Core\Gameobject: Fix a crash when loading in to panada land.
This commit is contained in:
@@ -366,10 +366,9 @@ namespace Game.Entities
|
||||
if (linkedGo != null)
|
||||
{
|
||||
SetLinkedTrap(linkedGo);
|
||||
map.AddToMap(linkedGo);
|
||||
if (!map.AddToMap(linkedGo))
|
||||
linkedGo.Dispose();
|
||||
}
|
||||
else
|
||||
linkedGo.Dispose();
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user