Core/SAI: Ignore SAI while evading
Port From (https://github.com/TrinityCore/TrinityCore/commit/1977d26050d1b0c6f2d21fe3316147ae0df9fc64)
This commit is contained in:
@@ -3901,6 +3901,9 @@ namespace Game.AI
|
||||
&& !GetBaseObject())
|
||||
return;
|
||||
|
||||
if (_me != null && _me.IsInEvadeMode())
|
||||
return;
|
||||
|
||||
InstallEvents();//before UpdateTimers
|
||||
|
||||
foreach (var holder in _events)
|
||||
|
||||
Reference in New Issue
Block a user