gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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@@ -1415,7 +1415,7 @@ namespace Game.Entities
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Map map = GetMap();
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if (map != null)
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{
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TempSummon summon = map.SummonCreature(entry, pos, null, despawnTime, ToUnit(), spellId, vehId, privateObjectOwner);
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TempSummon summon = map.SummonCreature(entry, pos, null, despawnTime, this, spellId, vehId, privateObjectOwner);
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if (summon != null)
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{
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summon.SetTempSummonType(despawnType);
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