gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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@@ -689,9 +689,9 @@ namespace Game.AI
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GetScript().ProcessEventsFor(SmartEvents.ReceiveEmote, player, (uint)emoteId);
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}
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public override void IsSummonedBy(Unit summoner)
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public override void IsSummonedBy(WorldObject summoner)
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{
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GetScript().ProcessEventsFor(SmartEvents.JustSummoned, summoner);
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GetScript().ProcessEventsFor(SmartEvents.JustSummoned, summoner.ToUnit(), 0, 0, false, null, summoner.ToGameObject());
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}
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public override void DamageDealt(Unit victim, ref uint damage, DamageEffectType damageType)
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