Core/Spells: Implemented SPELL_ATTR6_DELAY_COMBAT_TIMER_DURING_CAST
Port From (https://github.com/TrinityCore/TrinityCore/commit/0620b829b2597777f2b5d931dfb0336f79dfd0df)
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@@ -1811,7 +1811,7 @@ namespace Framework.Constants
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NoJumpPathing = 0x10000, /*Nyi*/ // No Jump Pathing
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AllowEquipWhileCasting = 0x20000, // Allow Equip While Casting
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OriginateFromController = 0x40000, // Originate From Controller Description Client Will Prevent Casting If Not Possessed, Charmer Will Be Caster For All Intents And Purposes
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DelayCombatTimerDuringCast = 0x80000, /*Nyi*/ // Delay Combat Timer During Cast
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DelayCombatTimerDuringCast = 0x80000, // Delay Combat Timer During Cast
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AuraIconOnlyForCasterLimit10 = 0x100000, // Aura Icon Only For Caster (Limit 10) (Client Only)
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ShowMechanicAsCombatText = 0x200000, // Show Mechanic As Combat Text (Client Only)
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AbsorbCannotBeIgnore = 0x400000, /*Nyi*/ // Absorb Cannot Be Ignore
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