Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT.

Port From (https://github.com/TrinityCore/TrinityCore/commit/e9cf3828bad44cf193d6c9717b392de7346157a5)
This commit is contained in:
hondacrx
2022-02-28 14:04:49 -05:00
parent 561b5a528d
commit ce4851a33a
8 changed files with 222 additions and 11 deletions
@@ -422,6 +422,8 @@ namespace Framework.Database
PrepareStatement(HotfixStatements.SEL_FRIENDSHIP_REPUTATION, "SELECT Description, StandingModified, StandingChanged, ID, FactionID, TextureFileID, Flags FROM friendship_reputation");
PrepareStatement(HotfixStatements.SEL_FRIENDSHIP_REPUTATION_LOCALE, "SELECT ID, Description_lang, StandingModified_lang, StandingChanged_lang FROM friendship_reputation_locale WHERE locale = ?");
// GameobjectArtKit.db2
PrepareStatement(HotfixStatements.SEL_GAMEOBJECT_ART_KIT, "SELECT ID, AttachModelFileID, TextureVariationFileID1, TextureVariationFileID2, TextureVariationFileID3 FROM gameobject_art_kit");
// GameobjectDisplayInfo.db2
PrepareStatement(HotfixStatements.SEL_GAMEOBJECT_DISPLAY_INFO, "SELECT ID, GeoBoxMinX, GeoBoxMinY, GeoBoxMinZ, GeoBoxMaxX, GeoBoxMaxY, GeoBoxMaxZ, " +
@@ -1495,6 +1497,8 @@ namespace Framework.Database
SEL_FRIENDSHIP_REPUTATION,
SEL_FRIENDSHIP_REPUTATION_LOCALE,
SEL_GAMEOBJECT_ART_KIT,
SEL_GAMEOBJECT_DISPLAY_INFO,
SEL_GAMEOBJECTS,