Core/SAI: Ignore SAI while evading

Port From (https://github.com/TrinityCore/TrinityCore/commit/1977d26050d1b0c6f2d21fe3316147ae0df9fc64)
This commit is contained in:
hondacrx
2022-03-02 09:19:34 -05:00
parent 511bce7b00
commit c26134cc27
@@ -3901,6 +3901,9 @@ namespace Game.AI
&& !GetBaseObject())
return;
if (_me != null && _me.IsInEvadeMode())
return;
InstallEvents();//before UpdateTimers
foreach (var holder in _events)