Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT.

Port From (https://github.com/TrinityCore/TrinityCore/commit/e9cf3828bad44cf193d6c9717b392de7346157a5)
This commit is contained in:
hondacrx
2022-02-28 14:04:49 -05:00
parent 561b5a528d
commit ce4851a33a
8 changed files with 222 additions and 11 deletions
@@ -20,6 +20,13 @@ using System.Numerics;
namespace Game.DataStorage
{
public sealed class GameObjectArtKitRecord
{
public uint Id;
public int AttachModelFileID;
public int[] TextureVariationFileID = new int[3];
}
public sealed class GameObjectDisplayInfoRecord
{
public uint Id;