Core/WorldStates: Allow setting "hidden" field of SMSG_UPDATE_WORLD_STATE

Port From (https://github.com/TrinityCore/TrinityCore/commit/de26cafbbe1b355b69ec871f4fee0704a3ef29a5)
This commit is contained in:
hondacrx
2022-07-09 12:37:04 -04:00
parent 5404654d65
commit c6ecb00c0a
5 changed files with 40 additions and 38 deletions
+1 -1
View File
@@ -601,7 +601,7 @@ namespace Game.Maps
public void DoUpdateWorldState(uint worldStateId, int value)
{
Global.WorldStateMgr.SetValue(worldStateId, value, instance);
Global.WorldStateMgr.SetValue(worldStateId, value, false, instance);
}
// Send Notify to all players in instance