Fixed changing realms. Temp fix till i can come up with a better way.
This commit is contained in:
@@ -25,10 +25,144 @@ using System.Collections.Generic;
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namespace Game
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{
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public partial class WorldSession
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class GameUtilitiesService : ServiceBase
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{
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[BnetService(NameHash.GameUtilitiesService, 1)]
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BattlenetRpcErrorCode HandleProcessClientRequest(ClientRequest request)
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public GameUtilitiesService(WorldSession session, uint serviceHash) : base(session, serviceHash) { }
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public override void CallServerMethod(uint token, uint methodId, CodedInputStream stream)
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{
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switch (methodId)
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{
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case 1:
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{
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ClientRequest request = new ClientRequest();
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request.MergeFrom(stream);
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ClientResponse response = new ClientResponse();
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BattlenetRpcErrorCode status = HandleProcessClientRequest(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessClientRequest(bgs.protocol.game_utilities.v1.ClientRequest: {1}) returned bgs.protocol.game_utilities.v1.ClientResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(1, token, response);
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else
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SendResponse(1, token, status);
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break;
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}
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case 2:
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{
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PresenceChannelCreatedRequest request = new PresenceChannelCreatedRequest();
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request.MergeFrom(stream);
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Bgs.Protocol.NoData response = new Bgs.Protocol.NoData();
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BattlenetRpcErrorCode status = HandlePresenceChannelCreated(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.PresenceChannelCreated(bgs.protocol.game_utilities.v1.PresenceChannelCreatedRequest: {1}) returned bgs.protocol.NoData: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(2, token, response);
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else
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SendResponse(2, token, status);
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break;
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}
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case 3:
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{
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GetPlayerVariablesRequest request = new GetPlayerVariablesRequest();
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request.MergeFrom(stream);
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GetPlayerVariablesResponse response = new GetPlayerVariablesResponse();
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BattlenetRpcErrorCode status = HandleGetPlayerVariables(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetPlayerVariables(bgs.protocol.game_utilities.v1.GetPlayerVariablesRequest: {1}) returned bgs.protocol.game_utilities.v1.GetPlayerVariablesResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(3, token, response);
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else
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SendResponse(3, token, status);
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break;
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}
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case 6:
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{
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ServerRequest request = new ServerRequest();
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request.MergeFrom(stream);
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ServerResponse response = new ServerResponse();
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BattlenetRpcErrorCode status = HandleProcessServerRequest(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.ProcessServerRequest(bgs.protocol.game_utilities.v1.ServerRequest: {1}) returned bgs.protocol.game_utilities.v1.ServerResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(6, token, response);
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else
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SendResponse(6, token, status);
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break;
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}
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case 7:
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{
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GameAccountOnlineNotification request = new GameAccountOnlineNotification();
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request.MergeFrom(stream);
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BattlenetRpcErrorCode status = HandleOnGameAccountOnline(request);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOnline(bgs.protocol.game_utilities.v1.GameAccountOnlineNotification: {1}) status: {2}.",
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GetCallerInfo(), request.ToString(), status);
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if (status != 0)
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SendResponse(7, token, status);
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break;
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}
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case 8:
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{
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GameAccountOfflineNotification request = new GameAccountOfflineNotification();
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request.MergeFrom(stream);
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BattlenetRpcErrorCode status = HandleOnGameAccountOffline(request);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.OnGameAccountOffline(bgs.protocol.game_utilities.v1.GameAccountOfflineNotification: {1}) status: {2}.",
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GetCallerInfo(), request.ToString(), status);
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if (status != 0)
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SendResponse(8, token, status);
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break;
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}
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case 9:
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{
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GetAchievementsFileRequest request = new GetAchievementsFileRequest();
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request.MergeFrom(stream);
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GetAchievementsFileResponse response = new GetAchievementsFileResponse();
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BattlenetRpcErrorCode status = HandleGetAchievementsFile(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAchievementsFile(bgs.protocol.game_utilities.v1.GetAchievementsFileRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAchievementsFileResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(9, token, response);
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else
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SendResponse(9, token, status);
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break;
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}
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case 10:
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{
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GetAllValuesForAttributeRequest request = new GetAllValuesForAttributeRequest();
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request.MergeFrom(stream);
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GetAllValuesForAttributeResponse response = new GetAllValuesForAttributeResponse();
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BattlenetRpcErrorCode status = HandleGetAllValuesForAttribute(request, response);
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Log.outDebug(LogFilter.ServiceProtobuf, "{0} Client called server method GameUtilitiesService.GetAllValuesForAttribute(bgs.protocol.game_utilities.v1.GetAllValuesForAttributeRequest: {1}) returned bgs.protocol.game_utilities.v1.GetAllValuesForAttributeResponse: {2} status: {3}.",
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GetCallerInfo(), request.ToString(), response.ToString(), status);
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if (status == 0)
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SendResponse(10, token, response);
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else
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SendResponse(10, token, status);
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break;
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}
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default:
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Log.outError(LogFilter.ServiceProtobuf, "Bad method id {0}.", methodId);
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SendResponse(methodId, token, BattlenetRpcErrorCode.RpcInvalidMethod);
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break;
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}
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}
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BattlenetRpcErrorCode HandleProcessClientRequest(ClientRequest request, ClientResponse response)
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{
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Bgs.Protocol.Attribute command = null;
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Dictionary<string, Bgs.Protocol.Variant> Params = new Dictionary<string, Bgs.Protocol.Variant>();
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@@ -43,73 +177,65 @@ namespace Game
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if (command == null)
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{
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Log.outError(LogFilter.SessionRpc, "{0} sent ClientRequest with no command.", GetPlayerInfo());
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Log.outError(LogFilter.SessionRpc, "{0} sent ClientRequest with no command.", GetCallerInfo());
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return BattlenetRpcErrorCode.RpcMalformedRequest;
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}
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ClientResponse response = new ClientResponse();
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var status = BattlenetRpcErrorCode.RpcNotImplemented;
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if (command.Name == "Command_RealmListRequest_v1_b9")
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status= HandleRealmListRequest(Params, response);
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return HandleRealmListRequest(Params, response);
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else if (command.Name == "Command_RealmJoinRequest_v1_b9")
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status= HandleRealmJoinRequest(Params, response);
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return HandleRealmJoinRequest(Params, response);
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if (status == 0)
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SendBattlenetResponse((uint)NameHash.GameUtilitiesService, 1, response);
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return status;
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}
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[BnetService(NameHash.GameUtilitiesService, 2)]
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BattlenetRpcErrorCode HandlePresenceChannelCreated(PresenceChannelCreatedRequest request)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.PresenceChannelCreated: {1}", GetPlayerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 3)]
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BattlenetRpcErrorCode HandleGetPlayerVariables(GetPlayerVariablesRequest request)
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BattlenetRpcErrorCode HandlePresenceChannelCreated(PresenceChannelCreatedRequest request, Bgs.Protocol.NoData response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetPlayerVariables: {1}", GetPlayerInfo(), request.ToString());
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.PresenceChannelCreated: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 6)]
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BattlenetRpcErrorCode HandleProcessServerRequest(ServerRequest request)
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BattlenetRpcErrorCode HandleGetPlayerVariables(GetPlayerVariablesRequest request, GetPlayerVariablesResponse response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.ProcessServerRequest: {1}", GetPlayerInfo(), request.ToString());
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetPlayerVariables: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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BattlenetRpcErrorCode HandleProcessServerRequest(ServerRequest request, ServerResponse response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.ProcessServerRequest: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 7)]
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BattlenetRpcErrorCode HandleOnGameAccountOnline(GameAccountOnlineNotification request)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOnline: {1}", GetPlayerInfo(), request.ToString());
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOnline: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 8)]
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BattlenetRpcErrorCode HandleOnGameAccountOffline(GameAccountOfflineNotification request)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOffline: {1}", GetPlayerInfo(), request.ToString());
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.OnGameAccountOffline: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 9)]
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BattlenetRpcErrorCode HandleGetAchievementsFile(GetAchievementsFileRequest request)
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BattlenetRpcErrorCode HandleGetAchievementsFile(GetAchievementsFileRequest request, GetAchievementsFileResponse response)
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{
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetAchievementsFile: {1}", GetPlayerInfo(), request.ToString());
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Log.outError(LogFilter.ServiceProtobuf, "{0} Client tried to call not implemented method GameUtilitiesService.GetAchievementsFile: {1}",
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GetCallerInfo(), request.ToString());
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return BattlenetRpcErrorCode.RpcNotImplemented;
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}
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[BnetService(NameHash.GameUtilitiesService, 10)]
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BattlenetRpcErrorCode HandleGetAllValuesForAttribute(GetAllValuesForAttributeRequest request)
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BattlenetRpcErrorCode HandleGetAllValuesForAttribute(GetAllValuesForAttributeRequest request, GetAllValuesForAttributeResponse response)
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{
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if (request.AttributeKey == "Command_RealmListRequest_v1_b9")
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{
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GetAllValuesForAttributeResponse response = new GetAllValuesForAttributeResponse();
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Global.RealmMgr.WriteSubRegions(response);
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SendBattlenetResponse((uint)NameHash.GameUtilitiesService, 10, response);
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return BattlenetRpcErrorCode.Ok;
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}
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@@ -134,7 +260,7 @@ namespace Game
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response.Attribute.Add(attribute);
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var realmCharacterCounts = new RealmCharacterCountList();
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foreach (var characterCount in GetRealmCharacterCounts())
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foreach (var characterCount in _session.GetRealmCharacterCounts())
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{
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RealmCharacterCountEntry countEntry = new RealmCharacterCountEntry();
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countEntry.WowRealmAddress = (int)characterCount.Key;
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@@ -155,8 +281,8 @@ namespace Game
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{
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var realmAddress = Params.LookupByKey("Param_RealmAddress");
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if (realmAddress != null)
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return Global.RealmMgr.JoinRealm((uint)realmAddress.UintValue, Global.WorldMgr.GetRealm().Build, System.Net.IPAddress.Parse(GetRemoteAddress()), GetRealmListSecret(),
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GetSessionDbcLocale(), GetOS(), GetAccountName(), response);
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return Global.RealmMgr.JoinRealm((uint)realmAddress.UintValue, Global.WorldMgr.GetRealm().Build, System.Net.IPAddress.Parse(_session.GetRemoteAddress()), _session.GetRealmListSecret(),
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_session.GetSessionDbcLocale(), _session.GetOS(), _session.GetAccountName(), response);
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return BattlenetRpcErrorCode.Ok;
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}
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