Fixed changing realms. Temp fix till i can come up with a better way.

This commit is contained in:
hondacrx
2017-06-29 17:40:20 -04:00
parent 58aac94c93
commit c89fbd8ae5
7 changed files with 253 additions and 172 deletions
-1
View File
@@ -43,7 +43,6 @@ namespace BNetServer.Services
public void Dispatch(Session session, uint serviceHash, uint token, uint methodId, CodedInputStream stream)
{
Log.outInfo(LogFilter.Server, "ServiceHash = {0}, methodId = {1}", serviceHash, methodId);
var action = _dispatchers.LookupByKey(serviceHash);
if (action != null)
action(session, serviceHash, token, methodId, stream);
+2 -2
View File
@@ -50,7 +50,7 @@
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="Google.Protobuf">
@@ -191,7 +191,7 @@
<Compile Include="Scenarios\Scenario.cs" />
<Compile Include="Scenarios\ScenarioManager.cs" />
<Compile Include="Services\GameUtilitiesService.cs" />
<Compile Include="Services\ServiceManager.cs" />
<Compile Include="Services\ServiceDispatcher.cs" />
<Compile Include="Text\ChatTextBuilder.cs" />
<Compile Include="Chat\CommandAttribute.cs" />
<Compile Include="Chat\CommandHandler.cs" />
+2
View File
@@ -34,6 +34,7 @@ using Game.PvP;
using Game.Scenarios;
using Game.Scripting;
using Game.SupportSystem;
using Game.Services;
public static class Global
{
@@ -42,6 +43,7 @@ public static class Global
public static ObjectManager ObjectMgr { get { return ObjectManager.Instance; } }
public static WorldManager WorldMgr { get { return WorldManager.Instance; } }
public static RealmManager RealmMgr { get { return RealmManager.Instance; } }
public static ServiceDispatcher ServiceMgr { get { return ServiceDispatcher.Instance; } }
//Guild
public static GuildManager GuildMgr { get { return GuildManager.Instance; } }
+5 -15
View File
@@ -29,17 +29,7 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.BattlenetRequest, Status = SessionStatus.Authed)]
void HandleBattlenetRequest(BattlenetRequest request)
{
var handler = ServiceManager.GetHandler((NameHash)request.Method.GetServiceHash(), request.Method.GetMethodId());
if (handler == null)
{
Log.outError(LogFilter.Server, "No defined handler ServiceHash {0} MethodId {1} Sent by {2}", (NameHash)request.Method.GetServiceHash(), request.Method.GetMethodId(), GetPlayerInfo());
}
else
{
var status = handler.Invoke(this, new CodedInputStream(request.Data));
if (status != BattlenetRpcErrorCode.Ok)
SendBattlenetResponse(request.Method.GetServiceHash(), request.Method.GetMethodId(), status);
}
Global.ServiceMgr.Dispatch(this, request.Method.GetServiceHash(), request.Method.Token, request.Method.GetMethodId(), new CodedInputStream(request.Data));
}
[WorldPacketHandler(ClientOpcodes.BattlenetRequestRealmListTicket, Status = SessionStatus.Authed)]
@@ -56,13 +46,13 @@ namespace Game
SendPacket(realmListTicket);
}
public void SendBattlenetResponse(uint serviceHash, uint methodId, IMessage response)
public void SendBattlenetResponse(uint serviceHash, uint methodId, uint token, IMessage response)
{
Response bnetResponse = new Response();
bnetResponse.BnetStatus = BattlenetRpcErrorCode.Ok;
bnetResponse.Method.Type = MathFunctions.MakePair64(methodId, serviceHash);
bnetResponse.Method.ObjectId = 1;
bnetResponse.Method.Token = _battlenetRequestToken++;
bnetResponse.Method.Token = token;
if (response.CalculateSize() != 0)
bnetResponse.Data.WriteBytes(response.ToByteArray());
@@ -70,13 +60,13 @@ namespace Game
SendPacket(bnetResponse);
}
public void SendBattlenetResponse(uint serviceHash, uint methodId, BattlenetRpcErrorCode status)
public void SendBattlenetResponse(uint serviceHash, uint methodId, uint token, BattlenetRpcErrorCode status)
{
Response bnetResponse = new Response();
bnetResponse.BnetStatus = status;
bnetResponse.Method.Type = MathFunctions.MakePair64(methodId, serviceHash);
bnetResponse.Method.ObjectId = 1;
bnetResponse.Method.Token = _battlenetRequestToken++;
bnetResponse.Method.Token = token;
SendPacket(bnetResponse);
}
+164 -38
View File
@@ -25,10 +25,144 @@ using System.Collections.Generic;
namespace Game
{
public partial class WorldSession
class GameUtilitiesService : ServiceBase
{
[BnetService(NameHash.GameUtilitiesService, 1)]
BattlenetRpcErrorCode HandleProcessClientRequest(ClientRequest request)
public GameUtilitiesService(WorldSession session, uint serviceHash) : base(session, serviceHash) { }
public override void CallServerMethod(uint token, uint methodId, CodedInputStream stream)
{
switch (methodId)
{
case 1:
{
ClientRequest request = new ClientRequest();
request.MergeFrom(stream);
ClientResponse response = new ClientResponse();
BattlenetRpcErrorCode status = HandleProcessClientRequest(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessClientRequest(bgs.protocol.game_utilities.v1.ClientRequest: {1}) returned bgs.protocol.game_utilities.v1.ClientResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(1, token, response);
else
SendResponse(1, token, status);
break;
}
case 2:
{
PresenceChannelCreatedRequest request = new PresenceChannelCreatedRequest();
request.MergeFrom(stream);
Bgs.Protocol.NoData response = new Bgs.Protocol.NoData();
BattlenetRpcErrorCode status = HandlePresenceChannelCreated(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.PresenceChannelCreated(bgs.protocol.game_utilities.v1.PresenceChannelCreatedRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(2, token, response);
else
SendResponse(2, token, status);
break;
}
case 3:
{
GetPlayerVariablesRequest request = new GetPlayerVariablesRequest();
request.MergeFrom(stream);
GetPlayerVariablesResponse response = new GetPlayerVariablesResponse();
BattlenetRpcErrorCode status = HandleGetPlayerVariables(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetPlayerVariables(bgs.protocol.game_utilities.v1.GetPlayerVariablesRequest: {1}) returned bgs.protocol.game_utilities.v1.GetPlayerVariablesResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(3, token, response);
else
SendResponse(3, token, status);
break;
}
case 6:
{
ServerRequest request = new ServerRequest();
request.MergeFrom(stream);
ServerResponse response = new ServerResponse();
BattlenetRpcErrorCode status = HandleProcessServerRequest(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessServerRequest(bgs.protocol.game_utilities.v1.ServerRequest: {1}) returned bgs.protocol.game_utilities.v1.ServerResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(6, token, response);
else
SendResponse(6, token, status);
break;
}
case 7:
{
GameAccountOnlineNotification request = new GameAccountOnlineNotification();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnGameAccountOnline(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOnline(bgs.protocol.game_utilities.v1.GameAccountOnlineNotification: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(7, token, status);
break;
}
case 8:
{
GameAccountOfflineNotification request = new GameAccountOfflineNotification();
request.MergeFrom(stream);
BattlenetRpcErrorCode status = HandleOnGameAccountOffline(request);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOffline(bgs.protocol.game_utilities.v1.GameAccountOfflineNotification: {1}) status: {2}.",
GetCallerInfo(), request.ToString(), status);
if (status != 0)
SendResponse(8, token, status);
break;
}
case 9:
{
GetAchievementsFileRequest request = new GetAchievementsFileRequest();
request.MergeFrom(stream);
GetAchievementsFileResponse response = new GetAchievementsFileResponse();
BattlenetRpcErrorCode status = HandleGetAchievementsFile(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAchievementsFile(bgs.protocol.game_utilities.v1.GetAchievementsFileRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAchievementsFileResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(9, token, response);
else
SendResponse(9, token, status);
break;
}
case 10:
{
GetAllValuesForAttributeRequest request = new GetAllValuesForAttributeRequest();
request.MergeFrom(stream);
GetAllValuesForAttributeResponse response = new GetAllValuesForAttributeResponse();
BattlenetRpcErrorCode status = HandleGetAllValuesForAttribute(request, response);
Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAllValuesForAttribute(bgs.protocol.game_utilities.v1.GetAllValuesForAttributeRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAllValuesForAttributeResponse: {2} status: {3}.",
GetCallerInfo(), request.ToString(), response.ToString(), status);
if (status == 0)
SendResponse(10, token, response);
else
SendResponse(10, token, status);
break;
}
default:
Log.outError(LogFilter.ServiceProtobuf, "Bad method id {0}.", methodId);
SendResponse(methodId, token, BattlenetRpcErrorCode.RpcInvalidMethod);
break;
}
}
BattlenetRpcErrorCode HandleProcessClientRequest(ClientRequest request, ClientResponse response)
{
Bgs.Protocol.Attribute command = null;
Dictionary<string, Bgs.Protocol.Variant> Params = new Dictionary<string, Bgs.Protocol.Variant>();
@@ -43,73 +177,65 @@ namespace Game
if (command == null)
{
Log.outError(LogFilter.SessionRpc, "{0} sent ClientRequest with no command.", GetPlayerInfo());
Log.outError(LogFilter.SessionRpc, "{0} sent ClientRequest with no command.", GetCallerInfo());
return BattlenetRpcErrorCode.RpcMalformedRequest;
}
ClientResponse response = new ClientResponse();
var status = BattlenetRpcErrorCode.RpcNotImplemented;
if (command.Name == "Command_RealmListRequest_v1_b9")
status= HandleRealmListRequest(Params, response);
return HandleRealmListRequest(Params, response);
else if (command.Name == "Command_RealmJoinRequest_v1_b9")
status= HandleRealmJoinRequest(Params, response);
return HandleRealmJoinRequest(Params, response);
if (status == 0)
SendBattlenetResponse((uint)NameHash.GameUtilitiesService, 1, response);
return status;
}
[BnetService(NameHash.GameUtilitiesService, 2)]
BattlenetRpcErrorCode HandlePresenceChannelCreated(PresenceChannelCreatedRequest request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.PresenceChannelCreated: {1}", GetPlayerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
[BnetService(NameHash.GameUtilitiesService, 3)]
BattlenetRpcErrorCode HandleGetPlayerVariables(GetPlayerVariablesRequest request)
BattlenetRpcErrorCode HandlePresenceChannelCreated(PresenceChannelCreatedRequest request, Bgs.Protocol.NoData response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetPlayerVariables: {1}", GetPlayerInfo(), request.ToString());
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.PresenceChannelCreated: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
[BnetService(NameHash.GameUtilitiesService, 6)]
BattlenetRpcErrorCode HandleProcessServerRequest(ServerRequest request)
BattlenetRpcErrorCode HandleGetPlayerVariables(GetPlayerVariablesRequest request, GetPlayerVariablesResponse response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.ProcessServerRequest: {1}", GetPlayerInfo(), request.ToString());
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetPlayerVariables: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
BattlenetRpcErrorCode HandleProcessServerRequest(ServerRequest request, ServerResponse response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.ProcessServerRequest: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
[BnetService(NameHash.GameUtilitiesService, 7)]
BattlenetRpcErrorCode HandleOnGameAccountOnline(GameAccountOnlineNotification request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOnline: {1}", GetPlayerInfo(), request.ToString());
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOnline: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
[BnetService(NameHash.GameUtilitiesService, 8)]
BattlenetRpcErrorCode HandleOnGameAccountOffline(GameAccountOfflineNotification request)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOffline: {1}", GetPlayerInfo(), request.ToString());
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOffline: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
[BnetService(NameHash.GameUtilitiesService, 9)]
BattlenetRpcErrorCode HandleGetAchievementsFile(GetAchievementsFileRequest request)
BattlenetRpcErrorCode HandleGetAchievementsFile(GetAchievementsFileRequest request, GetAchievementsFileResponse response)
{
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetAchievementsFile: {1}", GetPlayerInfo(), request.ToString());
Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetAchievementsFile: {1}",
GetCallerInfo(), request.ToString());
return BattlenetRpcErrorCode.RpcNotImplemented;
}
[BnetService(NameHash.GameUtilitiesService, 10)]
BattlenetRpcErrorCode HandleGetAllValuesForAttribute(GetAllValuesForAttributeRequest request)
BattlenetRpcErrorCode HandleGetAllValuesForAttribute(GetAllValuesForAttributeRequest request, GetAllValuesForAttributeResponse response)
{
if (request.AttributeKey == "Command_RealmListRequest_v1_b9")
{
GetAllValuesForAttributeResponse response = new GetAllValuesForAttributeResponse();
Global.RealmMgr.WriteSubRegions(response);
SendBattlenetResponse((uint)NameHash.GameUtilitiesService, 10, response);
return BattlenetRpcErrorCode.Ok;
}
@@ -134,7 +260,7 @@ namespace Game
response.Attribute.Add(attribute);
var realmCharacterCounts = new RealmCharacterCountList();
foreach (var characterCount in GetRealmCharacterCounts())
foreach (var characterCount in _session.GetRealmCharacterCounts())
{
RealmCharacterCountEntry countEntry = new RealmCharacterCountEntry();
countEntry.WowRealmAddress = (int)characterCount.Key;
@@ -155,8 +281,8 @@ namespace Game
{
var realmAddress = Params.LookupByKey("Param_RealmAddress");
if (realmAddress != null)
return Global.RealmMgr.JoinRealm((uint)realmAddress.UintValue, Global.WorldMgr.GetRealm().Build, System.Net.IPAddress.Parse(GetRemoteAddress()), GetRealmListSecret(),
GetSessionDbcLocale(), GetOS(), GetAccountName(), response);
return Global.RealmMgr.JoinRealm((uint)realmAddress.UintValue, Global.WorldMgr.GetRealm().Build, System.Net.IPAddress.Parse(_session.GetRemoteAddress()), _session.GetRealmListSecret(),
_session.GetSessionDbcLocale(), _session.GetOS(), _session.GetAccountName(), response);
return BattlenetRpcErrorCode.Ok;
}
+80
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@@ -0,0 +1,80 @@
/*
* Copyright (C) 2012-2016 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Google.Protobuf;
using System;
using System.Collections.Generic;
namespace Game.Services
{
public class ServiceDispatcher : Singleton<ServiceDispatcher>
{
ServiceDispatcher()
{
AddService<GameUtilitiesService>(NameHash.GameUtilitiesService);
}
public void Dispatch(WorldSession session, uint serviceHash, uint token, uint methodId, CodedInputStream stream)
{
var action = _dispatchers.LookupByKey(serviceHash);
if (action != null)
action(session, serviceHash, token, methodId, stream);
else
Log.outDebug(LogFilter.SessionRpc, "{0} tried to call invalid service {1}", session.GetPlayerInfo(), serviceHash);
}
void AddService<Service>(NameHash OriginalHash) where Service : ServiceBase
{
_dispatchers[(uint)OriginalHash] = Dispatch<Service>;
}
void Dispatch<Service>(WorldSession session, uint serviceHash, uint token, uint methodId, CodedInputStream stream) where Service : ServiceBase
{
var obj = (Service)Activator.CreateInstance(typeof(Service), session, serviceHash);
obj.CallServerMethod(token, methodId, stream);
}
Dictionary<uint, DispatcherHandler> _dispatchers = new Dictionary<uint, DispatcherHandler>();
delegate void DispatcherHandler(WorldSession session, uint serviceHash, uint token, uint methodId, CodedInputStream stream);
}
abstract class ServiceBase
{
public ServiceBase(WorldSession session, uint serviceHash)
{
_session = session;
_serviceHash = serviceHash;
}
public abstract void CallServerMethod(uint token, uint methodId, CodedInputStream stream);
public void SendRequest(uint methodId, IMessage request, Action<CodedInputStream> callback) { _session.SendBattlenetRequest(_serviceHash, methodId, request, callback); }
public void SendRequest(uint methodId, IMessage request) { _session.SendBattlenetRequest(_serviceHash, methodId, request); }
public void SendResponse(uint methodId, uint token, BattlenetRpcErrorCode status) { _session.SendBattlenetResponse(_serviceHash, methodId, token, status); }
public void SendResponse(uint methodId, uint token, IMessage response) { _session.SendBattlenetResponse(_serviceHash, methodId, token, response); }
public string GetCallerInfo()
{
return _session.GetPlayerInfo();
}
protected WorldSession _session;
protected uint _serviceHash;
}
}
-116
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@@ -1,116 +0,0 @@
/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Google.Protobuf;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Reflection;
namespace Game.Services
{
class ServiceManager
{
public static void Initialize()
{
Assembly currentAsm = Assembly.GetExecutingAssembly();
foreach (var type in currentAsm.GetTypes())
{
foreach (var methodInfo in type.GetMethods(BindingFlags.Instance | BindingFlags.NonPublic))
{
foreach (var msgAttr in methodInfo.GetCustomAttributes<BnetServiceAttribute>())
{
if (msgAttr == null)
continue;
if (_clientPacketTable.ContainsKey(msgAttr.Hash) && _clientPacketTable[msgAttr.Hash].ContainsKey(msgAttr.MethodId))
{
//Log.outError(LogFilter.Network, "Tried to override OpcodeHandler of {0} with {1} (Opcode {2})", _clientPacketTable[msgAttr.Opcode].ToString(), methodInfo.Name, msgAttr.Opcode);
continue;
}
var parameters = methodInfo.GetParameters();
if (parameters.Length == 0)
{
Log.outError(LogFilter.Network, "Method: {0} Has no paramters", methodInfo.Name);
continue;
}
if (!_clientPacketTable.ContainsKey(msgAttr.Hash))
_clientPacketTable[msgAttr.Hash] = new Dictionary<uint, ServiceHandler>();
_clientPacketTable[msgAttr.Hash][msgAttr.MethodId] = new ServiceHandler(methodInfo, parameters[0].ParameterType);
}
}
}
}
public static ServiceHandler GetHandler(NameHash hash, uint methodId)
{
if (!_clientPacketTable.ContainsKey(hash))
return null;
return _clientPacketTable[hash].LookupByKey(methodId);
}
static ConcurrentDictionary<NameHash, Dictionary<uint, ServiceHandler>> _clientPacketTable = new ConcurrentDictionary<NameHash, Dictionary<uint, ServiceHandler>>();
}
public class ServiceHandler
{
public ServiceHandler(MethodInfo info, Type type)
{
methodCaller = (Func<WorldSession, IMessage, BattlenetRpcErrorCode>)GetType().GetMethod("CreateDelegate", BindingFlags.Static | BindingFlags.NonPublic).MakeGenericMethod(type).Invoke(null, new object[] { info });
packetType = type;
}
public BattlenetRpcErrorCode Invoke(WorldSession session, CodedInputStream stream)
{
var request = (IMessage)Activator.CreateInstance(packetType);
request.MergeFrom(stream);
return methodCaller(session, request);
}
static Func<WorldSession, IMessage, BattlenetRpcErrorCode> CreateDelegate<P1>(MethodInfo method) where P1 : IMessage
{
// create first delegate. It is not fine because its
// signature contains unknown types T and P1
Func<WorldSession, P1, BattlenetRpcErrorCode> d = (Func<WorldSession, P1, BattlenetRpcErrorCode>)method.CreateDelegate(typeof(Func<WorldSession, P1, BattlenetRpcErrorCode>));
// create another delegate having necessary signature.
// It encapsulates first delegate with a closure
return delegate (WorldSession target, IMessage p) { return d(target, (P1)p); };
}
Func<WorldSession, IMessage, BattlenetRpcErrorCode> methodCaller;
Type packetType;
}
[AttributeUsage(AttributeTargets.Method)]
public class BnetServiceAttribute : Attribute
{
public BnetServiceAttribute(NameHash hash, uint methodId)
{
Hash = hash;
MethodId = methodId;
}
public NameHash Hash { get; }
public uint MethodId { get; }
}
}