@ CREATE TABLE `gm_complaint` (
`id` int(10) unsigned NOT NULL, `id` int(10) unsigned NOT NULL,
`playerGuid` bigint(20) unsigned NOT NULL, `playerGuid` bigint(20) unsigned NOT NULL,
`note` text NOT NULL, `note` text NOT NULL,
`createTime` int(10) unsigned NOT NULL DEFAULT '0', `createTime` bigint(20) NOT NULL DEFAULT '0',
`mapId` smallint(5) unsigned NOT NULL DEFAULT '0', `mapId` smallint(5) unsigned NOT NULL DEFAULT '0',
`posX` float NOT NULL DEFAULT '0', `posX` float NOT NULL DEFAULT '0',
`posY` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0',
@@ -2134,7 +2134,7 @@ DROP TABLE IF EXISTS `gm_complaint_chatlog`;
CREATE TABLE `gm_complaint_chatlog` ( CREATE TABLE `gm_complaint_chatlog` (
`complaintId` int(10) unsigned NOT NULL, `complaintId` int(10) unsigned NOT NULL,
`lineId` int(10) unsigned NOT NULL, `lineId` int(10) unsigned NOT NULL,
`timestamp` int(10) unsigned NOT NULL, `timestamp` bigint(20) NOT NULL,
`text` text NOT NULL, `text` text NOT NULL,
PRIMARY KEY (`complaintId`,`lineId`) PRIMARY KEY (`complaintId`,`lineId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
@@ -2160,7 +2160,7 @@ CREATE TABLE `gm_suggestion` (
`id` int(10) unsigned NOT NULL, `id` int(10) unsigned NOT NULL,
`playerGuid` bigint(20) unsigned NOT NULL, `playerGuid` bigint(20) unsigned NOT NULL,
`note` text NOT NULL, `note` text NOT NULL,
`createTime` int(10) unsigned NOT NULL DEFAULT '0', `createTime` bigint(20) NOT NULL DEFAULT '0',
`mapId` smallint(5) unsigned NOT NULL DEFAULT '0', `mapId` smallint(5) unsigned NOT NULL DEFAULT '0',
`posX` float NOT NULL DEFAULT '0', `posX` float NOT NULL DEFAULT '0',
`posY` float NOT NULL DEFAULT '0', `posY` float NOT NULL DEFAULT '0',
@@ -2316,7 +2316,7 @@ DROP TABLE IF EXISTS `guild_achievement`;
CREATE TABLE `guild_achievement` ( CREATE TABLE `guild_achievement` (
`guildId` bigint(20) unsigned NOT NULL, `guildId` bigint(20) unsigned NOT NULL,
`achievement` int(10) unsigned NOT NULL, `achievement` int(10) unsigned NOT NULL,
`date` int(10) unsigned NOT NULL DEFAULT '0', `date` bigint(20) NOT NULL DEFAULT '0',
`guids` text NOT NULL, `guids` text NOT NULL,
PRIMARY KEY (`guildId`,`achievement`) PRIMARY KEY (`guildId`,`achievement`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
@@ -2342,7 +2342,7 @@ CREATE TABLE `guild_achievement_progress` (
`guildId` bigint(20) unsigned NOT NULL, `guildId` bigint(20) unsigned NOT NULL,
`criteria` int(10) unsigned NOT NULL, `criteria` int(10) unsigned NOT NULL,
`counter` bigint(20) unsigned NOT NULL, `counter` bigint(20) unsigned NOT NULL,
`date` int(10) unsigned NOT NULL DEFAULT '0', `date` bigint(20) NOT NULL DEFAULT '0',
`completedGuid` bigint(20) unsigned NOT NULL DEFAULT '0', `completedGuid` bigint(20) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guildId`,`criteria`) PRIMARY KEY (`guildId`,`criteria`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
@@ -2373,7 +2373,7 @@ CREATE TABLE `guild_bank_eventlog` (
`ItemOrMoney` bigint(20) unsigned NOT NULL DEFAULT '0', `ItemOrMoney` bigint(20) unsigned NOT NULL DEFAULT '0',
`ItemStackCount` smallint(5) unsigned NOT NULL DEFAULT '0', `ItemStackCount` smallint(5) unsigned NOT NULL DEFAULT '0',
`DestTabId` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'Destination Tab Id', `DestTabId` tinyint(3) unsigned NOT NULL DEFAULT '0' COMMENT 'Destination Tab Id',
`TimeStamp` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Event UNIX time', `TimeStamp` bigint(20) NOT NULL DEFAULT '0' COMMENT 'Event UNIX time',
PRIMARY KEY (`guildid`,`LogGuid`,`TabId`), PRIMARY KEY (`guildid`,`LogGuid`,`TabId`),
KEY `guildid_key` (`guildid`), KEY `guildid_key` (`guildid`),
KEY `Idx_PlayerGuid` (`PlayerGuid`), KEY `Idx_PlayerGuid` (`PlayerGuid`),
@@ -2485,7 +2485,7 @@ CREATE TABLE `guild_eventlog` (
`PlayerGuid1` bigint(20) unsigned NOT NULL COMMENT 'Player 1', `PlayerGuid1` bigint(20) unsigned NOT NULL COMMENT 'Player 1',
`PlayerGuid2` bigint(20) unsigned NOT NULL COMMENT 'Player 2', `PlayerGuid2` bigint(20) unsigned NOT NULL COMMENT 'Player 2',
`NewRank` tinyint(3) unsigned NOT NULL COMMENT 'New rank(in case promotion/demotion)', `NewRank` tinyint(3) unsigned NOT NULL COMMENT 'New rank(in case promotion/demotion)',
`TimeStamp` int(10) unsigned NOT NULL COMMENT 'Event UNIX time', `TimeStamp` bigint(20) NOT NULL COMMENT 'Event UNIX time',
PRIMARY KEY (`guildid`,`LogGuid`), PRIMARY KEY (`guildid`,`LogGuid`),
KEY `Idx_PlayerGuid1` (`PlayerGuid1`), KEY `Idx_PlayerGuid1` (`PlayerGuid1`),
KEY `Idx_PlayerGuid2` (`PlayerGuid2`), KEY `Idx_PlayerGuid2` (`PlayerGuid2`),
@@ -2516,7 +2516,7 @@ CREATE TABLE `guild_finder_applicant` (
`classRole` tinyint(3) unsigned DEFAULT '0', `classRole` tinyint(3) unsigned DEFAULT '0',
`interests` tinyint(3) unsigned DEFAULT '0', `interests` tinyint(3) unsigned DEFAULT '0',
`comment` varchar(255) DEFAULT NULL, `comment` varchar(255) DEFAULT NULL,
`submitTime` int(10) unsigned DEFAULT NULL, `submitTime` bigint(20) DEFAULT NULL,
PRIMARY KEY (`guildId`,`playerGuid`) PRIMARY KEY (`guildId`,`playerGuid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -2631,7 +2631,7 @@ CREATE TABLE `guild_newslog` (
`PlayerGuid` bigint(20) unsigned NOT NULL DEFAULT '0', `PlayerGuid` bigint(20) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0', `Flags` int(10) unsigned NOT NULL DEFAULT '0',
`Value` int(10) unsigned NOT NULL DEFAULT '0', `Value` int(10) unsigned NOT NULL DEFAULT '0',
`TimeStamp` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Event UNIX time', `TimeStamp` bigint(20) NOT NULL DEFAULT '0' COMMENT 'Event UNIX time',
PRIMARY KEY (`guildid`,`LogGuid`), PRIMARY KEY (`guildid`,`LogGuid`),
KEY `guildid_key` (`guildid`), KEY `guildid_key` (`guildid`),
KEY `Idx_PlayerGuid` (`PlayerGuid`), KEY `Idx_PlayerGuid` (`PlayerGuid`),
@@ -2685,7 +2685,7 @@ DROP TABLE IF EXISTS `instance`;
CREATE TABLE `instance` ( CREATE TABLE `instance` (
`id` int(10) unsigned NOT NULL DEFAULT '0', `id` int(10) unsigned NOT NULL DEFAULT '0',
`map` smallint(5) unsigned NOT NULL DEFAULT '0', `map` smallint(5) unsigned NOT NULL DEFAULT '0',
`resettime` bigint(20) unsigned NOT NULL DEFAULT '0', `resettime` bigint(20) NOT NULL DEFAULT '0',
`difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0', `difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`completedEncounters` int(10) unsigned NOT NULL DEFAULT '0', `completedEncounters` int(10) unsigned NOT NULL DEFAULT '0',
`data` tinytext NOT NULL, `data` tinytext NOT NULL,
@@ -2716,7 +2716,7 @@ DROP TABLE IF EXISTS `instance_reset`;
CREATE TABLE `instance_reset` ( CREATE TABLE `instance_reset` (
`mapid` smallint(5) unsigned NOT NULL DEFAULT '0', `mapid` smallint(5) unsigned NOT NULL DEFAULT '0',
`difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0', `difficulty` tinyint(3) unsigned NOT NULL DEFAULT '0',
`resettime` bigint(20) unsigned NOT NULL DEFAULT '0', `resettime` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`mapid`,`difficulty`), PRIMARY KEY (`mapid`,`difficulty`),
KEY `difficulty` (`difficulty`) KEY `difficulty` (`difficulty`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
@@ -2892,7 +2892,7 @@ CREATE TABLE `instance_scenario_progress` (
`id` int(10) unsigned NOT NULL, `id` int(10) unsigned NOT NULL,
`criteria` int(10) unsigned NOT NULL, `criteria` int(10) unsigned NOT NULL,
`counter` bigint(20) unsigned NOT NULL, `counter` bigint(20) unsigned NOT NULL,
`date` int(10) unsigned NOT NULL DEFAULT '0', `date` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`id`,`criteria`) PRIMARY KEY (`id`,`criteria`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -3353,8 +3353,8 @@ CREATE TABLE `mail` (
`subject` longtext, `subject` longtext,
`body` longtext, `body` longtext,
`has_items` tinyint(3) unsigned NOT NULL DEFAULT '0', `has_items` tinyint(3) unsigned NOT NULL DEFAULT '0',
`expire_time` int(10) unsigned NOT NULL DEFAULT '0', `expire_time` bigint(20) NOT NULL DEFAULT '0',
`deliver_time` int(10) unsigned NOT NULL DEFAULT '0', `deliver_time` bigint(20) NOT NULL DEFAULT '0',
`money` bigint(20) unsigned NOT NULL DEFAULT '0', `money` bigint(20) unsigned NOT NULL DEFAULT '0',
`cod` bigint(20) unsigned NOT NULL DEFAULT '0', `cod` bigint(20) unsigned NOT NULL DEFAULT '0',
`checked` tinyint(3) unsigned NOT NULL DEFAULT '0', `checked` tinyint(3) unsigned NOT NULL DEFAULT '0',
@@ -3491,8 +3491,8 @@ DROP TABLE IF EXISTS `pet_spell_charges`;
CREATE TABLE `pet_spell_charges` ( CREATE TABLE `pet_spell_charges` (
`guid` int(10) unsigned NOT NULL, `guid` int(10) unsigned NOT NULL,
`categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCategory.dbc Identifier', `categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'SpellCategory.dbc Identifier',
`rechargeStart` int(10) unsigned NOT NULL DEFAULT '0', `rechargeStart` bigint(20) NOT NULL DEFAULT '0',
`rechargeEnd` int(10) unsigned NOT NULL DEFAULT '0', `rechargeEnd` bigint(20) NOT NULL DEFAULT '0',
KEY `idx_guid` (`guid`) USING BTREE KEY `idx_guid` (`guid`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -3516,9 +3516,9 @@ DROP TABLE IF EXISTS `pet_spell_cooldown`;
CREATE TABLE `pet_spell_cooldown` ( CREATE TABLE `pet_spell_cooldown` (
`guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part', `guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part',
`spell` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier', `spell` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier',
`time` int(10) unsigned NOT NULL DEFAULT '0', `time` bigint(20) NOT NULL DEFAULT '0',
`categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id', `categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id',
`categoryEnd` int(10) unsigned NOT NULL DEFAULT '0', `categoryEnd` bigint(20) NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`spell`) PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8; ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */; /*!40101 SET character_set_client = @saved_cs_client */;
@@ -3851,7 +3851,8 @@ INSERT INTO `updates` VALUES
('2020_10_20_00_characters.sql','744F2A36865761920CE98A6DDE3A3BADF44D1E77','ARCHIVED','2020-10-20 21:36:49',0), ('2020_10_20_00_characters.sql','744F2A36865761920CE98A6DDE3A3BADF44D1E77','ARCHIVED','2020-10-20 21:36:49',0),
('2020_11_16_00_characters.sql','33D5C7539E239132923D01F4B6EAD5F3EF3EEB69','RELEASED','2020-11-16 19:16:31',0), ('2020_11_16_00_characters.sql','33D5C7539E239132923D01F4B6EAD5F3EF3EEB69','RELEASED','2020-11-16 19:16:31',0),
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/*!40000 ALTER TABLE `updates` ENABLE KEYS */; /*!40000 ALTER TABLE `updates` ENABLE KEYS */;
UNLOCK TABLES; UNLOCK TABLES;
@@ -0,0 +1,93 @@
ALTER TABLE `account_data` MODIFY `time` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `account_instance_times` MODIFY `releaseTime` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `auctionhouse`
MODIFY `startTime` bigint(20) NOT NULL DEFAULT '0',
MODIFY `endTime` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `blackmarket_auctions` MODIFY `time` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `calendar_events`
MODIFY `Date` bigint(20) NOT NULL DEFAULT '0',
MODIFY `LockDate` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `calendar_invites` MODIFY `ResponseTime` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `channels` MODIFY `lastUsed` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `character_account_data` MODIFY `time` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `character_achievement` MODIFY `date` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `character_achievement_progress` MODIFY `date` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `character_banned`
MODIFY `bandate` bigint(20) NOT NULL DEFAULT '0',
MODIFY `unbandate` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `character_garrison_buildings` MODIFY `timeBuilt` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `character_queststatus` MODIFY `timer` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `character_queststatus_daily` MODIFY `time` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `character_queststatus_objectives_criteria_progress` MODIFY `date` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `character_spell_charges`
MODIFY `rechargeStart` bigint(20) NOT NULL DEFAULT '0',
MODIFY `rechargeEnd` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `character_spell_cooldown`
MODIFY `time` bigint(20) NOT NULL DEFAULT '0',
MODIFY `categoryEnd` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `characters`
MODIFY `logout_time` bigint(20) NOT NULL DEFAULT '0',
MODIFY `resettalents_time` bigint(20) NOT NULL DEFAULT '0',
MODIFY `death_expire_time` bigint(20) NOT NULL DEFAULT '0',
MODIFY `deleteDate` bigint(20) unsigned DEFAULT NULL;
ALTER TABLE `creature_respawn` MODIFY `respawnTime` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `game_event_save` MODIFY `next_start` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `gameobject_respawn` MODIFY `respawnTime` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `gm_bug` MODIFY `createTime` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `gm_complaint` MODIFY `createTime` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `gm_complaint_chatlog` MODIFY `timestamp` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `gm_suggestion` MODIFY `createTime` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `guild_achievement` MODIFY `date` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `guild_achievement_progress` MODIFY `date` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `guild_bank_eventlog` MODIFY `TimeStamp` bigint(20) NOT NULL DEFAULT '0' COMMENT 'Event UNIX time';
ALTER TABLE `guild_eventlog` MODIFY `TimeStamp` bigint(20) NOT NULL COMMENT 'Event UNIX time';
ALTER TABLE `guild_finder_applicant` MODIFY `submitTime` bigint(20) DEFAULT NULL;
ALTER TABLE `guild_newslog` MODIFY `TimeStamp` bigint(20) NOT NULL DEFAULT '0' COMMENT 'Event UNIX time';
ALTER TABLE `instance` MODIFY `resettime` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `instance_reset` MODIFY `resettime` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `instance_scenario_progress` MODIFY `date` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `mail`
MODIFY `expire_time` bigint(20) NOT NULL DEFAULT '0',
MODIFY `deliver_time` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `pet_spell_charges`
MODIFY `rechargeStart` bigint(20) NOT NULL DEFAULT '0',
MODIFY `rechargeEnd` bigint(20) NOT NULL DEFAULT '0';
ALTER TABLE `pet_spell_cooldown`
MODIFY `time` bigint(20) NOT NULL DEFAULT '0',
MODIFY `categoryEnd` bigint(20) NOT NULL DEFAULT '0';