Core/Quest: fix RewardNextQuest being used to condition previous quests in chain

Port From (https://github.com/TrinityCore/TrinityCore/commit/9e945615bc9967cc1f49c801c708cf5881cd8de9)
This commit is contained in:
hondacrx
2020-05-07 14:37:32 -04:00
parent 415d6d84ba
commit c5a4504ac6
3 changed files with 4 additions and 34 deletions
-2
View File
@@ -7017,8 +7017,6 @@ namespace Game
qinfo.Id, qinfo.NextQuestInChain, qinfo.NextQuestInChain);
qinfo.NextQuestInChain = 0;
}
else
qNext.PrevChainQuests.Add(qinfo.Id);
}
for (var j = 0; j < SharedConst.QuestRewardCurrencyCount; ++j)