Core/Quest: Change RewardFactionCapIn type to signed int

Port From (https://github.com/TrinityCore/TrinityCore/commit/51ebc079446181e0fb70640934ede0513108f4e7)
This commit is contained in:
hondacrx
2020-12-17 10:03:25 -05:00
parent dc32b1d92a
commit bec19db307
3 changed files with 11 additions and 5 deletions
+1 -1
View File
@@ -1605,7 +1605,7 @@ namespace Game.Entities
if (rep == 0)
continue;
if (quest.RewardFactionCapIn[i] != 0 && rep > 0 && (uint)GetReputationMgr().GetRank(factionEntry) >= quest.RewardFactionCapIn[i])
if (quest.RewardFactionCapIn[i] != 0 && rep > 0 && (int)GetReputationMgr().GetRank(factionEntry) >= quest.RewardFactionCapIn[i])
continue;
if (quest.IsDaily())
+4 -4
View File
@@ -95,7 +95,7 @@ namespace Game
RewardFactionId[i] = fields.Read<uint>(69 + i * 4);
RewardFactionValue[i] = fields.Read<int>(70 + i * 4);
RewardFactionOverride[i] = fields.Read<int>(71 + i * 4);
RewardFactionCapIn[i] = fields.Read<uint>(72 + i * 4);
RewardFactionCapIn[i] = fields.Read<int>(72 + i * 4);
}
RewardReputationMask = fields.Read<uint>(89);
@@ -374,7 +374,7 @@ namespace Game
rewards.FactionID[i] = RewardFactionId[i];
rewards.FactionOverride[i] = RewardFactionOverride[i];
rewards.FactionValue[i] = RewardFactionValue[i];
rewards.FactionCapIn[i] = (int)RewardFactionCapIn[i];
rewards.FactionCapIn[i] = RewardFactionCapIn[i];
}
for (int i = 0; i < SharedConst.QuestRewardCurrencyCount; ++i)
@@ -529,7 +529,7 @@ namespace Game
QueryData.Info.RewardFactionID[i] = RewardFactionId[i];
QueryData.Info.RewardFactionValue[i] = RewardFactionValue[i];
QueryData.Info.RewardFactionOverride[i] = RewardFactionOverride[i];
QueryData.Info.RewardFactionCapIn[i] = (int)RewardFactionCapIn[i];
QueryData.Info.RewardFactionCapIn[i] = RewardFactionCapIn[i];
}
QueryData.Info.POIContinent = POIContinent;
@@ -634,7 +634,7 @@ namespace Game
public uint[] RewardFactionId = new uint[SharedConst.QuestRewardReputationsCount];
public int[] RewardFactionValue = new int[SharedConst.QuestRewardReputationsCount];
public int[] RewardFactionOverride = new int[SharedConst.QuestRewardReputationsCount];
public uint[] RewardFactionCapIn = new uint[SharedConst.QuestRewardReputationsCount];
public int[] RewardFactionCapIn = new int[SharedConst.QuestRewardReputationsCount];
public uint RewardReputationMask;
public uint[] RewardCurrencyId = new uint[SharedConst.QuestRewardCurrencyCount];
public uint[] RewardCurrencyCount = new uint[SharedConst.QuestRewardCurrencyCount];
@@ -0,0 +1,6 @@
ALTER TABLE `quest_template`
CHANGE COLUMN `RewardFactionCapIn1` `RewardFactionCapIn1` INT(10) NOT NULL DEFAULT '0' AFTER `RewardFactionOverride1`,
CHANGE COLUMN `RewardFactionCapIn2` `RewardFactionCapIn2` INT(10) NOT NULL DEFAULT '0' AFTER `RewardFactionOverride2`,
CHANGE COLUMN `RewardFactionCapIn3` `RewardFactionCapIn3` INT(10) NOT NULL DEFAULT '0' AFTER `RewardFactionOverride3`,
CHANGE COLUMN `RewardFactionCapIn4` `RewardFactionCapIn4` INT(10) NOT NULL DEFAULT '0' AFTER `RewardFactionOverride4`,
CHANGE COLUMN `RewardFactionCapIn5` `RewardFactionCapIn5` INT(10) NOT NULL DEFAULT '0' AFTER `RewardFactionOverride5`;