gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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@@ -101,5 +101,11 @@ namespace Game.AI
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// Called when spell hits a target
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public virtual void SpellHitTarget(Unit target, SpellInfo spellInfo) { }
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public virtual void SpellHitTargetGameObject(GameObject target, SpellInfo spellInfo) { }
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// Called when the gameobject summon successfully other creature
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public virtual void JustSummoned(Creature summon) { }
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public virtual void SummonedCreatureDespawn(Creature summon) { }
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public virtual void SummonedCreatureDies(Creature summon, Unit killer) { }
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}
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}
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