gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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@@ -119,7 +119,7 @@ namespace Game.AI
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{
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public TriggerAI(Creature c) : base(c) { }
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public override void IsSummonedBy(Unit summoner)
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public override void IsSummonedBy(WorldObject summoner)
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{
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if (me.m_spells[0] != 0)
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{
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