Scripts/Commands: Convert argument parsing of bf commands to new system

Port From (https://github.com/TrinityCore/TrinityCore/commit/c8b0d4e6d83faa3476756fde1f16c72e876ab990)
This commit is contained in:
hondacrx
2022-03-10 13:47:11 -05:00
parent a66b74cfa2
commit d17f487a13
@@ -25,24 +25,22 @@ namespace Game.Chat
class BattleFieldCommands
{
[Command("enable", RBACPermissions.CommandBfEnable)]
static bool HandleBattlefieldEnable(CommandHandler handler, StringArguments args)
static bool HandleBattlefieldEnable(CommandHandler handler, uint battleId)
{
uint battleid = args.NextUInt32();
BattleField bf = Global.BattleFieldMgr.GetBattlefieldByBattleId(battleid);
BattleField bf = Global.BattleFieldMgr.GetBattlefieldByBattleId(battleId);
if (bf == null)
return false;
if (bf.IsEnabled())
{
bf.ToggleBattlefield(false);
if (battleid == 1)
if (battleId == 1)
handler.SendGlobalGMSysMessage("Wintergrasp is disabled");
}
else
{
bf.ToggleBattlefield(true);
if (battleid == 1)
if (battleId == 1)
handler.SendGlobalGMSysMessage("Wintergrasp is enabled");
}
@@ -50,69 +48,59 @@ namespace Game.Chat
}
[Command("start", RBACPermissions.CommandBfStart)]
static bool HandleBattlefieldStart(CommandHandler handler, StringArguments args)
static bool HandleBattlefieldStart(CommandHandler handler, uint battleId)
{
uint battleid = args.NextUInt32();
BattleField bf = Global.BattleFieldMgr.GetBattlefieldByBattleId(battleid);
BattleField bf = Global.BattleFieldMgr.GetBattlefieldByBattleId(battleId);
if (bf == null)
return false;
bf.StartBattle();
if (battleid == 1)
if (battleId == 1)
handler.SendGlobalGMSysMessage("Wintergrasp (Command start used)");
return true;
}
[Command("stop", RBACPermissions.CommandBfStop)]
static bool HandleBattlefieldEnd(CommandHandler handler, StringArguments args)
static bool HandleBattlefieldEnd(CommandHandler handler, uint battleId)
{
uint battleid = args.NextUInt32();
BattleField bf = Global.BattleFieldMgr.GetBattlefieldByBattleId(battleid);
BattleField bf = Global.BattleFieldMgr.GetBattlefieldByBattleId(battleId);
if (bf == null)
return false;
bf.EndBattle(true);
if (battleid == 1)
if (battleId == 1)
handler.SendGlobalGMSysMessage("Wintergrasp (Command stop used)");
return true;
}
[Command("switch", RBACPermissions.CommandBfSwitch)]
static bool HandleBattlefieldSwitch(CommandHandler handler, StringArguments args)
static bool HandleBattlefieldSwitch(CommandHandler handler, uint battleId)
{
uint battleid = args.NextUInt32();
BattleField bf = Global.BattleFieldMgr.GetBattlefieldByBattleId(battleid);
BattleField bf = Global.BattleFieldMgr.GetBattlefieldByBattleId(battleId);
if (bf == null)
return false;
bf.EndBattle(false);
if (battleid == 1)
if (battleId == 1)
handler.SendGlobalGMSysMessage("Wintergrasp (Command switch used)");
return true;
}
[Command("timer", RBACPermissions.CommandBfTimer)]
static bool HandleBattlefieldTimer(CommandHandler handler, StringArguments args)
static bool HandleBattlefieldTimer(CommandHandler handler, uint battleId, uint time)
{
uint battleid = args.NextUInt32();
BattleField bf = Global.BattleFieldMgr.GetBattlefieldByBattleId(battleid);
BattleField bf = Global.BattleFieldMgr.GetBattlefieldByBattleId(battleId);
if (bf == null)
return false;
uint time = args.NextUInt32();
bf.SetTimer(time * Time.InMilliseconds);
bf.SendInitWorldStatesToAll();
if (battleid == 1)
if (battleId == 1)
handler.SendGlobalGMSysMessage("Wintergrasp (Command timer used)");
return true;