Core/Achievements: fixed bug with counting honorless units for achievement type ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL

Port From (https://github.com/TrinityCore/TrinityCore/commit/915d13020a723b2aaf9bf382974849fb906ed464)
This commit is contained in:
hondacrx
2022-01-05 17:16:44 -05:00
parent 873569750b
commit c9b58d1e0b
2 changed files with 1 additions and 3 deletions
@@ -269,10 +269,7 @@ namespace Game.Entities
{ {
// Killer may not be at reward distance, check directly // Killer may not be at reward distance, check directly
if (_killer == member || member.IsAtGroupRewardDistance(_victim)) if (_killer == member || member.IsAtGroupRewardDistance(_victim))
{
_RewardPlayer(member, isDungeon); _RewardPlayer(member, isDungeon);
member.UpdateCriteria(CriteriaType.KillPlayer, 1, 0, 0, _victim);
}
} }
} }
} }
@@ -144,6 +144,7 @@ namespace Game.Entities
UpdateCriteria(CriteriaType.DeliverKillingBlowToRace, (uint)victim.GetRace()); UpdateCriteria(CriteriaType.DeliverKillingBlowToRace, (uint)victim.GetRace());
UpdateCriteria(CriteriaType.PVPKillInArea, GetAreaId()); UpdateCriteria(CriteriaType.PVPKillInArea, GetAreaId());
UpdateCriteria(CriteriaType.EarnHonorableKill, 1, 0, 0, victim); UpdateCriteria(CriteriaType.EarnHonorableKill, 1, 0, 0, victim);
UpdateCriteria(CriteriaType.KillPlayer, 1, 0, 0, victim);
} }
else else
{ {