Core/Commands: Fixes adding new creatures and gameobjects using in-game commands

This commit is contained in:
hondacrx
2021-01-14 11:18:21 -05:00
parent c5e3c4280c
commit cebee1621e
3 changed files with 8 additions and 4 deletions
+6 -2
View File
@@ -38,16 +38,20 @@ namespace Game.Maps
public PhaseUseFlagsValues phaseUseFlags;
public uint phaseId;
public uint phaseGroup;
public int terrainSwapMap = -1;
public int terrainSwapMap;
public int spawntimesecs;
public List<Difficulty> spawnDifficulties;
public SpawnGroupTemplateData spawnGroupData;
public uint ScriptId;
public bool dbData = true;
public bool dbData;
public SpawnData(SpawnObjectType t)
{
type = t;
spawnPoint = new WorldLocation();
terrainSwapMap = -1;
spawnDifficulties = new List<Difficulty>();
dbData = true;
}
}
}