hondacrx
2021-12-07 20:42:47 -05:00
parent b7e4c2fd76
commit c37e1c9f7d
17 changed files with 91 additions and 46 deletions
+6 -6
View File
@@ -28,7 +28,7 @@ namespace Game.AI
{
public class CreatureAI : UnitAI
{
bool _moveInLineOfSightLocked;
bool _moveInLOSLocked;
List<AreaBoundary> _boundary = new();
bool _negateBoundary;
@@ -41,7 +41,7 @@ namespace Game.AI
public CreatureAI(Creature _creature) : base(_creature)
{
me = _creature;
_moveInLineOfSightLocked = false;
_moveInLOSLocked = false;
}
public override void OnCharmed(bool isNew)
@@ -101,12 +101,12 @@ namespace Game.AI
public virtual void MoveInLineOfSight_Safe(Unit who)
{
if (_moveInLineOfSightLocked)
if (_moveInLOSLocked)
return;
_moveInLineOfSightLocked = true;
_moveInLOSLocked = true;
MoveInLineOfSight(who);
_moveInLineOfSightLocked = false;
_moveInLOSLocked = false;
}
public virtual void MoveInLineOfSight(Unit who)
@@ -366,7 +366,7 @@ namespace Game.AI
// Called when the creature summon successfully other creature
public virtual void JustSummoned(Creature summon) { }
public virtual void IsSummonedBy(Unit summoner) { }
public virtual void IsSummonedBy(WorldObject summoner) { }
public virtual void SummonedCreatureDespawn(Creature summon) { }
public virtual void SummonedCreatureDies(Creature summon, Unit killer) { }
+6
View File
@@ -101,5 +101,11 @@ namespace Game.AI
// Called when spell hits a target
public virtual void SpellHitTarget(Unit target, SpellInfo spellInfo) { }
public virtual void SpellHitTargetGameObject(GameObject target, SpellInfo spellInfo) { }
// Called when the gameobject summon successfully other creature
public virtual void JustSummoned(Creature summon) { }
public virtual void SummonedCreatureDespawn(Creature summon) { }
public virtual void SummonedCreatureDies(Creature summon, Unit killer) { }
}
}
+1 -1
View File
@@ -119,7 +119,7 @@ namespace Game.AI
{
public TriggerAI(Creature c) : base(c) { }
public override void IsSummonedBy(Unit summoner)
public override void IsSummonedBy(WorldObject summoner)
{
if (me.m_spells[0] != 0)
{
+2 -2
View File
@@ -689,9 +689,9 @@ namespace Game.AI
GetScript().ProcessEventsFor(SmartEvents.ReceiveEmote, player, (uint)emoteId);
}
public override void IsSummonedBy(Unit summoner)
public override void IsSummonedBy(WorldObject summoner)
{
GetScript().ProcessEventsFor(SmartEvents.JustSummoned, summoner);
GetScript().ProcessEventsFor(SmartEvents.JustSummoned, summoner.ToUnit(), 0, 0, false, null, summoner.ToGameObject());
}
public override void DamageDealt(Unit victim, ref uint damage, DamageEffectType damageType)
+3 -3
View File
@@ -2944,7 +2944,7 @@ namespace Game.AI
TempSummon tempSummon = _me.ToTempSummon();
if (tempSummon)
{
Unit summoner = tempSummon.GetSummoner();
WorldObject summoner = tempSummon.GetSummoner();
if (summoner)
charmerOrOwnerGuid = summoner.GetGUID();
}
@@ -2953,7 +2953,7 @@ namespace Game.AI
if (charmerOrOwnerGuid.IsEmpty())
charmerOrOwnerGuid = _me.GetCreatorGUID();
Unit owner = Global.ObjAccessor.GetUnit(_me, charmerOrOwnerGuid);
WorldObject owner = Global.ObjAccessor.GetWorldObject(_me, charmerOrOwnerGuid);
if (owner != null)
targets.Add(owner);
}
@@ -2967,7 +2967,7 @@ namespace Game.AI
// Get owner of owner
if (e.Target.owner.useCharmerOrOwner != 0 && !targets.Empty())
{
Unit owner = targets.First().ToUnit();
WorldObject owner = targets.First();
targets.Clear();
Unit unitBase = Global.ObjAccessor.GetUnit(owner, owner.GetCharmerOrOwnerGUID());
+1 -1
View File
@@ -1415,7 +1415,7 @@ namespace Game.Entities
Map map = GetMap();
if (map != null)
{
TempSummon summon = map.SummonCreature(entry, pos, null, despawnTime, ToUnit(), spellId, vehId, privateObjectOwner);
TempSummon summon = map.SummonCreature(entry, pos, null, despawnTime, this, spellId, vehId, privateObjectOwner);
if (summon != null)
{
summon.SetTempSummonType(despawnType);
+37 -12
View File
@@ -24,7 +24,7 @@ namespace Game.Entities
{
public class TempSummon : Creature
{
public TempSummon(SummonPropertiesRecord properties, Unit owner, bool isWorldObject) : base(isWorldObject)
public TempSummon(SummonPropertiesRecord properties, WorldObject owner, bool isWorldObject) : base(isWorldObject)
{
m_Properties = properties;
m_type = TempSummonType.ManualDespawn;
@@ -33,9 +33,18 @@ namespace Game.Entities
UnitTypeMask |= UnitTypeMask.Summon;
}
public Unit GetSummoner()
public WorldObject GetSummoner()
{
return !m_summonerGUID.IsEmpty() ? Global.ObjAccessor.GetUnit(this, m_summonerGUID) : null;
return !m_summonerGUID.IsEmpty() ? Global.ObjAccessor.GetWorldObject(this, m_summonerGUID) : null;
}
public Unit GetSummonerUnit()
{
WorldObject summoner = GetSummoner();
if (summoner != null)
return summoner.ToUnit();
return null;
}
public Creature GetSummonerCreatureBase()
@@ -43,6 +52,15 @@ namespace Game.Entities
return !m_summonerGUID.IsEmpty() ? ObjectAccessor.GetCreature(this, m_summonerGUID) : null;
}
public GameObject GetSummonerGameObject()
{
WorldObject summoner = GetSummoner();
if (summoner != null)
return summoner.ToGameObject();
return null;
}
public override void Update(uint diff)
{
base.Update(diff);
@@ -167,8 +185,7 @@ namespace Game.Entities
if (m_type == TempSummonType.ManualDespawn)
m_type = (duration == 0) ? TempSummonType.DeadDespawn : TempSummonType.TimedDespawn;
Unit owner = GetSummoner();
Unit owner = GetSummonerUnit();
if (owner != null && IsTrigger() && m_spells[0] != 0)
{
SetLevel(owner.GetLevel());
@@ -206,11 +223,14 @@ namespace Game.Entities
public virtual void InitSummon()
{
Unit owner = GetSummoner();
WorldObject owner = GetSummoner();
if (owner != null)
{
if (owner.IsTypeId(TypeId.Unit) && owner.ToCreature().IsAIEnabled())
owner.ToCreature().GetAI().JustSummoned(this);
if (owner.IsCreature())
owner.ToCreature().GetAI()?.JustSummoned(this);
else if (owner.IsGameObject())
owner.ToGameObject().GetAI()?.JustSummoned(this);
if (IsAIEnabled())
GetAI().IsSummonedBy(owner);
}
@@ -244,9 +264,14 @@ namespace Game.Entities
return;
}
Unit owner = GetSummoner();
if (owner != null && owner.IsTypeId(TypeId.Unit) && owner.ToCreature().IsAIEnabled())
owner.ToCreature().GetAI().SummonedCreatureDespawn(this);
WorldObject owner = GetSummoner();
if (owner != null)
{
if (owner.IsCreature())
owner.ToCreature().GetAI()?.SummonedCreatureDespawn(this);
else if (owner.IsGameObject())
owner.ToGameObject().GetAI()?.SummonedCreatureDespawn(this);
}
AddObjectToRemoveList();
}
@@ -261,7 +286,7 @@ namespace Game.Entities
int slot = m_Properties.Slot;
if (slot > 0)
{
Unit owner = GetSummoner();
Unit owner = GetSummonerUnit();
if (owner != null)
if (owner.m_SummonSlot[slot] == GetGUID())
owner.m_SummonSlot[slot].Clear();
+7 -3
View File
@@ -876,10 +876,14 @@ namespace Game.Entities
TempSummon summon = creature.ToTempSummon();
if (summon != null)
{
Unit summoner = summon.GetSummoner();
WorldObject summoner = summon.GetSummoner();
if (summoner != null)
if (summoner.IsTypeId(TypeId.Unit) && summoner.IsAIEnabled())
summoner.ToCreature().GetAI().SummonedCreatureDies(creature, attacker);
{
if (summoner.IsCreature())
summoner.ToCreature().GetAI()?.SummonedCreatureDies(creature, attacker);
else if (summoner.IsGameObject())
summoner.ToGameObject().GetAI()?.SummonedCreatureDies(creature, attacker);
}
}
// Dungeon specific stuff, only applies to players killing creatures
+1 -1
View File
@@ -10957,7 +10957,7 @@ namespace Game
Unit summoner = null;
// Check summoners for party
if (clickee.IsSummon())
summoner = clickee.ToTempSummon().GetSummoner();
summoner = clickee.ToTempSummon().GetSummonerUnit();
if (summoner == null)
summoner = clickee;
+1 -1
View File
@@ -75,7 +75,7 @@ namespace Game
response.CreatureID = summonedBattlePet.GetEntry();
response.Timestamp = summonedBattlePet.GetBattlePetCompanionNameTimestamp();
Unit petOwner = summonedBattlePet.ToTempSummon().GetSummoner();
Unit petOwner = summonedBattlePet.ToTempSummon().GetSummonerUnit();
if (!petOwner.IsPlayer())
{
SendPacket(response);
+8 -6
View File
@@ -3947,7 +3947,7 @@ namespace Game.Maps
}
}
public TempSummon SummonCreature(uint entry, Position pos, SummonPropertiesRecord properties = null, uint duration = 0, Unit summoner = null, uint spellId = 0, uint vehId = 0, ObjectGuid privateObjectOwner = default)
public TempSummon SummonCreature(uint entry, Position pos, SummonPropertiesRecord properties = null, uint duration = 0, WorldObject summoner = null, uint spellId = 0, uint vehId = 0, ObjectGuid privateObjectOwner = default)
{
var mask = UnitTypeMask.Summon;
if (properties != null)
@@ -3997,23 +3997,25 @@ namespace Game.Maps
}
}
Unit summonerUnit = summoner != null ? summoner.ToUnit() : null;
TempSummon summon;
switch (mask)
{
case UnitTypeMask.Summon:
summon = new TempSummon(properties, summoner, false);
summon = new TempSummon(properties, summonerUnit, false);
break;
case UnitTypeMask.Guardian:
summon = new Guardian(properties, summoner, false);
summon = new Guardian(properties, summonerUnit, false);
break;
case UnitTypeMask.Puppet:
summon = new Puppet(properties, summoner);
summon = new Puppet(properties, summonerUnit);
break;
case UnitTypeMask.Totem:
summon = new Totem(properties, summoner);
summon = new Totem(properties, summonerUnit);
break;
case UnitTypeMask.Minion:
summon = new Minion(properties, summoner, false);
summon = new Minion(properties, summonerUnit, false);
break;
default:
return null;
+2 -2
View File
@@ -916,7 +916,7 @@ namespace Game.Spells
TempSummon casterSummon = unitCaster.ToTempSummon();
if (casterSummon != null)
{
Unit summoner = casterSummon.GetSummoner();
WorldObject summoner = casterSummon.GetSummoner();
if (summoner != null)
dest = new SpellDestination(summoner);
}
@@ -1059,7 +1059,7 @@ namespace Game.Spells
Unit unitCaster = m_caster.ToUnit();
if (unitCaster != null)
if (unitCaster.IsSummon())
target = unitCaster.ToTempSummon().GetSummoner();
target = unitCaster.ToTempSummon().GetSummonerUnit();
break;
}
case Targets.UnitVehicle:
+1 -1
View File
@@ -1707,7 +1707,7 @@ namespace Game.Spells
uint faction = properties.Faction;
if (properties.GetFlags().HasFlag(SummonPropertiesFlags.UseSummonerFaction)) // TODO: Determine priority between faction and flag
{
Unit summoner = summon.GetSummoner();
WorldObject summoner = summon.GetSummoner();
if (summoner != null)
faction = summoner.GetFaction();
}
+1 -1
View File
@@ -72,7 +72,7 @@ namespace Scripts.Pets
if (me.IsSummon() && !me.GetThreatManager().GetFixateTarget())
{ // find new target
Unit summoner = me.ToTempSummon().GetSummoner();
Unit summoner = me.ToTempSummon().GetSummonerUnit();
List<Unit> targets = new();
foreach (var pair in summoner.GetCombatManager().GetPvPCombatRefs())
+6 -2
View File
@@ -55,9 +55,13 @@ namespace Scripts.Pets
{
public npc_pet_pri_shadowfiend(Creature creature) : base(creature) { }
public override void IsSummonedBy(Unit summoner)
public override void IsSummonedBy(WorldObject summoner)
{
if (summoner.HasAura(SpellIds.GlyphOfShadowFiend))
Unit unitSummoner = summoner.ToUnit();
if (unitSummoner == null)
return;
if (unitSummoner.HasAura(SpellIds.GlyphOfShadowFiend))
DoCastAOE(SpellIds.ShadowFiendDeath);
}
}
+6 -2
View File
@@ -311,10 +311,14 @@ namespace Scripts.World.EmeraldDragons
public npc_spirit_shade(Creature creature) : base(creature) { }
public override void IsSummonedBy(Unit summoner)
public override void IsSummonedBy(WorldObject summoner)
{
Unit unitSummoner = summoner.ToUnit();
if (unitSummoner == null)
return;
_summonerGuid = summoner.GetGUID();
me.GetMotionMaster().MoveFollow(summoner, 0.0f, 0.0f);
me.GetMotionMaster().MoveFollow(unitSummoner, 0.0f, 0.0f);
}
public override void MovementInform(MovementGeneratorType moveType, uint data)
+2 -2
View File
@@ -522,7 +522,7 @@ namespace Scripts.World.NpcSpecial
return null;
}
public void UpdateAI(uint diff)
public override void UpdateAI(uint diff)
{
base.UpdateAI(diff);
@@ -2044,7 +2044,7 @@ namespace Scripts.World.NpcSpecial
summonerGUID.Clear();
}
public override void IsSummonedBy(Unit summoner)
public override void IsSummonedBy(WorldObject summoner)
{
if (summoner.IsTypeId(TypeId.Player))
{