Fixed changing realms. Temp fix till i can come up with a better way.
This commit is contained in:
@@ -43,7 +43,6 @@ namespace BNetServer.Services
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public void Dispatch(Session session, uint serviceHash, uint token, uint methodId, CodedInputStream stream)
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{
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Log.outInfo(LogFilter.Server, "ServiceHash = {0}, methodId = {1}", serviceHash, methodId);
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var action = _dispatchers.LookupByKey(serviceHash);
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if (action != null)
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action(session, serviceHash, token, methodId, stream);
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+2
-2
@@ -50,7 +50,7 @@
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x64</PlatformTarget>
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<ErrorReport>prompt</ErrorReport>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Google.Protobuf">
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@@ -191,7 +191,7 @@
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<Compile Include="Scenarios\Scenario.cs" />
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<Compile Include="Scenarios\ScenarioManager.cs" />
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<Compile Include="Services\GameUtilitiesService.cs" />
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<Compile Include="Services\ServiceManager.cs" />
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<Compile Include="Services\ServiceDispatcher.cs" />
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<Compile Include="Text\ChatTextBuilder.cs" />
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<Compile Include="Chat\CommandAttribute.cs" />
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<Compile Include="Chat\CommandHandler.cs" />
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@@ -34,6 +34,7 @@ using Game.PvP;
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using Game.Scenarios;
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using Game.Scripting;
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using Game.SupportSystem;
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using Game.Services;
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public static class Global
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{
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@@ -42,6 +43,7 @@ public static class Global
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public static ObjectManager ObjectMgr { get { return ObjectManager.Instance; } }
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public static WorldManager WorldMgr { get { return WorldManager.Instance; } }
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public static RealmManager RealmMgr { get { return RealmManager.Instance; } }
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public static ServiceDispatcher ServiceMgr { get { return ServiceDispatcher.Instance; } }
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//Guild
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public static GuildManager GuildMgr { get { return GuildManager.Instance; } }
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@@ -29,17 +29,7 @@ namespace Game
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[WorldPacketHandler(ClientOpcodes.BattlenetRequest, Status = SessionStatus.Authed)]
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void HandleBattlenetRequest(BattlenetRequest request)
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{
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var handler = ServiceManager.GetHandler((NameHash)request.Method.GetServiceHash(), request.Method.GetMethodId());
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if (handler == null)
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{
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Log.outError(LogFilter.Server, "No defined handler ServiceHash {0} MethodId {1} Sent by {2}", (NameHash)request.Method.GetServiceHash(), request.Method.GetMethodId(), GetPlayerInfo());
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}
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else
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{
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var status = handler.Invoke(this, new CodedInputStream(request.Data));
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if (status != BattlenetRpcErrorCode.Ok)
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SendBattlenetResponse(request.Method.GetServiceHash(), request.Method.GetMethodId(), status);
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}
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Global.ServiceMgr.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), new CodedInputStream(request.Data));
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}
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[WorldPacketHandler(ClientOpcodes.BattlenetRequestRealmListTicket, Status = SessionStatus.Authed)]
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@@ -56,13 +46,13 @@ namespace Game
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SendPacket(realmListTicket);
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}
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public void SendBattlenetResponse(uint serviceHash, uint methodId, IMessage response)
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public void SendBattlenetResponse(uint serviceHash, uint methodId, uint token, IMessage response)
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{
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Response bnetResponse = new Response();
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bnetResponse.BnetStatus = BattlenetRpcErrorCode.Ok;
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bnetResponse.Method.Type = MathFunctions.MakePair64(methodId, serviceHash);
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bnetResponse.Method.ObjectId = 1;
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bnetResponse.Method.Token = _battlenetRequestToken++;
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bnetResponse.Method.Token = token;
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if (response.CalculateSize() != 0)
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bnetResponse.Data.WriteBytes(response.ToByteArray());
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@@ -70,13 +60,13 @@ namespace Game
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SendPacket(bnetResponse);
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}
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public void SendBattlenetResponse(uint serviceHash, uint methodId, BattlenetRpcErrorCode status)
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public void SendBattlenetResponse(uint serviceHash, uint methodId, uint token, BattlenetRpcErrorCode status)
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{
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Response bnetResponse = new Response();
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bnetResponse.BnetStatus = status;
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bnetResponse.Method.Type = MathFunctions.MakePair64(methodId, serviceHash);
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bnetResponse.Method.ObjectId = 1;
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bnetResponse.Method.Token = _battlenetRequestToken++;
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bnetResponse.Method.Token = token;
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SendPacket(bnetResponse);
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}
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@@ -25,10 +25,144 @@ using System.Collections.Generic;
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namespace Game
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{
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public partial class WorldSession
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class GameUtilitiesService : ServiceBase
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{
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[BnetService(NameHash.GameUtilitiesService, 1)]
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BattlenetRpcErrorCode HandleProcessClientRequest(ClientRequest request)
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public GameUtilitiesService(WorldSession session, uint serviceHash) : base(session, serviceHash) { }
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public override void CallServerMethod(uint token, uint methodId, CodedInputStream stream)
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{
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switch (methodId)
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{
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case 1:
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{
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ClientRequest request = new ClientRequest();
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request.MergeFrom(stream);
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ClientResponse response = new ClientResponse();
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BattlenetRpcErrorCode status = HandleProcessClientRequest(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessClientRequest(bgs.protocol.game_utilities.v1.ClientRequest: {1}) returned bgs.protocol.game_utilities.v1.ClientResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(1, token, response);
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else
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SendResponse(1, token, status);
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break;
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}
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case 2:
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{
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PresenceChannelCreatedRequest request = new PresenceChannelCreatedRequest();
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request.MergeFrom(stream);
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Bgs.Protocol.NoData response = new Bgs.Protocol.NoData();
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BattlenetRpcErrorCode status = HandlePresenceChannelCreated(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.PresenceChannelCreated(bgs.protocol.game_utilities.v1.PresenceChannelCreatedRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(2, token, response);
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else
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SendResponse(2, token, status);
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break;
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}
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case 3:
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{
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GetPlayerVariablesRequest request = new GetPlayerVariablesRequest();
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request.MergeFrom(stream);
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GetPlayerVariablesResponse response = new GetPlayerVariablesResponse();
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BattlenetRpcErrorCode status = HandleGetPlayerVariables(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetPlayerVariables(bgs.protocol.game_utilities.v1.GetPlayerVariablesRequest: {1}) returned bgs.protocol.game_utilities.v1.GetPlayerVariablesResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(3, token, response);
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else
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SendResponse(3, token, status);
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break;
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}
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case 6:
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{
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ServerRequest request = new ServerRequest();
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request.MergeFrom(stream);
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ServerResponse response = new ServerResponse();
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BattlenetRpcErrorCode status = HandleProcessServerRequest(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessServerRequest(bgs.protocol.game_utilities.v1.ServerRequest: {1}) returned bgs.protocol.game_utilities.v1.ServerResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(6, token, response);
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else
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SendResponse(6, token, status);
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break;
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}
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case 7:
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{
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GameAccountOnlineNotification request = new GameAccountOnlineNotification();
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request.MergeFrom(stream);
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BattlenetRpcErrorCode status = HandleOnGameAccountOnline(request);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOnline(bgs.protocol.game_utilities.v1.GameAccountOnlineNotification: {1}) status: {2}.",
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GetCallerInfo(), request.ToString(), status);
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if (status != 0)
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SendResponse(7, token, status);
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break;
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}
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case 8:
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{
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GameAccountOfflineNotification request = new GameAccountOfflineNotification();
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request.MergeFrom(stream);
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BattlenetRpcErrorCode status = HandleOnGameAccountOffline(request);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOffline(bgs.protocol.game_utilities.v1.GameAccountOfflineNotification: {1}) status: {2}.",
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GetCallerInfo(), request.ToString(), status);
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if (status != 0)
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SendResponse(8, token, status);
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break;
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}
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case 9:
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{
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GetAchievementsFileRequest request = new GetAchievementsFileRequest();
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request.MergeFrom(stream);
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GetAchievementsFileResponse response = new GetAchievementsFileResponse();
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BattlenetRpcErrorCode status = HandleGetAchievementsFile(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAchievementsFile(bgs.protocol.game_utilities.v1.GetAchievementsFileRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAchievementsFileResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(9, token, response);
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else
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SendResponse(9, token, status);
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break;
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}
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case 10:
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{
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GetAllValuesForAttributeRequest request = new GetAllValuesForAttributeRequest();
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request.MergeFrom(stream);
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GetAllValuesForAttributeResponse response = new GetAllValuesForAttributeResponse();
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BattlenetRpcErrorCode status = HandleGetAllValuesForAttribute(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAllValuesForAttribute(bgs.protocol.game_utilities.v1.GetAllValuesForAttributeRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAllValuesForAttributeResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(10, token, response);
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else
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SendResponse(10, token, status);
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break;
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}
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default:
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Log.outError(LogFilter.ServiceProtobuf, "Bad method id {0}.", methodId);
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SendResponse(methodId, token, BattlenetRpcErrorCode.RpcInvalidMethod);
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break;
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}
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}
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BattlenetRpcErrorCode HandleProcessClientRequest(ClientRequest request, ClientResponse response)
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{
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Bgs.Protocol.Attribute command = null;
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Dictionary<string, Bgs.Protocol.Variant> Params = new Dictionary<string, Bgs.Protocol.Variant>();
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@@ -43,73 +177,65 @@ namespace Game
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if (command == null)
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{
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Log.outError(LogFilter.SessionRpc, "{0} sent ClientRequest with no command.", GetPlayerInfo());
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Log.outError(LogFilter.SessionRpc, "{0} sent ClientRequest with no command.", GetCallerInfo());
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return BattlenetRpcErrorCode.RpcMalformedRequest;
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}
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ClientResponse response = new ClientResponse();
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var status = BattlenetRpcErrorCode.RpcNotImplemented;
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if (command.Name == "Command_RealmListRequest_v1_b9")
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status= HandleRealmListRequest(Params, response);
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return HandleRealmListRequest(Params, response);
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else if (command.Name == "Command_RealmJoinRequest_v1_b9")
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status= HandleRealmJoinRequest(Params, response);
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return HandleRealmJoinRequest(Params, response);
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if (status == 0)
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SendBattlenetResponse((uint)NameHash.GameUtilitiesService, 1, response);
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return status;
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}
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[BnetService(NameHash.GameUtilitiesService, 2)]
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BattlenetRpcErrorCode HandlePresenceChannelCreated(PresenceChannelCreatedRequest request)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.PresenceChannelCreated: {1}", GetPlayerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 3)]
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BattlenetRpcErrorCode HandleGetPlayerVariables(GetPlayerVariablesRequest request)
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BattlenetRpcErrorCode HandlePresenceChannelCreated(PresenceChannelCreatedRequest request, Bgs.Protocol.NoData response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetPlayerVariables: {1}", GetPlayerInfo(), request.ToString());
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.PresenceChannelCreated: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 6)]
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BattlenetRpcErrorCode HandleProcessServerRequest(ServerRequest request)
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BattlenetRpcErrorCode HandleGetPlayerVariables(GetPlayerVariablesRequest request, GetPlayerVariablesResponse response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.ProcessServerRequest: {1}", GetPlayerInfo(), request.ToString());
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetPlayerVariables: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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BattlenetRpcErrorCode HandleProcessServerRequest(ServerRequest request, ServerResponse response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.ProcessServerRequest: {1}",
|
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 7)]
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BattlenetRpcErrorCode HandleOnGameAccountOnline(GameAccountOnlineNotification request)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOnline: {1}", GetPlayerInfo(), request.ToString());
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOnline: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 8)]
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BattlenetRpcErrorCode HandleOnGameAccountOffline(GameAccountOfflineNotification request)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOffline: {1}", GetPlayerInfo(), request.ToString());
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOffline: {1}",
|
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 9)]
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BattlenetRpcErrorCode HandleGetAchievementsFile(GetAchievementsFileRequest request)
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BattlenetRpcErrorCode HandleGetAchievementsFile(GetAchievementsFileRequest request, GetAchievementsFileResponse response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetAchievementsFile: {1}", GetPlayerInfo(), request.ToString());
|
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetAchievementsFile: {1}",
|
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GetCallerInfo(), request.ToString());
|
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return BattlenetRpcErrorCode.RpcNotImplemented;
|
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}
|
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[BnetService(NameHash.GameUtilitiesService, 10)]
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BattlenetRpcErrorCode HandleGetAllValuesForAttribute(GetAllValuesForAttributeRequest request)
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BattlenetRpcErrorCode HandleGetAllValuesForAttribute(GetAllValuesForAttributeRequest request, GetAllValuesForAttributeResponse response)
|
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{
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if (request.AttributeKey == "Command_RealmListRequest_v1_b9")
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{
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GetAllValuesForAttributeResponse response = new GetAllValuesForAttributeResponse();
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Global.RealmMgr.WriteSubRegions(response);
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SendBattlenetResponse((uint)NameHash.GameUtilitiesService, 10, response);
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return BattlenetRpcErrorCode.Ok;
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}
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@@ -134,7 +260,7 @@ namespace Game
|
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response.Attribute.Add(attribute);
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|
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var realmCharacterCounts = new RealmCharacterCountList();
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foreach (var characterCount in GetRealmCharacterCounts())
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foreach (var characterCount in _session.GetRealmCharacterCounts())
|
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{
|
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RealmCharacterCountEntry countEntry = new RealmCharacterCountEntry();
|
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countEntry.WowRealmAddress = (int)characterCount.Key;
|
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@@ -155,8 +281,8 @@ namespace Game
|
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{
|
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var realmAddress = Params.LookupByKey("Param_RealmAddress");
|
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if (realmAddress != null)
|
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return Global.RealmMgr.JoinRealm((uint)realmAddress.UintValue, Global.WorldMgr.GetRealm().Build, System.Net.IPAddress.Parse(GetRemoteAddress()), GetRealmListSecret(),
|
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GetSessionDbcLocale(), GetOS(), GetAccountName(), response);
|
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return Global.RealmMgr.JoinRealm((uint)realmAddress.UintValue, Global.WorldMgr.GetRealm().Build, System.Net.IPAddress.Parse(_session.GetRemoteAddress()), _session.GetRealmListSecret(),
|
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_session.GetSessionDbcLocale(), _session.GetOS(), _session.GetAccountName(), response);
|
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return BattlenetRpcErrorCode.Ok;
|
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}
|
||||
|
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@@ -0,0 +1,80 @@
|
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/*
|
||||
* Copyright (C) 2012-2016 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
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using Framework.Constants;
|
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using Google.Protobuf;
|
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using System;
|
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using System.Collections.Generic;
|
||||
|
||||
namespace Game.Services
|
||||
{
|
||||
public class ServiceDispatcher : Singleton<ServiceDispatcher>
|
||||
{
|
||||
ServiceDispatcher()
|
||||
{
|
||||
AddService<GameUtilitiesService>(NameHash.GameUtilitiesService);
|
||||
}
|
||||
|
||||
public void Dispatch(WorldSession session, uint serviceHash, uint token, uint methodId, CodedInputStream stream)
|
||||
{
|
||||
var action = _dispatchers.LookupByKey(serviceHash);
|
||||
if (action != null)
|
||||
action(session, serviceHash, token, methodId, stream);
|
||||
else
|
||||
Log.outDebug(LogFilter.SessionRpc, "{0} tried to call invalid service {1}", session.GetPlayerInfo(), serviceHash);
|
||||
}
|
||||
|
||||
void AddService<Service>(NameHash OriginalHash) where Service : ServiceBase
|
||||
{
|
||||
_dispatchers[(uint)OriginalHash] = Dispatch<Service>;
|
||||
}
|
||||
|
||||
void Dispatch<Service>(WorldSession session, uint serviceHash, uint token, uint methodId, CodedInputStream stream) where Service : ServiceBase
|
||||
{
|
||||
var obj = (Service)Activator.CreateInstance(typeof(Service), session, serviceHash);
|
||||
obj.CallServerMethod(token, methodId, stream);
|
||||
}
|
||||
|
||||
Dictionary<uint, DispatcherHandler> _dispatchers = new Dictionary<uint, DispatcherHandler>();
|
||||
|
||||
delegate void DispatcherHandler(WorldSession session, uint serviceHash, uint token, uint methodId, CodedInputStream stream);
|
||||
}
|
||||
|
||||
abstract class ServiceBase
|
||||
{
|
||||
public ServiceBase(WorldSession session, uint serviceHash)
|
||||
{
|
||||
_session = session;
|
||||
_serviceHash = serviceHash;
|
||||
}
|
||||
|
||||
public abstract void CallServerMethod(uint token, uint methodId, CodedInputStream stream);
|
||||
|
||||
public void SendRequest(uint methodId, IMessage request, Action<CodedInputStream> callback) { _session.SendBattlenetRequest(_serviceHash, methodId, request, callback); }
|
||||
public void SendRequest(uint methodId, IMessage request) { _session.SendBattlenetRequest(_serviceHash, methodId, request); }
|
||||
public void SendResponse(uint methodId, uint token, BattlenetRpcErrorCode status) { _session.SendBattlenetResponse(_serviceHash, methodId, token, status); }
|
||||
public void SendResponse(uint methodId, uint token, IMessage response) { _session.SendBattlenetResponse(_serviceHash, methodId, token, response); }
|
||||
|
||||
public string GetCallerInfo()
|
||||
{
|
||||
return _session.GetPlayerInfo();
|
||||
}
|
||||
|
||||
protected WorldSession _session;
|
||||
protected uint _serviceHash;
|
||||
}
|
||||
}
|
||||
@@ -1,116 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Google.Protobuf;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
namespace Game.Services
|
||||
{
|
||||
class ServiceManager
|
||||
{
|
||||
public static void Initialize()
|
||||
{
|
||||
Assembly currentAsm = Assembly.GetExecutingAssembly();
|
||||
foreach (var type in currentAsm.GetTypes())
|
||||
{
|
||||
foreach (var methodInfo in type.GetMethods(BindingFlags.Instance | BindingFlags.NonPublic))
|
||||
{
|
||||
foreach (var msgAttr in methodInfo.GetCustomAttributes<BnetServiceAttribute>())
|
||||
{
|
||||
if (msgAttr == null)
|
||||
continue;
|
||||
|
||||
if (_clientPacketTable.ContainsKey(msgAttr.Hash) && _clientPacketTable[msgAttr.Hash].ContainsKey(msgAttr.MethodId))
|
||||
{
|
||||
//Log.outError(LogFilter.Network, "Tried to override OpcodeHandler of {0} with {1} (Opcode {2})", _clientPacketTable[msgAttr.Opcode].ToString(), methodInfo.Name, msgAttr.Opcode);
|
||||
continue;
|
||||
}
|
||||
|
||||
var parameters = methodInfo.GetParameters();
|
||||
if (parameters.Length == 0)
|
||||
{
|
||||
Log.outError(LogFilter.Network, "Method: {0} Has no paramters", methodInfo.Name);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!_clientPacketTable.ContainsKey(msgAttr.Hash))
|
||||
_clientPacketTable[msgAttr.Hash] = new Dictionary<uint, ServiceHandler>();
|
||||
|
||||
_clientPacketTable[msgAttr.Hash][msgAttr.MethodId] = new ServiceHandler(methodInfo, parameters[0].ParameterType);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static ServiceHandler GetHandler(NameHash hash, uint methodId)
|
||||
{
|
||||
if (!_clientPacketTable.ContainsKey(hash))
|
||||
return null;
|
||||
|
||||
return _clientPacketTable[hash].LookupByKey(methodId);
|
||||
}
|
||||
|
||||
static ConcurrentDictionary<NameHash, Dictionary<uint, ServiceHandler>> _clientPacketTable = new ConcurrentDictionary<NameHash, Dictionary<uint, ServiceHandler>>();
|
||||
}
|
||||
|
||||
public class ServiceHandler
|
||||
{
|
||||
public ServiceHandler(MethodInfo info, Type type)
|
||||
{
|
||||
methodCaller = (Func<WorldSession, IMessage, BattlenetRpcErrorCode>)GetType().GetMethod("CreateDelegate", BindingFlags.Static | BindingFlags.NonPublic).MakeGenericMethod(type).Invoke(null, new object[] { info });
|
||||
packetType = type;
|
||||
}
|
||||
|
||||
public BattlenetRpcErrorCode Invoke(WorldSession session, CodedInputStream stream)
|
||||
{
|
||||
var request = (IMessage)Activator.CreateInstance(packetType);
|
||||
request.MergeFrom(stream);
|
||||
|
||||
return methodCaller(session, request);
|
||||
}
|
||||
|
||||
static Func<WorldSession, IMessage, BattlenetRpcErrorCode> CreateDelegate<P1>(MethodInfo method) where P1 : IMessage
|
||||
{
|
||||
// create first delegate. It is not fine because its
|
||||
// signature contains unknown types T and P1
|
||||
Func<WorldSession, P1, BattlenetRpcErrorCode> d = (Func<WorldSession, P1, BattlenetRpcErrorCode>)method.CreateDelegate(typeof(Func<WorldSession, P1, BattlenetRpcErrorCode>));
|
||||
// create another delegate having necessary signature.
|
||||
// It encapsulates first delegate with a closure
|
||||
return delegate (WorldSession target, IMessage p) { return d(target, (P1)p); };
|
||||
}
|
||||
|
||||
Func<WorldSession, IMessage, BattlenetRpcErrorCode> methodCaller;
|
||||
Type packetType;
|
||||
}
|
||||
|
||||
[AttributeUsage(AttributeTargets.Method)]
|
||||
public class BnetServiceAttribute : Attribute
|
||||
{
|
||||
public BnetServiceAttribute(NameHash hash, uint methodId)
|
||||
{
|
||||
Hash = hash;
|
||||
MethodId = methodId;
|
||||
}
|
||||
|
||||
public NameHash Hash { get; }
|
||||
public uint MethodId { get; }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user