Core/Commands: Fixes adding new creatures and gameobjects using in-game commands
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@@ -38,16 +38,20 @@ namespace Game.Maps
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public PhaseUseFlagsValues phaseUseFlags;
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public uint phaseId;
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public uint phaseGroup;
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public int terrainSwapMap = -1;
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public int terrainSwapMap;
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public int spawntimesecs;
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public List<Difficulty> spawnDifficulties;
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public SpawnGroupTemplateData spawnGroupData;
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public uint ScriptId;
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public bool dbData = true;
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public bool dbData;
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public SpawnData(SpawnObjectType t)
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{
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type = t;
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spawnPoint = new WorldLocation();
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terrainSwapMap = -1;
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spawnDifficulties = new List<Difficulty>();
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dbData = true;
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}
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}
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}
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