Core/Chat: Chat translation improvements (needs testing unsure)

Port From (https://github.com/TrinityCore/TrinityCore/commit/67e16888ac76d144fab7433b542d660b13e7cb62)
This commit is contained in:
hondacrx
2021-05-04 10:45:19 -04:00
parent cbb22d291e
commit c665330843
4 changed files with 173 additions and 42 deletions
+1 -1
View File
@@ -69,7 +69,7 @@ namespace Game.Chat
if (!TranslatedPacket.HasValue)
{
TranslatedPacket.HasValue = true;
TranslatedPacket.Value.Initialize(Type, Language, Sender, Receiver, Global.LanguageMgr.Translate(Text, (uint)Language), AchievementId, "", Locale);
TranslatedPacket.Value.Initialize(Type, Language, Sender, Receiver, Global.LanguageMgr.Translate(Text, (uint)Language, player.GetSession().GetSessionDbcLocale()), AchievementId, "", Locale);
TranslatedPacket.Value.Write();
}