Scripts/Spells: Implemented various rogue spells

Port From (https://github.com/TrinityCore/TrinityCore/commit/a3d06f2f329a6d21b9a79aed8b39f1d56fa933e6)
This commit is contained in:
hondacrx
2022-01-07 16:42:42 -05:00
parent 5bb553b0e3
commit cb7438506f
4 changed files with 794 additions and 25 deletions
+5 -1
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@@ -1703,16 +1703,20 @@ namespace Game.Entities
public int CalcSpellDuration(SpellInfo spellInfo)
{
int comboPoints = 0;
int maxComboPoints = 5;
Unit unit = ToUnit();
if (unit != null)
{
comboPoints = unit.GetPower(PowerType.ComboPoints);
maxComboPoints = unit.GetMaxPower(PowerType.ComboPoints);
}
int minduration = spellInfo.GetDuration();
int maxduration = spellInfo.GetMaxDuration();
int duration;
if (comboPoints != 0 && minduration != -1 && minduration != maxduration)
duration = minduration + ((maxduration - minduration) * comboPoints / 5);
duration = minduration + ((maxduration - minduration) * comboPoints / maxComboPoints);
else
duration = minduration;
+1 -1
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@@ -50,7 +50,7 @@ namespace Game.Scripting
{
if (!Global.SpellMgr.HasSpellInfo(spellId, Difficulty.None))
{
Log.outError(LogFilter.Scripts, "BaseSpellScript.ValidateSpellInfo: Spell {0} does not exist.", spellId);
Log.outError(LogFilter.Scripts, "BaseSpellScript::ValidateSpellInfo: Spell {0} does not exist.", spellId);
allValid = false;
}
}
+11 -2
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@@ -6165,7 +6165,7 @@ namespace Game.Spells
if (spellEffectInfo.ItemType != 0)
{
List<ItemPosCount> dest = new();
InventoryResult msg = target.ToPlayer().CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, spellEffectInfo.ItemType, spellEffectInfo.CalcValue());
InventoryResult msg = target.ToPlayer().CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, spellEffectInfo.ItemType, (uint)spellEffectInfo.CalcValue());
if (msg != InventoryResult.Ok)
{
ItemTemplate itemTemplate = Global.ObjectMgr.GetItemTemplate(spellEffectInfo.ItemType);
@@ -6591,7 +6591,16 @@ namespace Game.Spells
public bool HasPowerTypeCost(PowerType power)
{
return m_powerCost.Any(cost => cost.Power == power);
return GetPowerTypeCostAmount(power).HasValue;
}
public int? GetPowerTypeCostAmount(PowerType power)
{
var powerCost = m_powerCost.Find(cost => cost.Power == power);
if (powerCost == null)
return null;
return powerCost.Amount;
}
bool UpdatePointers()
+777 -21
View File
@@ -16,32 +16,262 @@
*/
using Framework.Constants;
using Framework.Dynamic;
using Game.DataStorage;
using Game.Entities;
using Game.Scripting;
using Game.Spells;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Scripts.Spells.Rogue
{
public struct SpellIds
{
public const uint AdrenalineRush = 13750;
public const uint BetweenTheEyes = 199804;
public const uint BladeFlurry = 13877;
public const uint BladeFlurryExtraAttack = 22482;
public const uint Broadside = 193356;
public const uint BuriedTreasure = 199600;
public const uint DeathFromAbove = 152150;
public const uint GrandMelee = 193358;
public const uint GrapplingHook = 195457;
public const uint KillingSpree = 51690;
public const uint KillingSpreeTeleport = 57840;
public const uint KillingSpreeWeaponDmg = 57841;
public const uint KillingSpreeDmgBuff = 61851;
public const uint MarkedForDeath = 137619;
public const uint MasterOfSubtletyDamagePercent = 31665;
public const uint MasterOfSubtletyPassive = 31223;
public const uint MainGauche = 86392;
public const uint PremeditationPassive = 343160;
public const uint PremeditationAura = 343173;
public const uint RuthlessPrecision = 193357;
public const uint Sanctuary = 98877;
public const uint SkullAndCrossbones = 199603;
public const uint ShadowFocus = 108209;
public const uint ShadowFocusEffect = 112942;
public const uint SliceAndDice = 315496;
public const uint Sprint = 2983;
public const uint Stealth = 1784;
public const uint StealthStealthAura = 158185;
public const uint StealthShapeshiftAura = 158188;
public const uint SymbolsOfDeathCritAura = 227151;
public const uint SymbolsOfDeathRank2 = 328077;
public const uint TrueBearing = 193359;
public const uint Vanish = 1856;
public const uint VanishAura = 11327;
public const uint TricksOfTheTrade = 57934;
public const uint TricksOfTheTradeProc = 59628;
public const uint HonorAmongThievesEnergize = 51699;
public const uint T52pSetBonus = 37169;
public const uint VenomousWounds = 79134;
}
[Script] // 53 - Backstab
class spell_rog_backstab : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return spellInfo.GetEffects().Count > 3;
}
void HandleHitDamage(uint effIndex)
{
Unit hitUnit = GetHitUnit();
if (!hitUnit)
return;
Unit caster = GetCaster();
if (hitUnit.IsInBack(caster))
{
float currDamage = (float)GetHitDamage();
float newDamage = MathFunctions.AddPct(ref currDamage, (float)GetEffectInfo(3).CalcValue(caster));
SetHitDamage((int)newDamage);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleHitDamage, 1, SpellEffectName.SchoolDamage));
}
}
[Script] // 13877, 33735, (check 51211, 65956) - Blade Flurry
class spell_rog_blade_flurry_AuraScript : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.BladeFlurryExtraAttack);
}
bool CheckProc(ProcEventInfo eventInfo)
{
_procTarget = GetTarget().SelectNearbyTarget(eventInfo.GetProcTarget());
return _procTarget != null && eventInfo.GetDamageInfo() != null;
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
DamageInfo damageInfo = eventInfo.GetDamageInfo();
if (damageInfo != null)
{
CastSpellExtraArgs args = new(aurEff);
args.AddSpellMod(SpellValueMod.BasePoint0, (int)damageInfo.GetDamage());
GetTarget().CastSpell(_procTarget, SpellIds.BladeFlurryExtraAttack, args);
}
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(CheckProc));
if (m_scriptSpellId == SpellIds.BladeFlurry)
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ModPowerRegenPercent));
else
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.ModMeleeHaste));
}
Unit _procTarget = null;
}
[Script] // 2818 - Deadly Poison
class spell_rog_deadly_poison_SpellScript : SpellScript
{
public override bool Load()
{
// at this point CastItem must already be initialized
return GetCaster().IsPlayer() && GetCastItem();
}
void HandleBeforeHit(SpellMissInfo missInfo)
{
if (missInfo != SpellMissInfo.None)
return;
Unit target = GetHitUnit();
if (target != null)
{
// Deadly Poison
AuraEffect aurEff = target.GetAuraEffect(AuraType.PeriodicDummy, SpellFamilyNames.Rogue, new FlagArray128(0x10000, 0x80000, 0), GetCaster().GetGUID());
if (aurEff != null)
_stackAmount = aurEff.GetBase().GetStackAmount();
}
}
void HandleAfterHit()
{
if (_stackAmount < 5)
return;
Player player = GetCaster().ToPlayer();
Unit target = GetHitUnit();
if (target != null)
{
Item item = player.GetItemByPos(InventorySlots.Bag0, EquipmentSlot.MainHand);
if (item == GetCastItem())
item = player.GetItemByPos(InventorySlots.Bag0, EquipmentSlot.OffHand);
if (!item)
return;
// item combat enchantments
for (byte slot = 0; slot < (int)EnchantmentSlot.Max; ++slot)
{
var enchant = CliDB.SpellItemEnchantmentStorage.LookupByKey(item.GetEnchantmentId((EnchantmentSlot)slot));
if (enchant == null)
continue;
for (byte s = 0; s < 3; ++s)
{
if (enchant.Effect[s] != ItemEnchantmentType.CombatSpell)
continue;
SpellInfo spellInfo = Global.SpellMgr.GetSpellInfo(enchant.EffectArg[s], Difficulty.None);
if (spellInfo == null)
{
Log.outError(LogFilter.Spells, $"Player::CastItemCombatSpell Enchant {enchant.Id}, player (Name: {player.GetName()}, {player.GetGUID()}) cast unknown spell {enchant.EffectArg[s]}");
continue;
}
// Proc only rogue poisons
if (spellInfo.SpellFamilyName != SpellFamilyNames.Rogue || spellInfo.Dispel != DispelType.Poison)
continue;
// Do not reproc deadly
if (spellInfo.SpellFamilyFlags == new FlagArray128(0x10000, 0x80000, 0, 0))
continue;
if (spellInfo.IsPositive())
player.CastSpell(player, enchant.EffectArg[s], item);
else
player.CastSpell(target, enchant.EffectArg[s], item);
}
}
}
}
public override void Register()
{
BeforeHit.Add(new BeforeHitHandler(HandleBeforeHit));
AfterHit.Add(new HitHandler(HandleAfterHit));
}
byte _stackAmount = 0;
}
[Script] // 193358 - Grand Melee
class spell_rog_grand_melee : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.SliceAndDice);
}
bool HandleCheckProc(ProcEventInfo eventInfo)
{
Spell procSpell = eventInfo.GetProcSpell();
return procSpell && procSpell.HasPowerTypeCost(PowerType.ComboPoints);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
Spell procSpell = procInfo.GetProcSpell();
int amount = aurEff.GetAmount() * procSpell.GetPowerTypeCostAmount(PowerType.ComboPoints).Value * 1000;
Unit target = GetTarget();
if (target != null)
{
Aura aura = target.GetAura(SpellIds.SliceAndDice);
if (aura != null)
aura.SetDuration(aura.GetDuration() + amount);
else
{
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
args.AddSpellMod(SpellValueMod.Duration, amount);
target.CastSpell(target, SpellIds.SliceAndDice, args);
}
}
}
public override void Register()
{
DoCheckProc.Add(new CheckProcHandler(HandleCheckProc));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 51690 - Killing Spree
class spell_rog_killing_spree : SpellScript
class spell_rog_killing_spree_SpellScript : SpellScript
{
void FilterTargets(List<WorldObject> targets)
{
if (targets.Empty() || GetCaster().GetVehicleBase())
FinishCast(SpellCastResult.OutOfRange);
FinishCast( SpellCastResult.OutOfRange);
}
void HandleDummy(uint effIndex)
@@ -49,7 +279,7 @@ namespace Scripts.Spells.Rogue
Aura aura = GetCaster().GetAura(SpellIds.KillingSpree);
if (aura != null)
{
var script = aura.GetScript<spell_rog_killing_spree_AuraScript>();
spell_rog_killing_spree_AuraScript script = aura.GetScript<spell_rog_killing_spree_AuraScript>();
if (script != null)
script.AddTarget(GetHitUnit());
}
@@ -63,8 +293,10 @@ namespace Scripts.Spells.Rogue
}
[Script]
public class spell_rog_killing_spree_AuraScript : AuraScript
class spell_rog_killing_spree_AuraScript : AuraScript
{
List<ObjectGuid> _targets = new();
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.KillingSpreeTeleport, SpellIds.KillingSpreeWeaponDmg, SpellIds.KillingSpreeDmgBuff);
@@ -81,7 +313,7 @@ namespace Scripts.Spells.Rogue
{
ObjectGuid guid = _targets.SelectRandom();
Unit target = Global.ObjAccessor.GetUnit(GetTarget(), guid);
if (target)
if (target != null)
{
GetTarget().CastSpell(target, SpellIds.KillingSpreeTeleport, true);
GetTarget().CastSpell(target, SpellIds.KillingSpreeWeaponDmg, true);
@@ -99,7 +331,7 @@ namespace Scripts.Spells.Rogue
public override void Register()
{
AfterEffectApply.Add(new EffectApplyHandler(HandleApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
AfterEffectApply.Add(new EffectApplyHandler(HandleApply, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
OnEffectPeriodic.Add(new EffectPeriodicHandler(HandleEffectPeriodic, 0, AuraType.PeriodicDummy));
AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
}
@@ -108,45 +340,569 @@ namespace Scripts.Spells.Rogue
{
_targets.Add(target.GetGUID());
}
List<ObjectGuid> _targets = new();
}
[Script] // 2098 - Eviscerate
class spell_rog_eviscerate : SpellScript
[Script] // 76806 - Mastery: Main Gauche
class spell_rog_mastery_main_gauche : AuraScript
{
void CalculateDamage(uint effIndex)
public override bool Validate(SpellInfo spellInfo)
{
int damagePerCombo = (int)(GetCaster().GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * 0.559f);
AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52pSetBonus, 0);
if (t5 != null)
damagePerCombo += t5.GetAmount();
return ValidateSpellInfo(SpellIds.MainGauche);
}
SetEffectValue(GetEffectValue() + damagePerCombo * GetCaster().GetPower(PowerType.ComboPoints));
bool HandleCheckProc(ProcEventInfo eventInfo)
{
return eventInfo.GetDamageInfo() != null && eventInfo.GetDamageInfo().GetVictim() != null;
}
void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
Unit target = GetTarget();
if (target != null)
target.CastSpell(procInfo.GetDamageInfo().GetVictim(), SpellIds.MainGauche, new CastSpellExtraArgs(aurEff));
}
public override void Register()
{
OnEffectLaunchTarget.Add(new EffectHandler(CalculateDamage, 0, SpellEffectName.SchoolDamage));
DoCheckProc.Add(new CheckProcHandler(HandleCheckProc));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 79096 - Restless Blades
class spell_rog_restless_blades : AuraScript
{
static uint[] Spells = { SpellIds.AdrenalineRush, SpellIds.BetweenTheEyes, SpellIds.Sprint, SpellIds.GrapplingHook, SpellIds.Vanish, SpellIds.KillingSpree, SpellIds.MarkedForDeath, SpellIds.DeathFromAbove };
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(Spells);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
int? spentCP = procInfo.GetProcSpell()?.GetPowerTypeCostAmount(PowerType.ComboPoints);
if (spentCP.HasValue)
{
int cdExtra = (int)-((float)(aurEff.GetAmount() * spentCP.Value) * 0.1f);
SpellHistory history = GetTarget().GetSpellHistory();
foreach (uint spellId in Spells)
history.ModifyCooldown(spellId, TimeSpan.FromSeconds(cdExtra), true);
}
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 315508 - Roll the Bones
class spell_rog_roll_the_bones : SpellScript
{
static uint[] Spells = { SpellIds.SkullAndCrossbones, SpellIds.GrandMelee, SpellIds.RuthlessPrecision, SpellIds.TrueBearing, SpellIds.BuriedTreasure, SpellIds.Broadside };
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(Spells);
}
void HandleDummy(uint effIndex)
{
int currentDuration = 0;
foreach (uint spellId in Spells)
{
Aura aura = GetCaster().GetAura(spellId);
if (aura != null)
{
currentDuration = aura.GetDuration();
GetCaster().RemoveAura(aura);
}
}
var possibleBuffs = Spells.Shuffle().ToArray();
// https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-rotation-cooldowns-abilities
// 1 Roll the Bones buff : 100.0 % chance;
// 2 Roll the Bones buffs : 19 % chance;
// 5 Roll the Bones buffs : 1 % chance.
int chance = RandomHelper.IRand(1, 100);
int numBuffs = 1;
if (chance <= 1)
numBuffs = 5;
else if (chance <= 20)
numBuffs = 2;
for (int i = 0; i < numBuffs; ++i)
{
uint spellId = possibleBuffs[i];
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
args.AddSpellMod(SpellValueMod.Duration, GetSpellInfo().GetDuration() + currentDuration);
GetCaster().CastSpell(GetCaster(), spellId, args);
}
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 0, SpellEffectName.ApplyAura));
}
}
[Script] // 1943 - Rupture
class spell_rog_rupture_AuraScript : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.VenomousWounds);
}
void CalculateAmount(AuraEffect aurEff, ref int amount, ref bool canBeRecalculated)
{
Unit caster = GetCaster();
if (caster != null)
{
canBeRecalculated = false;
float[] attackpowerPerCombo =
{
0.0f,
0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs
0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs
0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs
0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
};
uint cp = caster.GetComboPoints();
if (cp > 5)
cp = 5;
amount += (int)(caster.GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * attackpowerPerCombo[cp]);
}
}
void OnEffectRemoved(AuraEffect aurEff, AuraEffectHandleModes mode)
{
if (GetTargetApplication().GetRemoveMode() != AuraRemoveMode.Death)
return;
Aura aura = GetAura();
Unit caster = aura.GetCaster();
if (!caster)
return;
Aura auraVenomousWounds = caster.GetAura(SpellIds.VenomousWounds);
if (auraVenomousWounds == null)
return;
// Venomous Wounds: if unit dies while being affected by rupture, regain energy based on remaining duration
SpellPowerCost cost = GetSpellInfo().CalcPowerCost(PowerType.Energy, false, caster, GetSpellInfo().GetSchoolMask(), null);
if (cost == null)
return;
float pct = (float)aura.GetDuration() / (float)aura.GetMaxDuration();
int extraAmount = (int)((float)cost.Amount * pct);
caster.ModifyPower(PowerType.Energy, extraAmount);
}
public override void Register()
{
DoEffectCalcAmount.Add(new EffectCalcAmountHandler(CalculateAmount, 0, AuraType.PeriodicDummy));
OnEffectRemove.Add(new EffectApplyHandler(OnEffectRemoved, 0, AuraType.PeriodicDummy, AuraEffectHandleModes.Real));
}
}
[Script] // 14161 - Ruthlessness
class spell_rog_ruthlessness : AuraScript
{
void HandleProc(AuraEffect aurEff, ProcEventInfo procInfo)
{
Unit target = GetTarget();
int? cost = procInfo.GetProcSpell()?.GetPowerTypeCostAmount(PowerType.ComboPoints);
if (cost.HasValue)
if (RandomHelper.randChance(aurEff.GetSpellEffectInfo().PointsPerResource * (cost.Value)))
target.ModifyPower(PowerType.ComboPoints, 1);
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 185438 - Shadowstrike
class spell_rog_shadowstrike : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.PremeditationAura, SpellIds.SliceAndDice, SpellIds.PremeditationPassive)
&& Global.SpellMgr.GetSpellInfo(SpellIds.PremeditationPassive, Difficulty.None).GetEffects().Count > 0;
}
SpellCastResult HandleCheckCast()
{
// Because the premeditation aura is removed when we're out of stealth,
// when we reach HandleEnergize the aura won't be there, even if it was when player launched the spell
_hasPremeditationAura = GetCaster().HasAura(SpellIds.PremeditationAura);
return SpellCastResult.Success;
}
void HandleEnergize(uint effIndex)
{
Unit caster = GetCaster();
if (_hasPremeditationAura)
{
if (caster.HasAura(SpellIds.SliceAndDice))
{
Aura premeditationPassive = caster.GetAura(SpellIds.PremeditationPassive);
if (premeditationPassive != null)
{
AuraEffect auraEff = premeditationPassive.GetEffect(1);
if (auraEff != null)
SetHitDamage(GetHitDamage() + auraEff.GetAmount());
}
}
// Grant 10 seconds of slice and dice
int duration = Global.SpellMgr.GetSpellInfo(SpellIds.PremeditationPassive, Difficulty.None).GetEffect(0).CalcValue(GetCaster());
CastSpellExtraArgs args = new(TriggerCastFlags.FullMask);
args.AddSpellMod(SpellValueMod.Duration, duration * Time.InMilliseconds);
caster.CastSpell(caster, SpellIds.SliceAndDice, args);
}
}
public override void Register()
{
OnCheckCast.Add(new CheckCastHandler(HandleCheckCast));
OnEffectHitTarget.Add(new EffectHandler(HandleEnergize, 1, SpellEffectName.Energize));
}
bool _hasPremeditationAura = false;
}
[Script] // 193315 - Sinister Strike
class spell_rog_sinister_strike : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.T52pSetBonus);
}
void HandleDummy(uint effIndex)
{
int damagePerCombo = GetHitDamage();
AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52pSetBonus, 0);
if (t5 != null)
damagePerCombo += t5.GetAmount();
int finalDamage = damagePerCombo;
var costs = GetSpell().GetPowerCost();
var c = costs.Find(cost => cost.Power == PowerType.ComboPoints);
if (c != null)
finalDamage *= c.Amount;
SetHitDamage(finalDamage);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleDummy, 2, SpellEffectName.Dummy));
}
}
[Script] // 1784 - Stealth
class spell_rog_stealth : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.MasterOfSubtletyPassive, SpellIds.MasterOfSubtletyDamagePercent, SpellIds.Sanctuary, SpellIds.ShadowFocus, SpellIds.ShadowFocusEffect, SpellIds.StealthStealthAura, SpellIds.StealthShapeshiftAura);
}
void HandleEffectApply(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
// Master of Subtlety
if (target.HasAura(SpellIds.MasterOfSubtletyPassive))
target.CastSpell(target, SpellIds.MasterOfSubtletyDamagePercent, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
// Shadow Focus
if (target.HasAura(SpellIds.ShadowFocus))
target.CastSpell(target, SpellIds.ShadowFocusEffect, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
// Premeditation
if (target.HasAura(SpellIds.PremeditationPassive))
target.CastSpell(target, SpellIds.PremeditationAura, true);
target.CastSpell(target, SpellIds.Sanctuary, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
target.CastSpell(target, SpellIds.StealthStealthAura, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
target.CastSpell(target, SpellIds.StealthShapeshiftAura, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
}
void HandleEffectRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
Unit target = GetTarget();
// Master of Subtlety
AuraEffect masterOfSubtletyPassive = GetTarget().GetAuraEffect(SpellIds.MasterOfSubtletyPassive, 0);
if (masterOfSubtletyPassive != null)
{
Aura masterOfSubtletyAura = GetTarget().GetAura(SpellIds.MasterOfSubtletyDamagePercent);
if (masterOfSubtletyAura != null)
{
masterOfSubtletyAura.SetMaxDuration(masterOfSubtletyPassive.GetAmount());
masterOfSubtletyAura.RefreshDuration();
}
}
// Premeditation
target.RemoveAura(SpellIds.PremeditationAura);
target.RemoveAurasDueToSpell(SpellIds.ShadowFocusEffect);
target.RemoveAurasDueToSpell(SpellIds.StealthStealthAura);
target.RemoveAurasDueToSpell(SpellIds.StealthShapeshiftAura);
}
public override void Register()
{
AfterEffectApply.Add(new EffectApplyHandler(HandleEffectApply, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
AfterEffectRemove.Add(new EffectApplyHandler(HandleEffectRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
}
}
[Script] // 212283 - Symbols of Death
class spell_rog_symbols_of_death : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.SymbolsOfDeathRank2, SpellIds.SymbolsOfDeathCritAura);
}
void HandleEffectHitTarget(uint effIndex)
{
if (GetCaster().HasAura(SpellIds.SymbolsOfDeathRank2))
GetCaster().CastSpell(GetCaster(), SpellIds.SymbolsOfDeathCritAura, true);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(HandleEffectHitTarget, 0, SpellEffectName.ApplyAura));
}
}
[Script] // 1856 - Vanish - SPELL_ROGUE_VANISH
class spell_rog_vanish : SpellScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.VanishAura, SpellIds.StealthShapeshiftAura);
}
void OnLaunchTarget(uint effIndex)
{
PreventHitDefaultEffect(effIndex);
Unit target = GetHitUnit();
target.RemoveAurasByType(AuraType.ModStalked);
if (!target.IsPlayer())
return;
if (target.HasAura(SpellIds.VanishAura))
return;
target.CastSpell(target, SpellIds.VanishAura, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
target.CastSpell(target, SpellIds.StealthShapeshiftAura, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
}
public override void Register()
{
OnEffectLaunchTarget.Add(new EffectHandler(OnLaunchTarget, 1, SpellEffectName.TriggerSpell));
}
}
[Script] // 11327 - Vanish
class spell_rog_vanish_aura : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.Stealth);
}
void HandleEffectRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().CastSpell(GetTarget(), SpellIds.Stealth, new CastSpellExtraArgs(TriggerCastFlags.FullMask));
}
public override void Register()
{
AfterEffectRemove.Add(new EffectApplyHandler(HandleEffectRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
}
}
[Script] // 57934 - Tricks of the Trade
class spell_rog_tricks_of_the_trade_aura : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.TricksOfTheTradeProc);
}
void OnRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
if (GetTargetApplication().GetRemoveMode() != AuraRemoveMode.Default || !GetTarget().HasAura(SpellIds.TricksOfTheTradeProc))
GetTarget().GetThreatManager().UnregisterRedirectThreat(SpellIds.TricksOfTheTrade);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
Unit rogue = GetTarget();
if (Global.ObjAccessor.GetUnit(rogue, _redirectTarget))
rogue.CastSpell(rogue, SpellIds.TricksOfTheTradeProc, new CastSpellExtraArgs(aurEff));
Remove(AuraRemoveMode.Default);
}
public override void Register()
{
AfterEffectRemove.Add(new EffectApplyHandler(OnRemove, 1, AuraType.Dummy, AuraEffectHandleModes.Real));
OnEffectProc.Add(new EffectProcHandler(HandleProc, 1, AuraType.Dummy));
}
ObjectGuid _redirectTarget;
public void SetRedirectTarget(ObjectGuid guid) { _redirectTarget = guid; }
}
[Script]
class spell_rog_tricks_of_the_trade : SpellScript
{
void DoAfterHit()
{
Aura aura = GetHitAura();
if (aura != null)
{
spell_rog_tricks_of_the_trade_aura script = aura.GetScript<spell_rog_tricks_of_the_trade_aura>();
if (script != null)
{
Unit explTarget = GetExplTargetUnit();
if (explTarget != null)
script.SetRedirectTarget(explTarget.GetGUID());
else
script.SetRedirectTarget(ObjectGuid.Empty);
}
}
}
public override void Register()
{
AfterHit.Add(new HitHandler(DoAfterHit));
}
}
[Script] // 59628 - Tricks of the Trade (Proc)
class spell_rog_tricks_of_the_trade_proc : AuraScript
{
void HandleRemove(AuraEffect aurEff, AuraEffectHandleModes mode)
{
GetTarget().GetThreatManager().UnregisterRedirectThreat(SpellIds.TricksOfTheTrade);
}
public override void Register()
{
AfterEffectRemove.Add(new EffectApplyHandler(HandleRemove, 0, AuraType.Dummy, AuraEffectHandleModes.Real));
}
}
// 198031 - Honor Among Thieves
[Script] /// 7.1.5
class spell_rog_honor_among_thieves_AuraScript : AuraScript
{
public override bool Validate(SpellInfo spellInfo)
{
return ValidateSpellInfo(SpellIds.HonorAmongThievesEnergize);
}
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
PreventDefaultAction();
Unit target = GetTarget();
target.CastSpell(target, SpellIds.HonorAmongThievesEnergize, new CastSpellExtraArgs(aurEff));
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 0, AuraType.Dummy));
}
}
[Script] // 196819 - Eviscerate
class spell_rog_eviscerate_SpellScript : SpellScript
{
void CalculateDamage(uint effIndex)
{
int damagePerCombo = GetHitDamage();
AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52pSetBonus, 0);
if (t5 != null)
damagePerCombo += t5.GetAmount();
int finalDamage = damagePerCombo;
var costs = GetSpell().GetPowerCost();
var c = costs.Find(cost => cost.Power == PowerType.ComboPoints);
if (c != null)
finalDamage *= c.Amount;
SetHitDamage(finalDamage);
}
public override void Register()
{
OnEffectHitTarget.Add(new EffectHandler(CalculateDamage, 0, SpellEffectName.SchoolDamage));
}
}
[Script] // 32645 - Envenom
class spell_rog_envenom : SpellScript
class spell_rog_envenom_SpellScript : SpellScript
{
void CalculateDamage(uint effIndex)
{
int damagePerCombo = (int)(GetCaster().GetTotalAttackPowerValue(WeaponAttackType.BaseAttack) * 0.417f);
int damagePerCombo = GetHitDamage();
AuraEffect t5 = GetCaster().GetAuraEffect(SpellIds.T52pSetBonus, 0);
if (t5 != null)
damagePerCombo += t5.GetAmount();
SetEffectValue(GetEffectValue() + damagePerCombo * GetCaster().GetPower(PowerType.ComboPoints));
int finalDamage = damagePerCombo;
var costs = GetSpell().GetPowerCost();
var c = costs.Find(cost => cost.Power == PowerType.ComboPoints);
if (c != null)
finalDamage *= c.Amount;
SetHitDamage(finalDamage);
}
public override void Register()
{
OnEffectLaunchTarget.Add(new EffectHandler(CalculateDamage, 0, SpellEffectName.SchoolDamage));
OnEffectHitTarget.Add(new EffectHandler(CalculateDamage, 0, SpellEffectName.SchoolDamage));
}
}
[Script] // 79134 - Venomous Wounds - SPELL_ROGUE_VENOMOUS_WOUNDS
class spell_rog_venomous_wounds : AuraScript
{
void HandleProc(AuraEffect aurEff, ProcEventInfo eventInfo)
{
int extraEnergy = aurEff.GetAmount();
GetTarget().ModifyPower(PowerType.Energy, extraEnergy);
}
public override void Register()
{
OnEffectProc.Add(new EffectProcHandler(HandleProc, 1, AuraType.Dummy));
}
}
}