Core/Spells: Implemented SPELL_EFFECT_TELEPORT_GRAVEYARD
Port From (https://github.com/TrinityCore/TrinityCore/commit/cdb209fda44eb500a7e8d9a0d4acd048e1ee5eec)
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@@ -5756,6 +5756,15 @@ namespace Game.Spells
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target.UpdateTraitConfig(m_customArg as TraitConfigPacket, damage, false);
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}
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[SpellEffectHandler(SpellEffectName.TeleportGraveyard)]
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void EffectTeleportGraveyard()
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{
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if (effectHandleMode != SpellEffectHandleMode.HitTarget)
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return;
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unitTarget.ToPlayer()?.RepopAtGraveyard();
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}
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}
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public class DispelableAura
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