Core/Auras: Implemented OnHeartbeat AuraScript hook and refactored an aurascript to use it as example
Port From (https://github.com/TrinityCore/TrinityCore/commit/55ce5b150f716b6d470af80a9c31adf78e4cc198)
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@@ -2562,7 +2562,7 @@ namespace Game.Entities
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// SMSG_FLIGHT_SPLINE_SYNC for cyclic splines
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SendFlightSplineSyncUpdate();
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// Trigger heartbeat procs and generic aura behavior such as food emotes
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// Trigger heartbeat procs and generic aura behavior such as food emotes and invoking aura script hooks
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TriggerAuraHeartbeat();
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// Update Vignette position and visibility
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