Core/Spells: Implemented SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST

Port From (https://github.com/TrinityCore/TrinityCore/commit/0620b829b2597777f2b5d931dfb0336f79dfd0df)
This commit is contained in:
hondacrx
2022-06-01 16:15:27 -04:00
parent d07b57f930
commit c27b817789
2 changed files with 20 additions and 9 deletions
@@ -1811,7 +1811,7 @@ namespace Framework.Constants
NoJumpPathing = 0x10000, /*Nyi*/ // No Jump Pathing
AllowEquipWhileCasting = 0x20000, // Allow Equip While Casting
OriginateFromController = 0x40000, // Originate From Controller Description Client Will Prevent Casting If Not Possessed, Charmer Will Be Caster For All Intents And Purposes
DelayCombatTimerDuringCast = 0x80000, /*Nyi*/ // Delay Combat Timer During Cast
DelayCombatTimerDuringCast = 0x80000, // Delay Combat Timer During Cast
AuraIconOnlyForCasterLimit10 = 0x100000, // Aura Icon Only For Caster (Limit 10) (Client Only)
ShowMechanicAsCombatText = 0x200000, // Show Mechanic As Combat Text (Client Only)
AbsorbCannotBeIgnore = 0x400000, /*Nyi*/ // Absorb Cannot Be Ignore