Core/DB: Rename SoundEntriesID to SoundKitID in BroadcastText
Port From (https://github.com/TrinityCore/TrinityCore/commit/a54c51c362426613be658e4a471b8fc866e82d57)
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@@ -187,8 +187,8 @@ namespace Framework.Database
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" FROM battlemaster_list_locale WHERE locale = ?");
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// BroadcastText.db2
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PrepareStatement(HotfixStatements.SEL_BROADCAST_TEXT, "SELECT Text, Text1, ID, LanguageID, ConditionID, EmotesID, Flags, ChatBubbleDurationMs, " +
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"SoundEntriesID1, SoundEntriesID2, EmoteID1, EmoteID2, EmoteID3, EmoteDelay1, EmoteDelay2, EmoteDelay3 FROM broadcast_text");
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PrepareStatement(HotfixStatements.SEL_BROADCAST_TEXT, "SELECT Text, Text1, ID, LanguageID, ConditionID, EmotesID, Flags, ChatBubbleDurationMs, " +
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"SoundKitID1, SoundKitID2, EmoteID1, EmoteID2, EmoteID3, EmoteDelay1, EmoteDelay2, EmoteDelay3 FROM broadcast_text");
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PrepareStatement(HotfixStatements.SEL_BROADCAST_TEXT_LOCALE, "SELECT ID, Text_lang, Text1_lang FROM broadcast_text_locale WHERE locale = ?");
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// BroadcastTextDuration.db2
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@@ -117,7 +117,7 @@ namespace Game.DataStorage
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public ushort EmotesID;
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public byte Flags;
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public uint ChatBubbleDurationMs;
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public uint[] SoundEntriesID = new uint[2];
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public uint[] SoundKitID = new uint[2];
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public ushort[] EmoteID = new ushort[3];
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public ushort[] EmoteDelay = new ushort[3];
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}
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@@ -213,7 +213,7 @@ namespace Game
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BroadcastTextRecord bct = CliDB.BroadcastTextStorage.LookupByKey(textEntry.BroadcastTextId);
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if (bct != null)
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{
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uint broadcastTextSoundId = bct.SoundEntriesID[source.GetGender() == Gender.Female ? 1 : 0];
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uint broadcastTextSoundId = bct.SoundKitID[source.GetGender() == Gender.Female ? 1 : 0];
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if (broadcastTextSoundId != 0)
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finalSound = broadcastTextSoundId;
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}
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